Difference between revisions of "Barghest"

From EVE University Wiki
Jump to: navigation, search
 
(19 intermediate revisions by 12 users not shown)
Line 1: Line 1:
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
+
  * SHIP ATTRIBUTES SECTION (last update : 2022-03-10)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
+
  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
Line 10: Line 10:
 
  | shipimg=Barghest.jpg
 
  | shipimg=Barghest.jpg
 
  | shipname=Barghest
 
  | shipname=Barghest
| caption=Barghest
 
 
  | class=Battleship
 
  | class=Battleship
  | grouping=Pirate Faction Ships
+
  | grouping= Pirate Faction Battleships
 
  | hulltype=Barghest Class
 
  | hulltype=Barghest Class
  | faction=Mordu's Legion
+
  | faction=Mordu's Legion  
| race=Caldari
+
  | variations=  
| roles=unspecified
+
  | tech=F  
  | variations=<i>none</i>
+
 
  | tech=F
 
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=11,600 MW
 
  | powergrid=11,600 MW
 
  | cpu=730 tf
 
  | cpu=730 tf
 
  | capacitor=6,100 GJ
 
  | capacitor=6,100 GJ
 +
 
  | highs=8
 
  | highs=8
 
  | turrets=0
 
  | turrets=0
  | launchers=7
+
  | launchers=6
 
  | mediums=6
 
  | mediums=6
 
  | lows=6
 
  | lows=6
 +
 
  | mass=98,467,000 kg
 
  | mass=98,467,000 kg
  | volume=595,000 m&#179;
+
  | volume= 470,000
  | cargohold=665 m&#179;
+
 
 +
  | cargohold= 830 m³
 +
| extraholdtype=
 
  | extrahold=
 
  | extrahold=
| extraholdtype=
+
 
  | dronebay=75 m&#179;
+
  | dronebay=75
 
  | bandwidth=50 Mbit/sec
 
  | bandwidth=50 Mbit/sec
  | info=<b>Development</b><br>In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.<br><br>The Barghest represents the pinnacle of the Legion’s ambitions for its new strike craft doctrine: a fast battleship with high-speed missile delivery systems, fully capable of contesting the field with more traditional heavy skirmishers.
+
|quote=Chance isa a fool's best friend. Remove it from the battlefield.
  | bonuses=<b>Gallente Battleship bonuses (per skill level):</b><br>10% bonus to warp scrambler and warp disruptor maximum range<br><b>Caldari Battleship bonuses (per skill level):</b><br>5% bonus to missile damage<br><b>Role Bonus:</b><br>200% bonus to missile velocity<br>50% penalty to missile flight time<br>
+
|quote_attribution=Muryia Mordu
  | structurehp=8,100 HP
+
  | info=In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
  | shieldhp=11,200 HP
+
 
 +
The Barghest represents the pinnacle of the Legion’s ambitions for its new strike craft doctrine: a fast battleship with high-speed missile delivery systems, fully capable of contesting the field with more traditional heavy skirmishers.
 +
  | bonuses= <b>Gallente Battleship bonuses (per skill level):</b><br>
 +
10% bonus to warp scrambler and warp disruptor maximum range<br>
 +
'''Caldari Battleship bonuses (per skill level):'''<br>
 +
10% bonus to missile damage<br>
 +
'''Role Bonus:'''<br>
 +
200% bonus to missile velocity<br>
 +
50% penalty to missile flight time<br>
 +
100% bonus to Shield Extender hitpoints<br>
 +
50% bonus to Armor Plate hitpoints<br>
 +
5% Additional bonus to Reinforced Bulkhead hitpoints
 +
 
 +
  | structurehp=8,910 HP
 +
 
 +
| armorhp=9,625 HP
 +
| armorem=50
 +
| armortherm=45
 +
| armorkin=25
 +
| armorexp=10
 +
 
 +
  | shieldhp=12,320 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
 
| armorhp=8,750 HP
 
| armorem=50
 
| armorexp=10
 
| armorkin=25
 
| armortherm=45
 
 
  | maxvelocity=148 m/sec
 
  | maxvelocity=148 m/sec
 
  | inertia=0.098
 
  | inertia=0.098
  | warpspeed=2 AU/s
+
  | warpspeed=3 AU/s
 
  | warptime=13.38 s
 
  | warptime=13.38 s
  | targetrange=76.00 km
+
 
 +
  | targetrange= 91.2 km
 +
| maxlockedtargets=7
 
  | sigradius=370 m
 
  | sigradius=370 m
  | maxlockedtargets=7
+
  | scanres=143 mm
 
  | sensortype=Gravimetric
 
  | sensortype=Gravimetric
 
  | sensorvalue=29 points
 
  | sensorvalue=29 points
| scanres=110 mm
 
| reqskills=*{{RequiredSkill|Caldari Battleship|I}}
 
**{{RequiredSkill|Spaceship Command|IV}}
 
**{{RequiredSkill|Caldari Battlecruiser|III}}
 
***{{RequiredSkill|Spaceship Command|III}}
 
***{{RequiredSkill|Caldari Cruiser|III}}
 
****{{RequiredSkill|Spaceship Command|II}}
 
****{{RequiredSkill|Caldari Destroyer|III}}
 
*****{{RequiredSkill|Caldari Frigate|III}}
 
******{{RequiredSkill|Spaceship Command|I}}
 
*{{RequiredSkill|Gallente Battleship|I}}
 
**{{RequiredSkill|Spaceship Command|IV}}
 
**{{RequiredSkill|Gallente Battlecruiser|III}}
 
***{{RequiredSkill|Spaceship Command|III}}
 
***{{RequiredSkill|Gallente Cruiser|III}}
 
****{{RequiredSkill|Spaceship Command|II}}
 
****{{RequiredSkill|Gallente Destroyer|III}}
 
*****{{RequiredSkill|Gallente Frigate|III}}
 
******{{RequiredSkill|Spaceship Command|I}}
 
  
 +
| reqskills= * {{RequiredSkill|Caldari Battleship|I}}
 +
** {{RequiredSkill|Spaceship Command|IV}}
 +
** {{RequiredSkill|Caldari Battlecruiser|III}}
 +
*** {{RequiredSkill|Spaceship Command|III}}
 +
*** {{RequiredSkill|Caldari Cruiser|III}}
 +
**** {{RequiredSkill|Spaceship Command|II}}
 +
**** {{RequiredSkill|Caldari Destroyer|III}}
 +
***** {{RequiredSkill|Caldari Frigate|III}}
 +
****** {{RequiredSkill|Spaceship Command|I}}
 +
* {{RequiredSkill|Gallente Battleship|I}}
 +
** {{RequiredSkill|Spaceship Command|IV}}
 +
** {{RequiredSkill|Gallente Battlecruiser|III}}
 +
*** {{RequiredSkill|Spaceship Command|III}}
 +
*** {{RequiredSkill|Gallente Cruiser|III}}
 +
**** {{RequiredSkill|Spaceship Command|II}}
 +
**** {{RequiredSkill|Gallente Destroyer|III}}
 +
***** {{RequiredSkill|Gallente Frigate|III}}
 +
****** {{RequiredSkill|Spaceship Command|I}}
 
  | totaltraintime=6d 16h 41m 50s
 
  | totaltraintime=6d 16h 41m 50s
 +
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Barghest Barghest on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=
 
  | highlights1=
 
  | highlights2=
 
  | highlights2=
Line 91: Line 111:
 
------------------------------------------------------------------------------------------->
 
------------------------------------------------------------------------------------------->
  
==Summary==
+
== Summary ==
 
''A summary on the Barghest can be added here.''
 
''A summary on the Barghest can be added here.''
  
==Skills==
+
== Skills ==
''Further information about additional or recommended skills to pilot Barghest for a specific or it's common role(s) can be written here.''
+
''Further information about additional or recommended skills to pilot Barghest for a specific or its common role(s) can be written here.''
 +
 
 +
== Tactics ==
 +
Despite being shield tanked, the Barghest is commonly armor tanked to open up additional tackle
 +
and propulsion options. Barghests are commonly fit with rapid heavy missiles to maximize burst DPS.
 +
 
 +
== Notes ==
 +
In the folklore of the north of England, "barghest" is the name of either a kind of monstrous supernatural black dog, or (more generically) for ghosts, goblins, elves, and other ill-defined supernatural threats.
 +
 
 +
== Patch History ==
 +
{{Expansion past|
 +
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
 +
 
 +
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
 +
* 50% bonus to HP from all Armor Plates
 +
* 100% bonus to HP from all Shield Extenders
 +
* 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
 +
 
 +
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
 +
* T1, Faction and Pirate Battleship base hp increased by 10%
 +
* T1, Faction and Pirate Battleship base scan resolution increased 30%
 +
 
 +
'''October 2019 Release - 2019-10-15.1'''
  
==Fitting==
+
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
{{ShipFitting
+
* Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
| ship=Barghest
 
| shipTypeID=33820
 
| fitName=Barghest
 
| fitID=Barghest
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Ballistic Control System II
 
| low2typeID=22291
 
| low3name=Ballistic Control System II
 
| low3typeID=22291
 
| low4name=Ballistic Control System II
 
| low4typeID=22291
 
| low5name=Nanofiber Internal Structure II
 
| low5typeID=2605
 
| low6name=Nanofiber Internal Structure II
 
| low6typeID=2605
 
| mid1name=100MN Microwarpdrive II
 
| mid1typeID=12084
 
| mid2name=Warp Disruptor II
 
| mid2typeID=3244
 
| mid3name=Stasis Webifier II
 
| mid3typeID=527
 
| mid4name=Adaptive Invulnerability Field II
 
| mid4typeID=2281
 
| mid5name=EM Ward Field II
 
| mid5typeID=2301
 
| mid6name=Thermic Dissipation Field II
 
| mid6typeID=2303
 
| high1name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
 
| high1typeID=19739
 
| charge1name=Scourge Fury Cruise Missile x1
 
| charge1typeID=24533
 
| high2name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
 
| high2typeID=19739
 
| high3name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
 
| high3typeID=19739
 
| high4name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
 
| high4typeID=19739
 
| high5name=Heavy Energy Neutralizer II
 
| high5typeID=12271
 
| high6name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
 
| high6typeID=19739
 
| high7name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
 
| high7typeID=19739
 
| high8name=Cruise Missile Launcher II, Scourge Fury Cruise Missile
 
| high8typeID=19739
 
| rig1name=Large Warhead Flare Catalyst I
 
| rig1typeID=26028
 
| rig2name=Large Polycarbon Engine Housing I
 
| rig2typeID=26070
 
| rig3name=Large Warhead Calefaction Catalyst I
 
| rig3typeID=26030
 
| drone1name=Hobgoblin II x5
 
| drone1typeID=2456
 
| drone2name=Hammerhead II x5
 
| drone2typeID=2185
 
| charge2name=open
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| drone3name=open
 
| drone4name=open
 
| drone5name=open
 
| skills=Pyfa exported plan for "All 0"</li><li>===============================================================================</li><li></li><li>-------------------------------------------------------------------------------</li><li>Skills required for Ballistic Control System II:</li><li>    Weapon Upgrades: 4</li><li>        Gunnery: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for 100MN Microwarpdrive II:</li><li>    High Speed Maneuvering: 4</li><li>        Afterburner: 3</li><li>            Navigation: 1</li><li>        Navigation: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Scourge Fury Cruise Missile:</li><li>    Missile Launcher Operation: 5</li><li>    Cruise Missiles: 5</li><li>        Missile Launcher Operation: 5</li><li>        Heavy Missiles: 3</li><li>            Missile Launcher Operation: 3</li><li>            Light Missiles: 3</li><li>                Missile Launcher Operation: 2</li><li>    Cruise Missile Specialization: 1</li><li>        Missile Launcher Operation: 1</li><li>        Cruise Missiles: 5</li><li>            Missile Launcher Operation: 5</li><li>            Heavy Missiles: 3</li><li>                Missile Launcher Operation: 3</li><li>                Light Missiles: 3</li><li>                    Missile Launcher Operation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Large Polycarbon Engine Housing I:</li><li>    Astronautics Rigging: 1</li><li>        Jury Rigging: 3</li><li>            Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Hobgoblin II:</li><li>    Light Drone Operation: 5</li><li>        Drones: 3</li><li>    Gallente Drone Specialization: 1</li><li>        Drones: 5</li><li>    Drones: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Large Warhead Flare Catalyst I:</li><li>    Launcher Rigging: 1</li><li>        Jury Rigging: 3</li><li>            Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Cruise Missile Launcher II:</li><li>    Missile Launcher Operation: 1</li><li>    Cruise Missile Specialization: 1</li><li>        Missile Launcher Operation: 1</li><li>        Cruise Missiles: 5</li><li>            Missile Launcher Operation: 5</li><li>            Heavy Missiles: 3</li><li>                Missile Launcher Operation: 3</li><li>                Light Missiles: 3</li><li>                    Missile Launcher Operation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Barghest:</li><li>    Caldari Battleship: 1</li><li>        Caldari Battlecruiser: 3</li><li>            Caldari Cruiser: 3</li><li>                Caldari Destroyer: 3</li><li>                    Caldari Frigate: 3</li><li>                        Spaceship Command: 1</li><li>                Spaceship Command: 2</li><li>            Spaceship Command: 3</li><li>        Spaceship Command: 4</li><li>    Gallente Battleship: 1</li><li>        Gallente Battlecruiser: 3</li><li>            Gallente Cruiser: 3</li><li>                Gallente Destroyer: 3</li><li>                    Gallente Frigate: 3</li><li>                        Spaceship Command: 1</li><li>                Spaceship Command: 2</li><li>            Spaceship Command: 3</li><li>        Spaceship Command: 4</li><li>-------------------------------------------------------------------------------</li><li>Skills required for EM Ward Field II:</li><li>    Tactical Shield Manipulation: 4</li><li>        Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Thermic Dissipation Field II:</li><li>    Tactical Shield Manipulation: 4</li><li>        Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Damage Control II:</li><li>    Hull Upgrades: 4</li><li>        Mechanics: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Hammerhead II:</li><li>    Gallente Drone Specialization: 1</li><li>        Drones: 5</li><li>    Medium Drone Operation: 5</li><li>        Drones: 3</li><li>    Drones: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Adaptive Invulnerability Field II:</li><li>    Tactical Shield Manipulation: 4</li><li>        Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Heavy Energy Neutralizer II:</li><li>    Capacitor Emission Systems: 5</li><li>        Science: 2</li><li>        Power Grid Management: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Warp Disruptor II:</li><li>    Propulsion Jamming: 2</li><li>        CPU Management: 3</li><li>        Navigation: 2</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Nanofiber Internal Structure II:</li><li>    Hull Upgrades: 2</li><li>        Mechanics: 1</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Large Warhead Calefaction Catalyst I:</li><li>    Launcher Rigging: 1</li><li>        Jury Rigging: 3</li><li>            Mechanics: 3</li><li>-------------------------------------------------------------------------------</li><li>Skills required for Stasis Webifier II:</li><li>    Propulsion Jamming: 4</li><li>        CPU Management: 3</li><li>        Navigation: 2</li><li>-------------------------------------------------------------------------------</li><li>
 
| showSKILLS=N
 
| notes=With all level 5:</li><li>- 81k ehp</li><li>- 904 dps (No Drones)</li><li>- 1003 dps (Hobgoblin IIs)</li><li>- 1063 dps (Hammerhead IIs)</li><li>- 226 m/s (no mwd)</li><li>- 1652 m/s (with mwd)</li><li>- cap stable without mwd and neut</li><li>- 1:30 with mwd and neut</li><li></li><li>Can swap web for a medium ancillary shield booster.
 
| showNOTES=N
 
| difficulty=1
 
| warsop=S
 
| warsopReason=Requires sophomore title or higher.
 
| version=KRON 1.0
 
| showTOC=Y
 
| shipDNA=33820:2048;1:22291;3:2605;2:12084;1:3244;1:527;1:2281;1:2301;1:2303;1:19739;7:24533;1:12271;1:26028;1:26070;1:26030;1:2456;5:2185;5::
 
 
}}
 
}}
  
==Tactics==
+
{{ShipsMatrix|expgroup= pirates}}
''No sub-article about Barghest roles or piloting tactics. You can write them here.''
 
 
 
==Notes==
 
''You can write additional notes for Barghest here.''
 
  
{{ShipsMatrix}}
+
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Pirate Faction Ships]]
+
[[Category:Pirate Faction Ships]]
 +
[[Category:Pirate Faction Battleships]]

Latest revision as of 04:43, 16 November 2024

EVE University Database
 
Ship Database
Barghest
CornerTFh.png
Barghest
Mordu's Legion
Mordu's Legion
Pirate Faction Battleships
Barghest Class
RELATED UNI-WIKI REFERENCES
Chance isa a fool's best friend. Remove it from the battlefield.
– Muryia Mordu


In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.

The Barghest represents the pinnacle of the Legion’s ambitions for its new strike craft doctrine: a fast battleship with high-speed missile delivery systems, fully capable of contesting the field with more traditional heavy skirmishers.

SHIP BONUSES

Gallente Battleship bonuses (per skill level):
10% bonus to warp scrambler and warp disruptor maximum range
Caldari Battleship bonuses (per skill level):
10% bonus to missile damage
Role Bonus:
200% bonus to missile velocity
50% penalty to missile flight time
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Required Skills
Training Time what's this?
6d 16h 41m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
11,600 MW
CPU
cpu output
730 tf
Capacitor
capacitor
6,100 GJ
High
high slots
8
Launchers
launcher slots
6
Turrets
turret slots
0
Medium
medium slots
6
Low
low slots
6
Rig
rigs
3
 
large
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
148 m/sec
Inertia Modifier
inertia modifier (agility)
0.098
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
13.38 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
91.2 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
29 points
Sig. Radius
signature radius
370 m
Scan Res.
scan resolution
143 mm
Structure
Structure Hitpoints
structure hitpoints
8,910 HP
Mass
ship mass
98,467,000 kg
Volume
ship volume
470,000 m³
Cargo Capacity
cargo capacity
830 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
9,625 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
12,320 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

A summary on the Barghest can be added here.

Skills

Further information about additional or recommended skills to pilot Barghest for a specific or its common role(s) can be written here.

Tactics

Despite being shield tanked, the Barghest is commonly armor tanked to open up additional tackle and propulsion options. Barghests are commonly fit with rapid heavy missiles to maximize burst DPS.

Notes

In the folklore of the north of England, "barghest" is the name of either a kind of monstrous supernatural black dog, or (more generically) for ghosts, goblins, elves, and other ill-defined supernatural threats.

Patch History