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User:Qwer Stoneghost/Old user page: Difference between revisions

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m ArinBot moved page User:Qwer stoneghost to User:Qwer Stoneghost/Old user page without leaving a redirect: Bot: Moved page
 
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{{Work in Progress}}
Blinky CSS Code
PvP
{{#css:
@keyframes flashy { 50% { opacity: 0; } }
@-webkit-keyframes flashy { 50% { opacity: 0; } }
@-moz-keyframes flashy { 50% { opacity: 0; } }
@-o-keyframes flashy { 50% { opacity: 0; } }
.flashy img {
    animation-name: flashy;
    animation-duration: .5s;
    animation-timing-function: linear;
    animation-iteration-count: infinite;
    animation-direction: alternate;
    -webkit-animation-name: flashy;
    -webkit-animation-duration: .5s;
    -webkit-animation-timing-function: linear;
    -webkit-animation-iteration-count: infinite;
    -webkit-animation-direction: alternate;
    -moz-animation-name: flashy;
    -moz-animation-duration: .5s;
    -moz-animation-timing-function: linear;
    -moz-animation-iteration-count: infinite;
    -moz-animation-direction: alternate;
    -o-animation-name: flashy;
    -o-animation-duration: .5s;
    -o-animation-timing-function: linear;
    -o-animation-iteration-count: infinite;
    -o-animation-direction: alternate;
} }}


This page is meant to be an index to the many various sources of information about Player Versus Player combat that can be found in this Wiki.
<div style="margin:0; background-color:#333322; border:1px solid #3f4e3a; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">


When you edit to this page, please try to keep text to the minimum needed to describe the link you are adding.
the boonie wiki eat loony members of the EU any chat - don't forget to read what you dictate


*[http://wiki.eveuniversity.org/Icons Icon Page] {{icon|constellation|48px|star route}}     
<span style="color:#cee686">chartreuse •</span> <span style="color:#768d31">dark green •</span> <span style="color:#bfbb7d">light green •</span> <span style="color:#efc449">yellow</span>
<span class="flashy">{{icon|tag war|9|12px|WT}}</span>
</div>
<div style="margin-left:75%; background-color:#404050; border: 1px solid #9999AD; padding:0.8em; text-align:left; color:#ffffff; overflow:hidden; font-style:normal;box-sizing: border-box;">An interesting note.</div>
{ { color|hue|text } }  {{color|green|This is green.}}  {{color|#00f000|This is #00f000}}  {{color|#ff6251|For emphasis, use #ff6251 instead of bright red.}} 
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<math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math>


==Tactics==
.math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math.
Methods of fighting. Ways of locating targets. Ways of escaping. Cloaking. Establishing remote bases. Insurance.
----------------------------------------------------------------------
 
------------------------------------------------------------------
 
 
==Hardware and Software==
Weapons. Ammunition. Fittings.
 
 
 
==Ships==
Technically, ships are hardware, but they are the single most discussed item in PvP.
 
 
 
==Learning==
E-UNI courses. U-Tube videos. Blogs, web articles.
 
* Introduction to PvP
 
==Other==
Please add to this category any links that do not fit above.

Latest revision as of 17:27, 20 October 2022

Blinky CSS Code


the boonie wiki eat loony members of the EU any chat - don't forget to read what you dictate

chartreuse • dark green • light green • yellow

An interesting note.

{ { color|hue|text } } This is green. This is #00f000 For emphasis, use #ff6251 instead of bright red.


Chance to Hit=0.5((Vangular×40000mWAS×sigtarget)2+(max(0,Distanceoptturret)fallturret)2)

.math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math.