Difference between revisions of "User:Qwer Stoneghost/Old user page"

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m (ArinBot moved page User:Qwer stoneghost to User:Qwer Stoneghost/Old user page without leaving a redirect: Bot: Moved page)
 
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<div style="margin:0; background-color:#333322; border:1px solid #3f4e3a; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">the boonie wiki eat loony members of the EU any chat
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Blinky CSS Code
*don't forget to read what you dictate
 
*{{icon|constellation|48px|star route}}</div>
 
 
 
 
 
== defcon ==
 
[[IVY Defense Status]]
 
 
 
DEFCON 5 Peace
 
 
 
Keep an eye out for gankers, but there are no War Targets today.
 
 
 
 
 
DEFCON 4 At War: Decreasing Danger
 
 
 
We are still at War, but one or more enemies have recently dropped out. Please check the Alliance chat and update your information.
 
 
 
 
 
DEFCON 3 Normal War Ongoing
 
 
 
One or more wars from small groups are in progress. Significant hostile actions are unlikely, however you can be fired upon anywhere in space; so please be cautious, especially around HQ and trade hubs.
 
 
 
 
 
DEFCON 2 At War: Increasing Danger
 
 
 
Additional wars have recently been declared but have not yet taken effect. Please check the Alliance chat, update your information base to include the new War Targets, and increase your vigilance.
 
 
 
 
 
DEFCON 1 Major War in Progress
 
 
 
A widespread War with an active and powerful enemy is live. Military action is under way right now, and you should watch for War Targets at all times.
 
 
 
===========================
 
 
{{#css:
 
{{#css:
 
@keyframes flashy { 50% { opacity: 0; } }
 
@keyframes flashy { 50% { opacity: 0; } }
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     -o-animation-direction: alternate;
 
     -o-animation-direction: alternate;
 
} }}
 
} }}
[[IVY Defense Status II]]
 
 
DEFCON 5 Peace
 
 
{{icon|constellation|48px|star route}} Jita!! Go, go go!
 
 
 
DEFCON 4 At War: Decreasing Danger
 
 
{{icon|linux}}
 
 
 
DEFCON 3 Normal War Ongoing
 
 
Huh? {{icon|check}}
 
 
 
DEFCON 2 At War: Increasing Danger
 
  
{{icon|timer criminal}}
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<div style="margin:0; background-color:#333322; border:1px solid #3f4e3a; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">
  
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the boonie wiki eat loony members of the EU any chat - don't forget to read what you dictate
  
DEFCON 1 Major War in Progress
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*[http://wiki.eveuniversity.org/Icons Icon Page] {{icon|constellation|48px|star route}}     
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<span style="color:#cee686">chartreuse •</span> <span style="color:#768d31">dark green •</span> <span style="color:#bfbb7d">light green •</span> <span style="color:#efc449">yellow</span>
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<span class="flashy">{{icon|tag war|9|12px|WT}}</span>
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</div>
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<div style="margin-left:75%; background-color:#404050; border: 1px solid #9999AD; padding:0.8em; text-align:left; color:#ffffff; overflow:hidden; font-style:normal;box-sizing: border-box;">An interesting note.</div>
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{ { color|hue|text } }  {{color|green|This is green.}}  {{color|#00f000|This is #00f000}}  {{color|#ff6251|For emphasis, use #ff6251 instead of bright red.}} 
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<math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math>
  
<span class="flashy">{{icon|tag war|9|24px|WT}}</span>
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.math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math.
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Latest revision as of 17:27, 20 October 2022

Blinky CSS Code


the boonie wiki eat loony members of the EU any chat - don't forget to read what you dictate

chartreuse • dark green • light green • yellow ColorTag-StarRed9.gif

An interesting note.

{ { color|hue|text } } This is green. This is #00f000 For emphasis, use #ff6251 instead of bright red.


[math]\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}[/math]

.math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math.