Difference between revisions of "Rook"
m (Caldari ship bonus was incorrect. It was listed as a 5% per level bonus to rate of fire for Heavy and Heavy Assault missiles only, but it is a 7.5% per level bonus to kinetic light, heavy, and heavy assault damage now.) |
Chris Halsky (talk | contribs) (Quote update) |
||
(14 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-16) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
− | * leave/ | + | * leave/mistype any tags required. please follow the same |
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
-------------------------------------------------------------> | -------------------------------------------------------------> | ||
Line 10: | Line 10: | ||
| shipimg=Rook.jpg | | shipimg=Rook.jpg | ||
| shipname=Rook | | shipname=Rook | ||
− | |||
| class=Combat Recon Ship | | class=Combat Recon Ship | ||
| grouping=Recon Ships | | grouping=Recon Ships | ||
| hulltype=Blackbird Class | | hulltype=Blackbird Class | ||
| faction=Caldari State | | faction=Caldari State | ||
− | |||
| variations={{Ship|Falcon}},{{Ship|Blackbird}} | | variations={{Ship|Falcon}},{{Ship|Blackbird}} | ||
− | | tech=2 | + | | tech=2 |
− | |||
| powergrid=680 MW | | powergrid=680 MW | ||
| cpu=600 tf | | cpu=600 tf | ||
Line 28: | Line 25: | ||
| lows=3 | | lows=3 | ||
| mass=12,730,000 kg | | mass=12,730,000 kg | ||
− | | volume=96,000 | + | | volume=96,000 m³ |
− | | cargohold=305 | + | | cargohold=305 m³ |
− | | dronebay=25 | + | | dronebay=25 m³ |
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
− | | info= | + | |
− | | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br>10% reduction in ECM Target Jammer activation cost<br><b>Recon Ships bonuses (per skill level):</b><br>30% bonus to ECM Target Jammer strength<br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br><b>Role Bonus:</b><br> | + | | quote= The unforeseen strike cuts twice as deep. |
+ | | quote_attribution= Raata Dueling manual | ||
+ | | info=Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | ||
+ | | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br>10% reduction in ECM Target Jammer activation cost<br><b>Recon Ships bonuses (per skill level):</b><br>30% bonus to ECM Target Jammer strength<br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br><b>Role Bonus:</b><br>• Cannot be detected by directional scanners<br> | ||
| structurehp=960 HP | | structurehp=960 HP | ||
| shieldhp=2,050 HP | | shieldhp=2,050 HP | ||
Line 47: | Line 47: | ||
| maxvelocity=194 m/sec | | maxvelocity=194 m/sec | ||
| inertia=0.61 | | inertia=0.61 | ||
− | | warpspeed= | + | | warpspeed=4.5 AU/s |
| warptime=10.76 s | | warptime=10.76 s | ||
| targetrange=150.00 km | | targetrange=150.00 km | ||
Line 56: | Line 56: | ||
| scanres=259 mm | | scanres=259 mm | ||
| reqskills=*{{RequiredSkill|Caldari Cruiser|V}} | | reqskills=*{{RequiredSkill|Caldari Cruiser|V}} | ||
− | **{{RequiredSkill|Spaceship Command|II}} | + | ** {{RequiredSkill|Spaceship Command|II}} |
− | **{{RequiredSkill|Caldari Destroyer|III}} | + | ** {{RequiredSkill|Caldari Destroyer|III}} |
− | ***{{RequiredSkill|Caldari Frigate|III}} | + | *** {{RequiredSkill|Caldari Frigate|III}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Recon Ships|I}} | + | * {{RequiredSkill|Recon Ships|I}} |
− | **{{RequiredSkill|Cloaking|IV}} | + | ** {{RequiredSkill|Cloaking|IV}} |
− | ***{{RequiredSkill|CPU Management|IV}} | + | *** {{RequiredSkill|CPU Management|IV}} |
− | **{{RequiredSkill|Signature Analysis|V}} | + | ** {{RequiredSkill|Signature Analysis|V}} |
− | ***{{RequiredSkill|CPU Management|I}} | + | *** {{RequiredSkill|CPU Management|I}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
− | **{{RequiredSkill|Electronics Upgrades|V}} | + | ** {{RequiredSkill|Electronics Upgrades|V}} |
− | ***{{RequiredSkill|CPU Management|II}} | + | *** {{RequiredSkill|CPU Management|II}} |
− | ***{{RequiredSkill|Power Grid Management|II}} | + | *** {{RequiredSkill|Power Grid Management|II}} |
| totaltraintime=61d 11h 23m 20s | | totaltraintime=61d 11h 23m 20s | ||
− | | externallinks= | + | | externallinks= |
| highlights1=High Amount of Medium Slots | | highlights1=High Amount of Medium Slots | ||
| rigs_size=Medium | | rigs_size=Medium | ||
Line 82: | Line 82: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | The Rook is the Caldari combat recon. While other | + | The '''Rook''' is the Caldari [[Recon Ships#Combat Recon Ships|combat recon]]. While other factions' recons support two types of [[Electronic warfare|EWAR]] and often suffer from split weapons systems, the Rook is totally dedicated to ECM and missiles. It has a very respectable 7 mid slots, so is almost always shield tanked, but it must share these between ECM and tank. The Rook's low slots can either be used for Ballistic Control Systems to boost damage or Signal Distortion Amps to improve ECM. |
The Rook suffers rather from being a jack-of-all-trades and master of none. When focused for ECM its damage is poor and it becomes an expensive [[Blackbird]] with much more tank but also a much shorter range. When fit for missile damage it loses a lot of ECM effectiveness and still falls far short of a HAC for dps. | The Rook suffers rather from being a jack-of-all-trades and master of none. When focused for ECM its damage is poor and it becomes an expensive [[Blackbird]] with much more tank but also a much shorter range. When fit for missile damage it loses a lot of ECM effectiveness and still falls far short of a HAC for dps. | ||
− | ==Skills== | + | == Skills == |
− | ''Further information about additional or recommended skills to pilot Rook for a specific or | + | ''Further information about additional or recommended skills to pilot Rook for a specific or its common role(s) can be written here.'' |
− | + | == Tactics == | |
− | |||
− | |||
− | ==Tactics== | ||
''No sub-article about Rook roles or piloting tactics. You can write them here.'' | ''No sub-article about Rook roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can write additional notes for Rook here.'' | ''You can write additional notes for Rook here.'' | ||
− | {{ShipsMatrix}} | + | == Patch History == |
− | + | {{Expansion past| | |
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | ||
+ | }} | ||
+ | |||
+ | {{ShipsMatrix|expgroup=cruisers}} | ||
+ | |||
+ | [[Category:Ship Database]] | ||
+ | [[Category:Recon Ships]] |
Latest revision as of 19:07, 16 November 2024
RELATED UNI-WIKI REFERENCES
|
The unforeseen strike cuts twice as deep.
SHIP BONUSES
Caldari Cruiser bonuses (per skill level):
Ship Attributes
|
Summary
The Rook is the Caldari combat recon. While other factions' recons support two types of EWAR and often suffer from split weapons systems, the Rook is totally dedicated to ECM and missiles. It has a very respectable 7 mid slots, so is almost always shield tanked, but it must share these between ECM and tank. The Rook's low slots can either be used for Ballistic Control Systems to boost damage or Signal Distortion Amps to improve ECM.
The Rook suffers rather from being a jack-of-all-trades and master of none. When focused for ECM its damage is poor and it becomes an expensive Blackbird with much more tank but also a much shorter range. When fit for missile damage it loses a lot of ECM effectiveness and still falls far short of a HAC for dps.
Skills
Further information about additional or recommended skills to pilot Rook for a specific or its common role(s) can be written here.
Tactics
No sub-article about Rook roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Rook here.
Patch History
A long, long time ago... |
---|
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
|