Difference between revisions of "Chimera"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
+
  * SHIP ATTRIBUTES SECTION (last update : 2024-07-06)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
+
  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
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  | shipimg=Chimera.jpg
 
  | shipimg=Chimera.jpg
 
  | shipname=Chimera
 
  | shipname=Chimera
| caption=Chimera
 
 
  | class=Carrier
 
  | class=Carrier
 
  | grouping=Carriers
 
  | grouping=Carriers
 
  | hulltype=Chimera Class
 
  | hulltype=Chimera Class
  | faction=Caldari State
+
  | faction=Caldari State  
| race=Caldari
+
  | variations=  
| roles=unspecified
+
  | tech=  
  | variations=<i>none</i>
+
 
  | tech=
 
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=450,000 MW
 
  | powergrid=450,000 MW
 
  | cpu=825 tf
 
  | cpu=825 tf
  | capacitor=56,250 GJ
+
  | capacitor=50,000 GJ
 +
 
 
  | highs=5
 
  | highs=5
 
  | turrets=0
 
  | turrets=0
Line 28: Line 26:
 
  | mediums=7
 
  | mediums=7
 
  | lows=4
 
  | lows=4
  | mass=1,188,000,000 kg
+
 
  | volume=11,925,000 m&#179;
+
  | mass=1,240,000,000 kg
  | cargohold=870 m&#179;
+
  | volume=11,925,000
  | extrahold=3,000 m&#179;
+
 
  | extraholdtype=Fuel
+
  | cargohold=870
  | dronebay=80,000 m&#179;
+
| extraholdtype=Fuel Bay
  | bandwidth=375 Mbit/sec
+
  | extrahold=3,000
  | info=The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime. <br><br>It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.
+
| extrahold2type=Ship Maintenance Bay
  | bonuses=<b>Caldari Carrier bonuses (per skill level):</b><br>50% bonus to Capital Remote Capacitor Transmitter and Capital Remote Shield Booster range<br>4% bonus to all shield resistances<br>&bull;&nbsp;Can deploy 1 additional Drone or Fighter<br><b>Role Bonus:</b><br>200% bonus to Fighter control range<br>&bull;&nbsp;Can fit Warfare Link modules<br>&bull;&nbsp;Can fit Triage modules<br>
+
| extrahold2=1,000,000 m³
  | structurehp=125,000 HP
+
| extrahold3type=Fleet Hangar
  | shieldhp=125,000 HP
+
  | extrahold3=10,000 m³
 +
 
 +
  | fighterbay=55,000
 +
| fightertubes=3
 +
| lightfightersquadlimit=3
 +
| heavyfightersquadlimit=
 +
  | supportfightersquadlimit=1
 +
 
 +
  | info= The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.  
 +
 
 +
It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.
 +
 
 +
The Chimera is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
 +
  | bonuses= <b>Caldari Carrier bonuses (per skill level):</b><br>
 +
4% bonus to all shield resistances<br>
 +
5% bonus to Scarab Support Fighter ECM optimal range<br>
 +
1% bonus to Shield Command and Information Command burst strength and duration<br>
 +
<b>Role Bonus:</b><br>
 +
•&nbsp;Can fit Networked Sensor Array<br>
 +
•&nbsp;Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator<br>
 +
•&nbsp;Can use two Command Burst modules<br>
 +
200% bonus to Command Burst area of effect range<br>
 +
&nbsp;Can launch Light and Support Fighters<br>
 +
&nbsp;Can lock at extended ranges<br>
 +
&nbsp;Conduit Jump Capable<br>
 +
5x penalty to Entosis Link duration
 +
 
 +
  | structurehp=69,400 HP
 +
 
 +
| armorhp=61,000 HP
 +
| armorem=50
 +
| armortherm=45
 +
| armorkin=25
 +
| armorexp=10
 +
 
 +
  | shieldhp=68,000 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
+
  | maxvelocity=75 m/sec
| armorhp=100,000 HP
+
  | inertia=0.042
| armorem=50
 
| armorexp=10
 
| armorkin=25
 
| armortherm=45
 
  | maxvelocity=65 m/sec
 
  | inertia=0.039
 
 
  | warpspeed=1.5 AU/s
 
  | warpspeed=1.5 AU/s
  | warptime=64.23 s
+
  | warptime=72.198 s
  | targetrange=110.00 km
+
 
  | sigradius=3,065 m
+
  | targetrange=4620.00 km
  | maxlockedtargets=6
+
| maxlockedtargets=14
 +
  | sigradius=10,070 m
 +
  | scanres=60 mm
 
  | sensortype=Gravimetric
 
  | sensortype=Gravimetric
 
  | sensorvalue=80 points
 
  | sensorvalue=80 points
| scanres=45 mm
+
 
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
 
  | reqskills=*{{RequiredSkill|Capital Ships|I}}
**{{RequiredSkill|Advanced Spaceship Command|V}}
+
** {{RequiredSkill|Advanced Spaceship Command|V}}
***{{RequiredSkill|Spaceship Command|V}}
+
*** {{RequiredSkill|Spaceship Command|V}}
*{{RequiredSkill|Caldari Carrier|I}}
+
* {{RequiredSkill|Caldari Carrier|I}}
**{{RequiredSkill|Capital Ships|IV}}
+
** {{RequiredSkill|Capital Ships|IV}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
+
*** {{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
+
**** {{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Caldari Battleship|III}}
+
** {{RequiredSkill|Caldari Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
+
*** {{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Caldari Battlecruiser|III}}
+
*** {{RequiredSkill|Caldari Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
+
**** {{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Caldari Cruiser|III}}
+
**** {{RequiredSkill|Caldari Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
+
***** {{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Caldari Destroyer|III}}
+
***** {{RequiredSkill|Caldari Destroyer|III}}
******{{RequiredSkill|Caldari Frigate|III}}
+
****** {{RequiredSkill|Caldari Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
+
******* {{RequiredSkill|Spaceship Command|I}}
**{{RequiredSkill|Drone Interfacing|V}}
+
** {{RequiredSkill|Drone Interfacing|V}}
***{{RequiredSkill|Drones|V}}
+
*** {{RequiredSkill|Drones|V}}
**{{RequiredSkill|Jump Fuel Conservation|IV}}
+
** {{RequiredSkill|Jump Fuel Conservation|IV}}
***{{RequiredSkill|Jump Drive Operation|III}}
+
*** {{RequiredSkill|Jump Drive Operation|III}}
****{{RequiredSkill|Navigation|V}}
+
**** {{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
+
**** {{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
+
***** {{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
+
**** {{RequiredSkill|Science|V}}
**{{RequiredSkill|Jump Drive Calibration|III}}
+
** {{RequiredSkill|Jump Drive Calibration|III}}
***{{RequiredSkill|Jump Drive Operation|V}}
+
*** {{RequiredSkill|Jump Drive Operation|V}}
****{{RequiredSkill|Navigation|V}}
+
**** {{RequiredSkill|Navigation|V}}
****{{RequiredSkill|Warp Drive Operation|V}}
+
**** {{RequiredSkill|Warp Drive Operation|V}}
*****{{RequiredSkill|Navigation|I}}
+
***** {{RequiredSkill|Navigation|I}}
****{{RequiredSkill|Science|V}}
+
**** {{RequiredSkill|Science|V}}
 +
| totaltraintime=147d 13h 43m 40s
  
| totaltraintime=147d 13h 43m 40s
 
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Chimera Chimera on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=High Amount of Medium Slots
 
  | highlights1=High Amount of Medium Slots
 
  | highlights2=10,000 m³ Fleet Hangar
 
  | highlights2=10,000 m³ Fleet Hangar
Line 103: Line 134:
 
------------------------------------------------------------------------------------------->
 
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==Summary==
+
== Summary ==
The Chimera is the Caldari regular carrier, with bonuses to shield resists, shield transfer, and energy transfer.
+
The '''Chimera''' is the Caldari [[carrier]]. Formerly focused around providing remote repair to its supporting fleet, the Chimera (and other carriers) were rebalanced in the April 2016 release to become mobile long-range damage dealers. Despite possessing a powerful shield tank due to its passive resistance bonuses, the Chimera is usually superseded by the [[Nidhoggur]] in both PvP and PvE due to the Chimera's smaller fighter hangar and lesser fighter damage bonus. It does find a purpose, however, in providing Command Bursts to allied fleets, as its durability increases the chance of its survival.
 
 
==Skills==
 
''Further information about additional or recommended skills to pilot Chimera for a specific or it's common role(s) can be written here.''
 
  
{{ShipFitting
+
== Skills ==
| ship=Chimera
+
''Further information about additional or recommended skills to pilot Chimera for a specific or its common role(s) can be written here.''
| shipTypeID=23915
 
| fitName=Slowcat (Fighter)
 
| fitID=Slowcat-(Fighter)
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Drone Damage Amplifier II
 
| low2typeID=4405
 
| low3name=Drone Damage Amplifier II
 
| low3typeID=4405
 
| low4name=Drone Damage Amplifier II
 
| low4typeID=4405
 
| mid1name=Adaptive Invulnerability Field II
 
| mid1typeID=2281
 
| mid2name=Adaptive Invulnerability Field II
 
| mid2typeID=2281
 
| mid3name=Republic Fleet Target Painter
 
| mid3typeID=31944
 
| mid4name=Omnidirectional Tracking Link II, Tracking Speed Script
 
| mid4typeID=24438
 
| charge1name=Tracking Speed Script x1
 
| charge1typeID=29001
 
| mid5name=Omnidirectional Tracking Link II, Tracking Speed Script
 
| mid5typeID=24438
 
| mid6name=Drone Navigation Computer II
 
| mid6typeID=24417
 
| mid7name=Drone Navigation Computer II
 
| mid7typeID=24417
 
| high1name=Capital Remote Shield Booster I
 
| high1typeID=3616
 
| high2name=Capital Remote Shield Booster I
 
| high2typeID=3616
 
| high3name=Capital Remote Capacitor Transmitter I
 
| high3typeID=12219
 
| high4name=Capital Remote Capacitor Transmitter I
 
| high4typeID=12219
 
| high5name=Drone Control Unit I
 
| high5typeID=24283
 
| rig1name=Capital Core Defense Field Extender I
 
| rig1typeID=31792
 
| rig2name=Capital Core Defense Field Extender I
 
| rig2typeID=31792
 
| rig3name=Capital Core Defense Field Extender I
 
| rig3typeID=31792
 
| drone1name=Templar x6
 
| drone1typeID=23055
 
| drone2name=Einherji x6
 
| drone2typeID=23061
 
| drone3name=Curator II x10
 
| drone3typeID=28213
 
| drone4name=Garde II x10
 
| drone4typeID=28211
 
| drone5name=Bouncer II x10
 
| drone5typeID=28215
 
| drone6name=Ogre II x10
 
| drone6typeID=2446
 
| drone7name=Hobgoblin II x10
 
| drone7typeID=2456
 
| drone8name=Hammerhead II x10
 
| drone8typeID=2185
 
| drone9name=Hornet EC-300 x10
 
| drone9typeID=23707
 
| charge2name=open
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=5
 
| warsop=A
 
| warsopReason=
 
| version=CARNYX 1.0
 
| showTOC=Y
 
| shipDNA=23915:2048;1:4405;3:2281;2:31944;1:24438;2:29001;1:24417;2:3616;2:12219;2:24283;1:31792;3:23055;6:23061;6:28213;10:28211;10:28215;10:2446;10:2456;10:2185;10:23707;10::
 
| fleetup=
 
}}
 
  
==Tactics==
+
== Tactics ==
 
''No sub-article about Chimera roles or piloting tactics. You can write them here.''
 
''No sub-article about Chimera roles or piloting tactics. You can write them here.''
  
==Notes==
+
== Notes ==
 
''You can write additional notes for Chimera here.''
 
''You can write additional notes for Chimera here.''
 +
 +
== Patch History ==
 +
{{expansion past
 +
|'''Equinox expansion''' - [https://www.eveonline.com/news/view/equinox-in-focus-new-upwell-ships Equinox in Focus: New Upwell Ships]
 +
* Carriers will now have the capability of using a Conduit jump to take 5-30 players in the jump tunnel with them. The Number of players which are passengers for the jump is increased by a new skill, Capital Jump Portal Generation, which increases the limit by 5 per level. This is built into Carriers and does not require a module to be fitted.
 +
* Carriers will gain the ability to fit new capital sized versions of the Micro Jump Drive and the Micro Jump Drive Field Generator, both of these modules will require a new skill, Capital Micro Jump Drive Operation.
 +
}}
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Carriers]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Carriers]]

Latest revision as of 08:40, 28 September 2024

EVE University Database
 
Ship Database
Chimera
Chimera
Caldari State
Caldari State
Carriers
Chimera Class
Highlight
High Amount of Medium Slots
HIGHLIGHTS
Highlight
10,000 m³ Fleet Hangar
HIGHLIGHTS
Highlight
1,000,000 m³ Ship Maintenance Bay
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.

It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.

The Chimera is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.

SHIP BONUSES

Caldari Carrier bonuses (per skill level):
4% bonus to all shield resistances
5% bonus to Scarab Support Fighter ECM optimal range
1% bonus to Shield Command and Information Command burst strength and duration
Role Bonus:
• Can fit Networked Sensor Array
• Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
• Can use two Command Burst modules
200% bonus to Command Burst area of effect range
• Can launch Light and Support Fighters
• Can lock at extended ranges
• Conduit Jump Capable
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
147d 13h 43m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
450,000 MW
CPU
cpu output
825 tf
Capacitor
capacitor
50,000 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
7
Low
low slots
4
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
75 m/sec
Inertia Modifier
inertia modifier (agility)
0.042
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
72.198 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
55,000 m³
Fighter Squad Tubes
fighter squad tubes
3
Light Fighter Squad Limit
light fighter squad limit
3
Support Fighter Squad Limit
support fighter squad limit
1
Targeting
Max Tgt. Range
max. targeting range
4620.00 km
Max Locked Targets
max. locked targets
14
Gravimetric Sensor
Gravimetric sensor strength
80 points
Sig. Radius
signature radius
10,070 m
Scan Res.
scan resolution
60 mm
Structure
Structure Hitpoints
structure hitpoints
69,400 HP
Mass
ship mass
1,240,000,000 kg
Volume
ship volume
11,925,000 m³
Cargo Capacity
cargo capacity
870 m³
Fuel Bay Capacity
capacity
3,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
61,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
68,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Chimera is the Caldari carrier. Formerly focused around providing remote repair to its supporting fleet, the Chimera (and other carriers) were rebalanced in the April 2016 release to become mobile long-range damage dealers. Despite possessing a powerful shield tank due to its passive resistance bonuses, the Chimera is usually superseded by the Nidhoggur in both PvP and PvE due to the Chimera's smaller fighter hangar and lesser fighter damage bonus. It does find a purpose, however, in providing Command Bursts to allied fleets, as its durability increases the chance of its survival.

Skills

Further information about additional or recommended skills to pilot Chimera for a specific or its common role(s) can be written here.

Tactics

No sub-article about Chimera roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Chimera here.

Patch History