Difference between revisions of "EVE University Rules"

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Both [[EVE University]] and [[Ivy League]] hold a unique position in [[New Eden]]. Conceived and implemented with the express purpose of assisting new pilots through the steep learning curve of the first few months of the [[capsuleer]] experience, with no long-term goal of retaining those assisted, we are truly different from the vast majority of other capsuleer-run [[corporations]], and the success of the University can be measured in the respect we have earned in the New Eden community.
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{{#show: UniWiki:EVE University Graphics|?Has EVE University logo#250px;center}}
  
Part of that uniqueness are the rules that we adhere to as a group. These concepts are expressions of who we are and how we choose to interact with one another and with fellow capsuleers. They are not designed to be "fair" or "moral" or "ethical", they are simply the standards of conduct that we adhere to, which we have found to provide a suitable learning environment:
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EVE University members (including members of the EVE University Alt Alliance) are free to make their own choices, subject to the following rules:
  
Any member is free to leave at any time if they find these policies repressive, and we reserve the right to remove members without warning if it is clear that they are not being followed.
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In EVE Online, most corporations will have rules which tell members against whom they can take aggressive action. EVE University follows 'Not Red Don't Shoot' in high security space and 'Not Blue Shoot It' everywhere else. It is ''expressly forbidden'' for members to take aggressive action against a player or group which has a non-aggression pact with EVE University.
<div style="float:right; width:250px; font-size:80%; line-height:125%; list-style-type:none; text-indent:0in; margin-left:0px; padding:0.5em;">__TOC__</div>
 
  
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Provided a member is using the [[EVE University Overview]]:
  
== Code of Conduct ==
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* You can ''only'' engage players marked with the following icons in self-defence (i.e. they shot you) or with their express permission (e.g. as part of an event): [[file:ColorTag-PlusDarkBlue9.gif|Dark Blue Plus - Excellent standings from your alliance/corp/self]] [[file:ColorTag-PlusLightBlue9.gif|Light Blue Plus - Good standings from your alliance/corp/self]] [[file:ColorTag-FleetMember9.gif|Fleet Member]] [[file:ColorTag-StarBlue9.gif|Blue Star - Member of your alliance]] [[file:ColorTag-StarGreen9.gif|Green Star - Member of your corporation]] [[file:ColorTag-StarPurple9.gif|Purple Star - Member of your militia]]
  
==== Our members are honest in their dealings both with one another and the community ====
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* You can engage players marked with the following icons in '''high security space''': [[file:ColorTag-MinusRed9.gif|Red Minus - Terrible standings from your alliance/corp]] <span class="flashy">[[file:ColorTag-StarRed9.gif|Red Star - At war with your corp/alliance]] [[file:ColorTag-StarOrange9.gif|Orange Star - At war with your militia]] [[file:ColorTag-SkullOrange9.gif|Orange Skull - Pilot has security status below -5]] [[file:ColorTag-SkullRedBlack9.gif|Red Skull - Pilot is a criminal]] [[file:ColorTag-SkullYellowBlack9.gif|Yellow Skull - Pilot is a suspect]] [[file:ColorTag-SkullTurquoise9.gif|Turquoise Skull - Pilot has a limited engagement with you]]</span> - Note: Even though EVE University rules state all these are valid targets, CONCORD will destroy your ship if you engage anyone who is not 'flashy' (i.e. with one of the flashing icons)
We don’t lie, cheat or deceive. Our word is trustworthy. In times of war, strategic and tactical considerations may require temporary departures from this concept from the perspective of our enemies, but our allies and other members should never be given doubt about our commitment to operate with integrity. This includes actions such as honoring 1v1 agreements.
 
  
==== Our members treat all pilots both inside and outside the organization with respect ====
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* You can engage players marked with the following icons in '''low security, null security, and wormhole space''': [[file:ColorTag-Neutral.gif|Neutral Standing]] [[file:ColorTag-MinusOrange9.gif|Orange Minus - Bad standings from your alliance/corp]] [[file:ColorTag-MinusRed9.gif|Red Minus - Terrible standings from your alliance/corp]] <span class="flashy">[[file:ColorTag-StarRed9.gif|Red Star - At war with your corp/alliance]] [[file:ColorTag-StarOrange9.gif|Orange Star - At war with your militia]] [[file:ColorTag-SkullOrange9.gif|Orange Skull - Pilot has security status below -5]] [[file:ColorTag-SkullRedBlack9.gif|Red Skull - Pilot is a criminal]] [[file:ColorTag-SkullYellowBlack9.gif|Yellow Skull - Pilot is a suspect]] [[file:ColorTag-SkullTurquoise9.gif|Turquoise Skull - Pilot has a limited engagement with you]]</span>
Members are expected to be respectful. There will be no tolerance for personal attacks, [[Smack Talk|smack talk]], abuse, disparaging remarks and ridicule, either in-game or out. Spamming channels should also be avoided. Property rights of others, both members and the community, are always to be respected in all forms. Members will not engage in [[Scam|scamming]] or [[Ransom|ransoming]].
 
  
==== Our members keep all public communication channels free of inappropriate content ====
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* Areas of space in which CONCORD does not respond to aggression against a ship are considered to fall under the rules for '''low security, null security, and wormhole space'''. This includes, but is not limited to, max [[Corruption and Suppression|corruption]] high security space, [[Zarzakh]], and [[Pochven]]. Pods in these areas are permissible targets, even if pod-killing results in a CONCORD response.
While we appreciate that losing your ship to the last [[Rat|rat]] in a mission, falling for a contract [[scam]], or having everything you own destroyed by a [[Piracy|pirate]] in [[LoSec]] can be infuriating, members avoid profanity where possible. While occasional mild profanity may be tolerated, it is neither required or expected in common usage. Sexual or other off-color chat is to be avoided at all times, and there is very little tolerance in this regard.
 
See our [[Eve University Community Standards|Community Standards]] for more detail.
 
  
==== Our members do not exploit or otherwise violate the EVE Online EULA and TOS ====
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* With the exception of the Incursions community, it is forbidden to steal sites, or loot from sites being run, from anyone who cannot be engaged by the rules above. A site with multiple possible paths is considered 'owned' as a whole. In most cases, this means sites being run, or loot owned, by players in High Security Space or with the following standings in all other areas of space: [[file:ColorTag-PlusDarkBlue9.gif|Dark Blue Plus - Excellent standings from your alliance/corp/self]] [[file:ColorTag-PlusLightBlue9.gif|Light Blue Plus - Good standings from your alliance/corp/self]] [[file:ColorTag-FleetMember9.gif|Fleet Member]] [[file:ColorTag-StarBlue9.gif|Blue Star - Member of your alliance]] [[file:ColorTag-StarGreen9.gif|Green Star - Member of your corporation]] [[file:ColorTag-StarPurple9.gif|Purple Star - Member of your militia]]
For all members of EVE University and Ivy League, actions which breach the [http://www.eveonline.com/pnp/eula.asp End User Licence Agreement] (EULA) or [http://community.eveonline.com/support/policies/eve-tos/ Terms of Service] (TOS) for EVE Online as set by CCP, are prohibited. Examples of these are account sharing and purchasing of ISK or in-game items for real money. Any member found to have engaged in any actions forbidden in the EULA/TOS will be immediately removed. In the event that a member has mistakenly breached the EULA, they are encouraged to [http://support.eve-online.com/pages/petitions/createpetition.aspx petition] CCP themselves via the normal channels to resolve the issue. Similarly, if a member has reason believe another player is violating the EULA/TOS, they are encouraged to petition them, and must not take any action in-game. Violations of the TOS, such as baiting in rookie systems, will result in being kicked.
 
  
==== Our members are free to make their own choices ====
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* In the event that another player “steals” a site from a university member who had already started it you are permitted to steal the loot
The corporation does not require members to live in certain star-systems and they may choose their own play times. Members are free to explore any of the skill sets available in New Eden at their own pace, in addition to participating in both scheduled and unscheduled classes and activities, as long as their actions do not conflict these policies. It is important that all members are aware that the restrictions laid out in the policies are based on many years of experience, and allow us to fulfil our mission while providing a suitable environment for new pilots.
 
  
==== Our members are encouraged to balance "self" with "service" ====
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* Unless explicitly allowed by the clauses above, engaging is not allowed
When they first join the University, members are usually focused on advancing their skills, establishing a viable personal economy and generally learning how things work. As experience and knowledge levels increase, the members who were once new find that they are able to support the next generation of new pilots. The majority of our members naturally progress in this activity, and those that choose to stay with EVE University for longer periods often find this role very fulfilling and a primary reason for remaining.
 
  
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It is also forbidden to indirectly violate our rules of engagement by, for example, selling a [[Killrights|killright]] against a player with a non-aggression pact with EVE University, to allow another person to take aggressive action against them.
  
== HiSec, LoSec, NPC NullSec, Claimable NullSec and W-space ==  
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==Other rules==
  
==== High Security Space ====
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<big>{{co|green|Our members:}}</big>
IVY members are permitted in all [[High Security]] space (security status of 0.5-1.0) without restriction.
 
  
==== Low Security Space ====
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*Treat others, both inside and outside of EVE University, with respect
IVY members are permitted in all [[LowSec]] space (security status of 0.1 - 0.4) without restriction.
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*Are honest and keep their word
 +
*Give back to the community
 +
*Keep our communication channels welcoming for everyone, polite, and "family-friendly" - for more information see our [[Communications Policy]] and also [[Voice Communications Etiquette]]
  
==== NPC NullSec ====
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<big>{{co|red|Our members do not:}}</big>
IVY members are permitted in the [[Great Wildlands]], [[Curse]], [[Syndicate]], [[Venal]], [[Stain]] and [[Outer Ring]] regions. They may do PVP or PVE related activities.
 
  
==== Claimable NullSec ====
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*Risk EVE University’s neutrality, including engaging in structure warfare without the appropriate permission - for more information see [[Neutrality]]
IVY members are permitted in non-[[NPC nullsec]] for PVP. Exempted from this is everything not PVP related (eg. Exploration, Mining, Ratting) which isn't allowed under any circumstances. Students should not take part in any structure or sovereignty battles.
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*Violate EVE Online’s [https://community.eveonline.com/support/policies/eve-eula-en/ EULA]
 +
*Stream fleets without permission from the FC - see our [[Streaming and Video Publishing Policy]]
 +
*Engage in ransoming other players
  
==== Wormhole Space ====
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==Loot distribution==
IVY Members are free to enter [[Wormholes|wormhole space]].
 
  
<br>
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In EVE Online when a ship is destroyed it leaves behind a 'wreck', which contains both loot and [[salvage]]. EVE University considers all wrecks of player's ships to belong to the player who lost the ship.
  
== Rules of Engagement ==
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* Loot and salvage from wrecks of EVE University members should be given back to their owner
This is a rough breakdown of which ships<sup>1</sup> are valid targets. If you have setup your overview according to Uni standards, "flashies" are always valid targets. Please note that shooting any target in high-sec or low-sec will generate a Limited Engagement which allows your target to shoot back. Pilotless ships or unanchored pos structures are free to be repurposed for your use. Alliance/Corp/Fleet members should not be shot without management approval.
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* EVE University members may take loot and salvage from a wreck of a ship they were allowed to fight under our rules of engagement
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* Any other wrecks should not be touched unless they have been abandoned, which means they will be blue on the overview, or the member has the consent of the player who owns the wreck
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* If a fleet obtains loot or salvage from player ships they have destroyed during the fleet, the Fleet Commander may decide what to do with it. Any distribution of items or ISK must be done in a fair and transparent manner
  
'''''To shoot anchored structures<sup>2</sup> you need specific directoral approval to do so.'''''
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{{FlashyCSS}}
  
{| class="wikitable" align="center"
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{{EVEUniversityNav}}
|-
 
! rowspan="2" |
 
! width="100px" rowspan="2" | Category
 
! width="120px" colspan="2" | All Space
 
! width="60px" rowspan="2" | W-Space
 
! width="60px" rowspan="2" | Null-sec
 
! width="60px" rowspan="2" | Low-sec
 
! width="60px" rowspan="2" | High-sec
 
! rowspan="2" | Note
 
|-
 
! width="60px" | Being aggressed
 
! width="60px" | Outlaw/<br />Criminal/Suspect
 
|-
 
| [[Image:Plus10.png|link=]]
 
| Friend of the Alliance
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| rowspan="2" | If you are fired upon without provocation you may retaliate in order to defend yourself. Do not Pursue.
 
All Incidents Must be reported to a [https://docs.google.com/spreadsheet/viewform?formkey=dHJmRjdTWUFrU2VWYWl5RGtCbTVtSFE6MQ&theme=0AX42CRMsmRFbUy1iOGYwN2U2Mi1hNWU0LTRlNjEtYWMyOC1lZmU4ODg1ODc1ODI&ifq diplomat] immediately.
 
  
Do not buy or use killrights against them.
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[[Category:EVE University Policies]]
Do not help them attack or defend structures without Director approval.
 
|-
 
| [[Image:Plus5.png|link=]]
 
| Non-Aggression Pact
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
|-
 
| [[Image:Neutral.png|link=]]
 
| Neutral / No standings
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| Remember to notify a [https://docs.google.com/spreadsheet/viewform?formkey=dHJmRjdTWUFrU2VWYWl5RGtCbTVtSFE6MQ&theme=0AX42CRMsmRFbUy1iOGYwN2U2Mi1hNWU0LTRlNjEtYWMyOC1lZmU4ODg1ODc1ODI&ifq diplomat] if attacked by a neutral.
 
|-
 
| [[Image:Minus5.png|link=]]
 
| Hostile toward the Alliance
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#200" | [[Image:Cross.png|link=]]
 
| Your Security Status should be taken into account in Low-Sec.
 
|-
 
| [[Image:Minus10.png|link=]]
 
| Enemy of the Alliance
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| Your Security Status should be taken into account in High-Sec<sup>3</sup> and Low-Sec.
 
High-sec is mostly intended for WT alts. Don't go crazy.
 
|-
 
| [[Image:War.png|link=]]
 
| War Target
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| style="background:#020" | [[Image:Tick.png|link=]]
 
| Destruction of War Target pods is actively encouraged.
 
|}
 
: <small><sup>1</sup> Ships are defined as any pilotable item including combat ships, industrial vessels and capsules, along with temporary deployed items such as warp bubbles or mobile depots..</small>
 
: <small><sup>2</sup> Structures are defined as any static structure, such as Player Owned Starbases, batteries and arrays for that, Custom Offices and Outposts.</small>
 
: <small><sup>3</sup> Attacking an Enemy in HiSec without them being flagged ''will'' result in your ship being destroyed by CONCORD. Please use this sparingly and only against targets with a long history of aggression and a justifiable reason.</small>
 
 
 
<br>
 
 
 
== Security Status ==
 
EVE University members are encouraged to maintain a positive [[Security Status]] during their time in the corporation.
 
 
 
'''Overview'''
 
# Security Status +0.0 or higher: Being able to join EVE University and receiving titles to access Hangars and several Special Projects.
 
# Security Status -1.99 to -0.0: Not being able to receive new titles
 
# Security Status -4.99 to -2.0: Lose all Roles and not being able to join Campuses where titles are an requirement or access Hangars.
 
# Security Status -5.0 to -10.0: Being removed from EVE University immediately. To rejoin bring your standing back up to +0.0 or above
 
 
 
To avoid these actions, it is suggested that members avoid taking actions which will reduce their SecStatus to higher negative numbers, ensure their SecStatus is returned to a positive value as soon as possible, or ensure they maintain a significantly positive SecStatus to absorb any losses.
 
 
 
== UNI Fleet, Wing, Squad Command Sobriety ==
 
Leading a fleet of UNI members, or any part of a fleet, is a privilege, and should be treated as such.  Therefore, UNI management takes a very dim view of anyone who assumes a fleet, wing or squad commander position while intoxicated. Exceptions are made for preannounced event fleets.
 
 
 
<br>
 
 
 
== Mixed Membership Fleets ==
 
You may fly in fleets with members of other corporations.  Please remember that in these fleets our Rules of Engagement and allowable areas are still in effect. Just because your fleetmates can shoot the target does not mean you can. Sov-null restrictions still apply, and members should not be participating in sovereignty battles.
 
 
 
== Fleet Streaming ==
 
Fleet operations may not be streamed without explicit permission from the FC, and must be on a 5-minute delay and with any intel obscured.  Fleet participants must be made aware of the intent to stream before joining the fleet.  For details, see the wiki page on [[Streaming and Video Publishing]].
 
 
 
== Communications ==
 
===Chat channels and Mailing Lists===
 
* All chat channels or mailing lists using the Uni name or for Uni projects must be created by the CEO.
 
 
 
==== In-Game and Mumble ====
 
* Conversations with E-UNI alumni are are always allowed, however members are reminded to remain civil and report any issues to management immediately.
 
* During fleet operations there is a strict no-talking-in-local policy. Fleet Commanders may allow a 'GF' in local after a fight at their discretion.
 
* During fleet operations there is a 'no chat' restriction on the mumble channel for the duration of the operation. Communications must be kept clear for reporting. Fleet Commanders may soften this at their discretion.
 
* IVY members may only listen on a fleet operation channel if they are an active member of that fleet, invited to listen in by the Fleet Commander, or are a Director or an ILN Staff Officer or higher rank.
 
 
 
==== Forums and Out of Game Communications ====
 
* E-UNI members are not authorised to post on the 'Corporations, Alliances and Organizations Center' of the EVE Online forums unless given explicit permission by a director.
 
* E-UNI members must not post in any discussions related to EVE University itself, on the official EVE forums or elsewhere, unless given explicit permission by a director. Please bring any posts such as these which you feel may need a comment or similar to the attention of the management and let an authorised person post instead. This includes using 'alts' or other pseudonyms.
 
 
 
==== Killfeed / Killboard ====
 
Kills
 
* All kills are posted to the EVE University [http://killfeed.eve-ivy.com Killfeed] automatically every hour.
 
* Please comment on any kills that you feel might need clarification. This might include solo fights, fights with non-ivy appearing on your side, or fights with unusual circumstances.  Clear comments on these types of kills help clarify the fight for diplomats and managers, and may save both them and you time later.
 
* The comment can be made by killing blow, FC, top damage, or any person designated by the fleet. We will tend to contact killing blow if we need clarification, so they may be a good person to choose.
 
 
 
Losses
 
* All losses, including in-corp and losses to NPCs are posted to the EVE University [http://killfeed.eve-ivy.com Killfeed] automatically every hour.
 
* All losses posted to the Killfeed must include a comment on the situation which lead to the loss. These are an invaluable resource for both Fleet Commanders and the Diplomatic Team, and a way to reflect on your actions and how to improve.
 
* Failure to post a comment on your losses will directly affect your ability to earn [[Titles]] so please ensure you comment on these losses to minimize any delay in receiving titles you've applied for. 
 
 
 
<br>
 
 
 
== Looting and Salvaging ==
 
 
 
* Wrecks of player ships are considered the property of the owner of the lost ship.
 
* IVY members may only take loot and salvage wrecks from players whose owner they could legally aggress under our RoE.
 
* All others must give their consent or abandon them before doing so.
 
* Loot from E-UNI wrecks should be collected and given back to the owner where possible.
 
 
 
When a fleet ends, look at the ships lost on your fleet. Using killboard values, split up loot so that people who lost a ship get at least some loot to help cover their loss (up to the price of the ship). Be fair. You may show preference to ship types, but not to individual pilots. Anything remaining after this should be split between fleet members, or can be donated to the Uni or a campus.
 
 
 
== Restricted Ship Classes and Items==
 
* Supercapitals are prohibited in all classes of space without permission from an E-UNI Director. This is defined as any combat ship which requires a jump drive to move around and cannot dock, ie: [[Supercarrier]] and [[Titan]] class ships. Permission will be given on a case-by-case basis, dependent on the individual pilots experience. Freighters, Jump Freighters and Capital Industrial ships are not covered by this rule.
 
* Do not use siphon units or deploy POS without CEO Approval.
 
 
 
== Consequences ==
 
 
 
Failure to follow the above may result in one or more of the below consequences.
 
* An unpleasant talk with a senior member of your corporation or another senior member of the alliance.
 
* Reduction or removal of roles/titles within your corporation.
 
* Suspension pending investigation.
 
* Destruction of your ship and/or pod.
 
* Expulsion from your corporation.
 
 
 
Further reading on consequences can be found on the wiki page covering the [[Student Guidance Department]]
 
 
 
== Clarifications ==
 
 
 
Any questions on or clarifications of the above rules should be referred to a [[Director]] or the [[CEO#Student Guidance Manager|Student Guidance Manager]].
 
 
 
== Related Links ==
 
 
 
* [[Inactive Member Policy]] - after a set period of inactivity members may be dropped for administrative reasons (with no penalties on returning)
 
 
 
[[Category:EVE University]] [[Category:Policies]]
 

Latest revision as of 12:06, 27 September 2024

E-UNI.png

EVE University members (including members of the EVE University Alt Alliance) are free to make their own choices, subject to the following rules:

In EVE Online, most corporations will have rules which tell members against whom they can take aggressive action. EVE University follows 'Not Red Don't Shoot' in high security space and 'Not Blue Shoot It' everywhere else. It is expressly forbidden for members to take aggressive action against a player or group which has a non-aggression pact with EVE University.

Provided a member is using the EVE University Overview:

  • You can only engage players marked with the following icons in self-defence (i.e. they shot you) or with their express permission (e.g. as part of an event): Dark Blue Plus - Excellent standings from your alliance/corp/self Light Blue Plus - Good standings from your alliance/corp/self Fleet Member Blue Star - Member of your alliance Green Star - Member of your corporation Purple Star - Member of your militia
  • You can engage players marked with the following icons in high security space: Red Minus - Terrible standings from your alliance/corp Red Star - At war with your corp/alliance Orange Star - At war with your militia Orange Skull - Pilot has security status below -5 Red Skull - Pilot is a criminal Yellow Skull - Pilot is a suspect Turquoise Skull - Pilot has a limited engagement with you - Note: Even though EVE University rules state all these are valid targets, CONCORD will destroy your ship if you engage anyone who is not 'flashy' (i.e. with one of the flashing icons)
  • You can engage players marked with the following icons in low security, null security, and wormhole space: Neutral Standing Orange Minus - Bad standings from your alliance/corp Red Minus - Terrible standings from your alliance/corp Red Star - At war with your corp/alliance Orange Star - At war with your militia Orange Skull - Pilot has security status below -5 Red Skull - Pilot is a criminal Yellow Skull - Pilot is a suspect Turquoise Skull - Pilot has a limited engagement with you
  • Areas of space in which CONCORD does not respond to aggression against a ship are considered to fall under the rules for low security, null security, and wormhole space. This includes, but is not limited to, max corruption high security space, Zarzakh, and Pochven. Pods in these areas are permissible targets, even if pod-killing results in a CONCORD response.
  • With the exception of the Incursions community, it is forbidden to steal sites, or loot from sites being run, from anyone who cannot be engaged by the rules above. A site with multiple possible paths is considered 'owned' as a whole. In most cases, this means sites being run, or loot owned, by players in High Security Space or with the following standings in all other areas of space: Dark Blue Plus - Excellent standings from your alliance/corp/self Light Blue Plus - Good standings from your alliance/corp/self Fleet Member Blue Star - Member of your alliance Green Star - Member of your corporation Purple Star - Member of your militia
  • In the event that another player “steals” a site from a university member who had already started it you are permitted to steal the loot
  • Unless explicitly allowed by the clauses above, engaging is not allowed

It is also forbidden to indirectly violate our rules of engagement by, for example, selling a killright against a player with a non-aggression pact with EVE University, to allow another person to take aggressive action against them.

Other rules

Our members:

  • Treat others, both inside and outside of EVE University, with respect
  • Are honest and keep their word
  • Give back to the community
  • Keep our communication channels welcoming for everyone, polite, and "family-friendly" - for more information see our Communications Policy and also Voice Communications Etiquette

Our members do not:

  • Risk EVE University’s neutrality, including engaging in structure warfare without the appropriate permission - for more information see Neutrality
  • Violate EVE Online’s EULA
  • Stream fleets without permission from the FC - see our Streaming and Video Publishing Policy
  • Engage in ransoming other players

Loot distribution

In EVE Online when a ship is destroyed it leaves behind a 'wreck', which contains both loot and salvage. EVE University considers all wrecks of player's ships to belong to the player who lost the ship.

  • Loot and salvage from wrecks of EVE University members should be given back to their owner
  • EVE University members may take loot and salvage from a wreck of a ship they were allowed to fight under our rules of engagement
  • Any other wrecks should not be touched unless they have been abandoned, which means they will be blue on the overview, or the member has the consent of the player who owns the wreck
  • If a fleet obtains loot or salvage from player ships they have destroyed during the fleet, the Fleet Commander may decide what to do with it. Any distribution of items or ISK must be done in a fair and transparent manner