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− | the boonie wiki eat loony members of the EU any chat - don't forget to read what you dictate
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− | *[http://wiki.eveuniversity.org/Icons Icon Page] {{icon|constellation|48px|star route}} <span style="color:#cee686">chartreuse •</span> <span style="color:#768d31">dark green •</span> <span style="color:#bfbb7d">light green •</span> <span style="color:#efc449">yellow</span>
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− | </div>
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− | =Communications Advice for New Members=
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− | New members often find the huge amount of information that EVE University offers hard to handle. A good way to get help with this is by talking to other E-Uni members in chat. Another is to subscribe to in-game email lists. And a third is to listen and talk in Mumble. Each of these has its own full-scale page in this Wiki, but even these contain more than the new member may want to digest. This page gives a quick summary of the communications options most relevant to most new members. Focusing on these channels is a good way to get started with E-Uni.
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− | == Chat ==
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− | Chat channels can be joined by using the Channels window that you can find under the Social category in the interface options list.
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− | [[File:QSG openchannelwindow.jpg|thumb|Click to see full size image.|alt=opening the channel window]]
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− | [[File:QSG channelwindow.jpg|thumb|Click to see full size image.|alt=joining a chat channel]]
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− | === Basic Chat Channels ===
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− | There are three different kinds of channels depending on how you get access to them. Each of the channels listed below also includes information on how to gain access.
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− | *Public - The channel is open to anyone, just go to Social > Channels in your game interface, open the Channels window, type the channel name into the box (or select it from the list at the bottom of the window) and click "join".
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− | *Password - You need to have a special password to join the channel. The link will take you to the E-Uni forum post that provides the password.
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− | *Private - You need to be an E-Uni member to join the channel. If you are a member, all you should need to do is type in the channel name and click "join". If you have problems or questions, just ask about it in Chat.E-Uni or Q&A.E-Uni and someone will help you out.
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− | 1. Chat.E-Uni ([http://forum.eveuniversity.org/viewtopic.php?f=31&t=23156 Password])
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− | This is the general chat for the entire University. There are typically 50 or more members on this channel at any time, and it is a good place to ask basic questions ... or just to chat.
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− | 2. Q&A.E-Uni ([http://forum.eveuniversity.org/viewtopic.php?f=31&t=23156 Password])
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− | This channel is watched by experienced members with expertise in many aspects of E-Uni and the EVE game. Type the letter Q: and then ask a question. It may take a few minutes, but usually someone will respond. If they cannot give you an answer, they will try to direct you to someone who can.
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− | 3. HSC.E-Uni <or LSC.E-Uni or NSC.E-Uni or WHC.E-Uni> (Private)
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− | Most new members start out at [[High Sec Campus]], and it, as well as each of the other campuses, has it's own chat channel. This is a good place to ask questions about campus events, such as upcoming fleets, and to just chat with other people who are having the same kinds of experiences.
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− | 4. Lecture.E-Uni (Public)
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− | This is the channel to join whenever you take an E-Uni class. The instructor will always be available in this channel to provide instructions and answer questions.
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− | 5. Local (You find this under Systems Channels in the Channel Window.)
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− | This channel automatically shows all pilots currently in space in the system you are in. It is almost never used for talking ... but the icons that show the standing of the the pilots are used as an early warning system. The [[Overview|E-Uni Overview Setup]] procedure (if you haven't done this, you NEED to do it before you start flying around - it will keep you alive), shows War Targets in the Overview Window, but only if they are close enough to already be attacking you. Local chat shows them wherever they may be in the system, including docked at a station. The chat also shows a variety of other good and bad people ... look at [[Identifying War Targets in Local]] for more details.
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− | So ... that makes five chat windows. Do they all need to be visible at once? No ... you only need three: Local, Chat.E-Uni, and HSC.E-Uni (or the chat for your current campus.) The others, and the ones listed next, can be opened and "stacked" for easy access. Here is what that might look like.
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− | [[File:QSG chatwindowsopen.jpg|thumb|center|upright=1.0|Click this image to see it full size.|alt=chat windows open for a typical player]]
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− | Most players keep their Local window as tall as possible ... in order to show all the ships in a system (and in a high traffic system there will still not be enough room). The other windows go wherever you want them to ... along with the Overview Window, Drones Window,
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− | === Other Chat Channels ===
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− | Also useful as you learn more about the game are:
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− | 5. Alliance (You find this under Systems Channels in the Channel Window.)
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− | It's good to glance at this when you log on. It shows the Alliances that are currently at war with E-Uni. This is also the channel in which fleet formations are announced.
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− | 6. Corp (You find this under Systems Channels in the Channel Window.)
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− | Use this channel if you need to ask a question about E-Uni policies or operations and you want an officer to respond.
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− | 7. Liveintel.ILN (Very private password. Ask in Q&A.E-Uni for more information.)
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− | Whenever someone sees a War Target, they post the name and location in this channel. NOTHING else is allowed in this channel. It's password is kept very secret.
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− | There are many more channels available within EVE and even within E-Uni. This Wiki has a listing of [[Chat_Channels|all E-Uni Chat Channels]].
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− | == Mailing Lists ==
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− | The mailing list, Classes.E-UNI, is also very useful. It will send you a weekly EVE email listing the E-Uni classes being offered that week. This is a really good way to find courses that you might want to join. To get on this list, open the Mail Window, click "Add Mailing List" at the bottom left of the window, and type in the name of the list.
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− | There are a variety useful lists; each is offered by a campus or organization and you will find them as you join groups within E-Uni.
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− | ==Mumble==
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− | Mumble is a voice communication channel. It is required for participation in E-Uni fleets, and highly recommended otherwise. To use it a player's computer needs some sort of sound input ... a microphone or headset.
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− | This wiki contains a page that explains how to set [[Mumble]] up for E-Uni use.
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− | Once you have it running, you will see that Mumble has a number of channels ... one for each E-Uni campuses, some fleet channels, and some specialized channels. Most of the time, you will join the channel for your campus. If you join a fleet, you will switch to the fleet channel for the duration of the exercise, and then back to your home campus channel.
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− | If you have a specific question, the xxxxx channel is monitored by E-Uni specialists dedicated to helping new players. You can jump to that channel and wait for someone to join you, then ask your question.
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− | == defcon ==
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− | I think I remember a day or two of Peace awhile back, but generally we seem to be always at war, and so the [[IVY Defense Status]] tends to permanently display DEFCON 2. If the DEFCON never changes, then after awhile people begin to just assume that the level is 2, and the system loses its immediacy. This proposal is intended to make the DEFCON categories more useful.
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− | The general idea is that while DEFCONs 5 and 1 would still represent the endpoints of Peace and Apocalypse, 3 would represent "no change in the ongoing war status" and 2 and 4 would represent changing conditions, up and down. So 3 would be normal, and 2 or 4 would come up whenever Warring Alliances were added or removed.
| + | the boonie wiki eat loony members of the EU any chat - don't forget to read what you dictate |
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− | === DEFCON 5 - PEACE ===
| + | *[http://wiki.eveuniversity.org/Icons Icon Page] {{icon|constellation|48px|star route}} |
− | | + | <span style="color:#cee686">chartreuse •</span> <span style="color:#768d31">dark green •</span> <span style="color:#bfbb7d">light green •</span> <span style="color:#efc449">yellow</span> |
− | Keep an eye out and always be careful, but at least there are no War Targets today.
| + | <span class="flashy">{{icon|tag war|9|12px|WT}}</span> |
− | | + | </div> |
− | === DEFCON 4 - AT WAR: Decreasing Danger === | + | <div style="margin-left:75%; background-color:#404050; border: 1px solid #9999AD; padding:0.8em; text-align:left; color:#ffffff; overflow:hidden; font-style:normal;box-sizing: border-box;">An interesting note.</div> |
− | | + | { { color|hue|text } } {{color|green|This is green.}} {{color|#00f000|This is #00f000}} {{color|#ff6251|For emphasis, use #ff6251 instead of bright red.}} |
− | We are still at War, but one or more enemies have recently dropped out. Please check the Alliance chat and update your information.
| + | ---------------------------------------------------------------------- |
− | | + | <math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math> |
− | === DEFCON 3 - NORMAL WAR ONGOING === | |
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− | One or more wars from small groups are in progress. Significant hostile actions are unlikely - however, you can be fired upon anywhere in space; so please be cautious, especially around Campus HQs and trade hubs.
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− | === DEFCON 2 - AT WAR: Increasing Danger ===
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− | Additional wars have recently been declared but have not yet taken effect. Please check the Alliance chat, update your information base to include the new War Targets, and increase your vigilance.
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− | === DEFCON 1 - MAJOR WAR IN PROGRESS ===
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− | A widespread War with an active and powerful enemy is live. Military action is under way right now, and you should watch for War Targets at all times.
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− | In general, neither Peace nor Major War is expected. The normal state of affairs is DEFCON 3, one or more ongoing limited conflicts that require caution but not a full blown response.
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− | Changes in the normal state usually come about when one or more wars end, or when one or more alliances add to the declared wars list. DEFCON 2 and 4 would indicate that such changes were underway. After a period of time at either DEFCON 2 or 4, the status would automatically drop back to DEFCON 3 to reflect the new normal.
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− | Presumably a Major War would require extraordinary measures, and a jump to DEFCON 1 would be accompanied by a broadcast message from the Leadership. The last time we had Peace, everyone was talking about it a day before it happened; so there's no problem there.
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− | == ADDENDUM ==
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− | Although the original cold war language of the Defcon system is accurate, a more icon-oriented public information approach might be more effective.
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− | === DEFCON 5 ===
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− | Peace
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− | {{icon|constellation|48px|star route}} No WTs! Go, go go! | |
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− | === DEFCON 4 ===
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− | At War: Decreasing Danger
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− | {{icon|linux}} But don't be a sitting duck. | |
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− | === DEFCON 3 ===
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− | Normal War Ongoing
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− | {{icon|check}}{{icon|sensor resolution}} Plan and scan. Watch your back. | |
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− | === DEFCON 2 ===
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− | At War: Increasing Danger
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− | <span class="flashy">{{icon|tag war|9|24px|WT}}</span> | |
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− | === DEFCON 1 ===
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− | Major War in Progress
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− | <span class="flashy">{{icon|tag war|9|24px|WT}}</span>{{icon|timer criminal}}<span class="flashy">{{icon|tag war|9|24px|WT}}</span>
| + | .math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math. |
| + | ---------------------------------------------------------------------- |
| + | ------------------------------------------------------------------ |