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| <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> |
| <!-----------------------------------------------------------
| | <!----------------------------------------------------------- |
| * SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
| | * SHIP ATTRIBUTES SECTION (last update : 2025-09-14) |
| -------------------------------------------------------------
| | ------------------------------------------------------------- |
| * on editing the attributes, please make sure that you don't
| | * on editing the attributes, please make sure that you don't |
| * leave/misstype any tags required. please follow the same
| | * leave/mistype any tags required. please follow the same |
| * format below and edit only the values (after the = sign).
| | * format below and edit only the values (after the = sign). |
| ------------------------------------------------------------->
| | -------------------------------------------------------------> |
| | shipid=12023
| | | shipid=12023 |
| | shipimg=Deimos.jpg
| | | shipimg=Deimos.jpg |
| | shipname=Deimos
| | | shipname=Deimos |
| | caption=Deimos
| | | class=Heavy Assault Cruiser |
| | class=Heavy Assault Cruiser
| | | grouping=Heavy Assault Cruisers |
| | grouping=Heavy Assault Cruisers
| | | hulltype=Thorax Class |
| | hulltype=Thorax Class
| | | faction=Gallente Federation |
| | faction=Gallente Federation
| | | variations={{Ship|Phobos}},{{Ship|Vigilant}},{{Ship|Thorax}} |
| | race=Gallente
| | | tech=2 |
| | roles=unspecified
| |
| | variations={{Ship|Phobos}},{{Ship|Vigilant}},{{Ship|Thorax}}
| |
| | tech=2
| |
| | ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| |
| | powergrid=1,050 MW
| |
| | cpu=360 tf
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| | capacitor=1,400 GJ
| |
| | highs=5
| |
| | turrets=5
| |
| | launchers=0
| |
| | mediums=4
| |
| | lows=6
| |
| | mass=11,460,000 kg
| |
| | volume=112,000 m³
| |
| | cargohold=315 m³
| |
| | extrahold=
| |
| | extraholdtype=
| |
| | dronebay=50 m³
| |
| | bandwidth=50 Mbit/sec
| |
| | info=<b>Development</b><br>Sharing more tactical elements with smaller vessels than with its size-class counterparts, the Deimos represents the final word in up-close-and-personal cruiser combat. Venture too close to this one, and swift death is your only guarantee. <br><br>Developer: Duvolle Labs <br>Rumor has it Duvolle was contracted by parties unknown to create the ultimate close-range blaster cruiser. In this their engineers and designers haven't failed; but the identity of the company's client remains to be discovered.
| |
| | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>7.5% bonus to Armor Repairer amount<br><b>Heavy Assault Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Hybrid Turret falloff<br>5% bonus to Medium Hybrid Turret damage<br><b>Role Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>
| |
| | structurehp=2,550 HP
| |
| | shieldhp=1,200 HP
| |
| | shieldem=0
| |
| | shieldexp=50
| |
| | shieldkin=85
| |
| | shieldtherm=60
| |
| | armorhp=2,100 HP
| |
| | armorem=50
| |
| | armorexp=10
| |
| | armorkin=83.75
| |
| | armortherm=67.5
| |
| | maxvelocity=230 m/sec
| |
| | inertia=0.475
| |
| | warpspeed=3.3 AU/s
| |
| | warptime=7.55 s
| |
| | targetrange=85.00 km
| |
| | sigradius=150 m
| |
| | maxlockedtargets=6
| |
| | sensortype=Magnetometric
| |
| | sensorvalue=22 points
| |
| | scanres=270 mm
| |
| | reqskills=*{{RequiredSkill|Gallente Cruiser|V}}
| |
| **{{RequiredSkill|Spaceship Command|II}}
| |
| **{{RequiredSkill|Gallente Destroyer|III}}
| |
| ***{{RequiredSkill|Gallente Frigate|III}}
| |
| ****{{RequiredSkill|Spaceship Command|I}}
| |
| *{{RequiredSkill|Heavy Assault Cruisers|I}}
| |
| **{{RequiredSkill|Energy Grid Upgrades|V}}
| |
| ***{{RequiredSkill|Power Grid Management|II}}
| |
| ***{{RequiredSkill|Science|I}}
| |
| **{{RequiredSkill|Weapon Upgrades|V}}
| |
| ***{{RequiredSkill|Gunnery|II}}
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| **{{RequiredSkill|Spaceship Command|V}}
| |
| **{{RequiredSkill|Capacitor Management|IV}}
| |
| ***{{RequiredSkill|Power Grid Management|III}}
| |
|
| |
|
| | totaltraintime=63d 9h 37m 40s
| | | powergrid=1,100 MW |
| | forumlinks=
| | | cpu=380 tf |
| | wikireferences=
| | | capacitor=1,400 GJ |
| | externallinks=[http://wiki.eveonline.com/en/wiki/Deimos Deimos on Eve Online Wiki]
| | |
| | highlights1=
| | | highs=5 |
| | highlights2=
| | | turrets=5 |
| | highlights3=
| | | launchers=0 |
| | highlights4=
| | | mediums=4 |
| | | lows=6 |
| | |
| | | mass=11,460,000 kg |
| | | volume=112,000 m³ |
| | |
| | | cargohold=415 m³ |
| | |
| | | dronebay=50 m³ |
| | | bandwidth=50 Mbit/sec |
| | |
| | | quote= Let them know fear. |
| | | quote_attribution= Unknown patron |
| | | info=Sharing more tactical elements with smaller vessels than with its size-class counterparts, the Deimos represents the final word in up-close-and-personal cruiser combat. Venture too close to this one, and swift death is your only guarantee. <br><br>Developer: Duvolle Labs <br>Rumor has it Duvolle was contracted by parties unknown to create the ultimate close-range blaster cruiser. In this their engineers and designers haven't failed; but the identity of the company's client remains to be discovered. |
| | | bonuses= <b>Heavy Assault Cruisers bonuses (per skill level):</b><br> |
| | 10% bonus to Medium Hybrid Turret falloff<br> |
| | 7.5% bonus to Medium Hybrid Turret damage<br> |
| | '''Gallente Cruiser bonuses (per skill level):'''<br> |
| | 5% bonus to Medium Hybrid Turret damage<br> |
| | 7.5% bonus to Armor Repairer amount<br> |
| | '''Role Bonus:'''<br> |
| | 50% reduction in Microwarpdrive signature radius penalty<br> |
| | • Can fit Assault Damage Controls |
| | |
| | | structurehp=2,550 HP |
| | |
| | | armorhp=2,100 HP |
| | | armorem=50 |
| | | armortherm=67.5 |
| | | armorkin=83.75 |
| | | armorexp=10 |
| | |
| | | shieldhp=1,200 HP |
| | | shieldem=0 |
| | | shieldtherm=60 |
| | | shieldkin=85 |
| | | shieldexp=50 |
| | |
| | | maxvelocity=230 m/sec |
| | | inertia=0.475 |
| | | warpspeed=4.0 AU/s |
| | | warptime=7.55 s |
| | |
| | | targetrange= 60 km |
| | | maxlockedtargets=6 |
| | | sigradius= 120 m |
| | | scanres=270 mm |
| | | sensortype=Magnetometric |
| | | sensorvalue=22 points |
| | |
| | | reqskills= * {{RequiredSkill|Gallente Cruiser|V}} |
| | ** {{RequiredSkill|Spaceship Command|II}} |
| | ** {{RequiredSkill|Gallente Destroyer|III}} |
| | *** {{RequiredSkill|Gallente Frigate|III}} |
| | **** {{RequiredSkill|Spaceship Command|I}} |
| | * {{RequiredSkill|Heavy Assault Cruisers|I}} |
| | ** {{RequiredSkill|Energy Grid Upgrades|V}} |
| | *** {{RequiredSkill|Power Grid Management|II}} |
| | *** {{RequiredSkill|Science|I}} |
| | ** {{RequiredSkill|Weapon Upgrades|V}} |
| | *** {{RequiredSkill|Gunnery|II}} |
| | ** {{RequiredSkill|Spaceship Command|V}} |
| | ** {{RequiredSkill|Capacitor Management|IV}} |
| | *** {{RequiredSkill|Power Grid Management|III}} |
| | | totaltraintime=63d 9h 37m 40s |
| | |
| | | externallinks= |
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| ==Summary== | | == Summary == |
| A logical progression of the [[Thorax]], the Deimos is designed as a hybrid turret (blasters and rails) boat. It can fit a Microwarpdrive and burn towards the enemy to melts them at close range, or it can use its considerable speed and MWD bonus to kite enemies. | | A logical progression of the [[Thorax]], the '''Deimos''' is designed as a platform for hybrid turrets (blasters and railguns). It can fit a microwarpdrive and burn towards the enemy to melt them at close range, or it can try to kite enemies. |
| | |
| | == Skills == |
| | ''Further information about additional or recommended skills to pilot Deimos for a specific or its common role(s) can be written here.'' |
| | |
| | == Tactics == |
| | The Deimos can deliver very high on-paper DPS with blasters, or respectable DPS at railgun ranges. Its bonus for armor repairers helps it mount active armor tanks, and lets it burst tank using an ancillary armor repairer especially effectively, which might make it more suited to solo and small-gang fights. The Deimos has some typically tough T2 damage resistances, especially against kinetic damage, but the other hybrid turret HAC, the [[Eagle]], can mount a larger buffer tank and fight at longer ranges, and might be more suited to large-scale fleet contexts. |
| | |
| | == Notes == |
| | In ancient Greek mythology Deimos was the son of [[Ares]] and Aphrodite, and twin brother of [[Phobos]]. He represented or personified terror and dread. The two moons of the planet Mars are named after Phobos and Deimos; [[Wikipedia:Deimos_(moon)|Deimos]] is the smaller of the two. |
| | |
| | == Patch history == |
| | {{Expansion past| |
| | '''2025-09-09''' Version 23.01 Release 2025-09-09.1 ''Legion Major Update'' ([https://www.eveonline.com/news/view/patch-notes-version-23-01 Patch notes]) |
| | * Signature Radius reduced from 150m to 120m. |
| | |
| | '''Version 22.02 - Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]) |
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| |
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| Previously commonly fitted with both MWD and AB to mitigate damage burning in to Attack Battlecruisers, the advent of the 50% reduction in MWD sig bloom for HACs means this is no longer really necessary. The Deimos has enjoyed a new life as a kiting ship with 250mm Railguns - replacing the Talos for some due to its enhanced speed and tank pared with comparable DPS at the ~20-30km engagement ranges common for kiting ships.
| | ''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.'' |
| | * Warp speed reduced from 4.5 AU/s to 4.0 AU/s |
|
| |
|
| ==Skills==
| | '''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] |
| ''Further information about additional or recommended skills to pilot Deimos for a specific or it's common role(s) can be written here.'' | | * 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back |
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| ==Fitting==
| | '''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] |
| {{ShipFitting
| | * Heavy Assault Cruiser rebalance |
| | ship=Deimos
| | *# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. |
| | shipTypeID=12023
| | *# Make room for other ship types to step into the spotlight, such as battleships. |
| | fitName=PvP Kiter
| | *# Not nerf HACs into oblivion - find and retain healthy use-cases. |
| | fitID=PvP-Kiter
| | *# Maintain HAC identity as a high-damage / heavy tank ship option. |
| | low1name=Magnetic Field Stabilizer II
| | |
| | low1typeID=10190
| | '''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes]) |
| | low2name=Magnetic Field Stabilizer II
| | * MWD bloom bonus removed from heavy assault cruisers. |
| | low2typeID=10190
| | |
| | low3name=Tracking Enhancer II
| | '''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes]) |
| | low3typeID=1999
| | * Heavy Assault Cruiser Medium Hybrid Turret damage bonus increased from 5%/level to 7.5%/level (+2.5%/level) |
| | low4name=Tracking Enhancer II
| | * Powergrid increased from 1,050 MW to 1,100 MW (+50 MW) |
| | low4typeID=1999
| | * CPU increased from 360 tf to 380 tf (+20 tf) |
| | low5name=Power Diagnostic System II
| |
| | low5typeID=1541
| |
| | low6name=Internal Force Field Array I
| |
| | low6typeID=5839
| |
| | mid1name=Experimental 10MN Microwarpdrive I
| |
| | mid1typeID=5975
| |
| | mid2name=Warp Disruptor II
| |
| | mid2typeID=3244
| |
| | mid3name=Large F-S9 Regolith Shield Induction
| |
| | mid3typeID=8529
| |
| | mid4name=Large F-S9 Regolith Shield Induction
| |
| | mid4typeID=8529
| |
| | high1name=250mm Railgun II, Caldari Navy Antimatter Charge M
| |
| | high1typeID=3082
| |
| | charge1name=Caldari Navy Antimatter Charge M
| |
| | charge1typeID=23025
| |
| | high2name=250mm Railgun II, Caldari Navy Antimatter Charge M
| |
| | high2typeID=3082
| |
| | high3name=250mm Railgun II, Caldari Navy Antimatter Charge M
| |
| | high3typeID=3082
| |
| | high4name=250mm Railgun II, Caldari Navy Antimatter Charge M
| |
| | high4typeID=3082
| |
| | high5name=250mm Railgun II, Caldari Navy Antimatter Charge M
| |
| | high5typeID=3082
| |
| | rig1name=Medium Hybrid Collision Accelerator II
| |
| | rig1typeID=31546
| |
| | rig2name=Medium Anti-EM Screen Reinforcer II
| |
| | rig2typeID=31724
| |
| | drone1name=Warrior II x5
| |
| | drone1typeID=2488
| |
| | drone2name=Hornet EC-300 x5
| |
| | drone2typeID=23707
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | drone3name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=Very much secondary to the Ishtar in many Kiting HAC fleets, this is nonetheless an excellent second choice.</li><li>Engagement envelope is ideally 25-30km, this allows you to quickly get point when necessary and leaves a safety margin to avoid webs, whilst applying most of your DPS</li><li>Switching the Power Diagnostic System for a Nanofiber Internal Structure if you have good Cap Skills is a good choice - provided you have 2mins of cap without the PDS you're golden.
| |
| | showNOTES=N
| |
| | difficulty=2
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=RUBI 1.0
| |
| | showTOC=Y
| |
| | shipDNA=12023:10190;2:1999;2:1541;1:5839;1:5975;1:3244;1:8529;2:3082;5:23025;1:31546;1:31724;1:2488;5:23707;5::
| |
| }}
| |
|
| |
|
| {{ShipFitting|
| | '''October 2019 Release - 2019-10-15.1''' |
| ship=Deimos|
| |
| shipTypeID=12023|
| |
| fitName=PvP Brawl|
| |
| fitID=PvP-Brawl|
| |
| high1name=Heavy Ion Blaster II|
| |
| high1typeID=3138|
| |
| high2name=Heavy Ion Blaster II|
| |
| high2typeID=3138|
| |
| high3name=Heavy Ion Blaster II|
| |
| high3typeID=3138|
| |
| high4name=Heavy Ion Blaster II|
| |
| high4typeID=3138|
| |
| high5name=Heavy Ion Blaster II|
| |
| high5typeID=3138|
| |
| high6name=open|
| |
| mid1name=Experimental 10MN Microwarpdrive I|
| |
| mid1typeID=5975|
| |
| mid2name=Faint Epsilon Warp Scrambler I|
| |
| mid2typeID=5443|
| |
| mid3name=Fleeting Propulsion Inhibitor I|
| |
| mid3typeID=4027|
| |
| mid4name=Balmer Series Tracking Disruptor I|
| |
| mid4typeID=5320|
| |
| low1name=Damage Control II|
| |
| low1typeID=2048|
| |
| low2name=1600mm Reinforced Steel Plates II|
| |
| low2typeID=20353|
| |
| low3name=Energized Adaptive Nano Membrane II|
| |
| low3typeID=11269|
| |
| low4name=Armor Explosive Hardener II|
| |
| low4typeID=11646|
| |
| low5name=Magnetic Field Stabilizer II|
| |
| low5typeID=10190|
| |
| low6name=Magnetic Field Stabilizer II|
| |
| low6typeID=10190|
| |
| drone1name=Hammerhead II x5|
| |
| drone1typeID=2185|
| |
| drone2name=open|
| |
| drone3name=open|
| |
| drone4name=open|
| |
| drone5name=open|
| |
| charge1name=Tracking Speed Disruption Script x1|
| |
| charge1typeID=29007|
| |
| charge2name=Caldari Navy Antimatter Charge M x1|
| |
| charge2typeID=23025|
| |
| charge3name=Caldari Navy Thorium Charge M x1|
| |
| charge3typeID=23031|
| |
| charge4name=Caldari Navy Tungsten Charge M x1|
| |
| charge4typeID=23037|
| |
| charge5name=open|
| |
| rig1name=Medium Ancillary Current Router I|
| |
| rig1typeID=31360|
| |
| rig2name=Medium Hybrid Collision Accelerator I|
| |
| rig2typeID=31540|
| |
| difficulty=2|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=ODY 1.1|
| |
| shipDNA=12023:3138;5:4027;1:5320;1:5443;1:5975;1:2048;1:10190;2:11269;1:11646;1:20353;1:31360;1:31540;1:2185;5:23025;1:23031;1:23037;1:29007;1::|
| |
| skills=|
| |
| notes=A brawling PvP fit. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 50.0 K EHP, flies at 1686 m/s (2385 m/s with MWD overheated) and align in 8.6 s (6.3 s with MWD off). The capacitor last for 19 min and for PvP purpose this ship is essentially cap stable.</li><li>Damage varies between 738 dps at 1.9 + 7.5 km with Caldari Navy Antimatter to 448 dps at 5.3 + 7.5 km with Caldari Navy Tungsten.</li><li>The fourth mid slot can be switched to other modules to taste such as a second web to slow down frigs that get under your guns slow down faster cruisers/BCs that will try to get out of your blaster range.}}
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| ==Tactics==
| | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' |
| ''No sub-article about Deimos roles or piloting tactics. You can write them here.'' | | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) |
| | }} |
|
| |
|
| ==Notes== | | {{ShipsMatrix|expgroup=cruisers}} |
| ''You can write additional notes for Deimos here.''
| |
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| {{ShipsMatrix}}
| | [[Category:Ship Database]] |
| [[Category:Database]][[Category:Ship Database]][[Category:Heavy Assault Cruisers]]
| | [[Category:Heavy Assault Cruisers]] |