More actions
| Line 14: | Line 14: | ||
*The Recommended Skills - These skills will move the pilot into T1 cruisers with an appropriate T2 tank. | *The Recommended Skills - These skills will move the pilot into T1 cruisers with an appropriate T2 tank. | ||
Again, these skills are '''NOT MANDATED'''. They are a guideline for those pilots who are unsure | Again, these skills are '''NOT MANDATED'''. They are a guideline for those pilots who are unsure of how to train their skills effectively. | ||
==Complete Newbro== | ==Complete Newbro== | ||
The role of Fleet Tackle is a quick and easy way for new campus members to play an active part in NSC Fleets. The Skill requirements are so short that, if you choose to fly with meta 4 modules rather than the T2 fits below, you do not need to train any skills at all. You will notice that these fits do not have any Turrets fitted. You job as the Fleet Tackler is to get into the field and use your Warp Disruptor on a target long enough for the Fleet to kill them off. By not having weapons fitted, this allows for additional fitting space to be freed up and used to support your tank, thereby improving your survivability, which gives the fleet overall more time to kill the target. | The role of Fleet Tackle is a quick and easy way for new campus members to play an active part in NSC Fleets. The Skill requirements are so short that, if you choose to fly with meta 4 modules rather than the T2 fits below, you do not need to train any skills at all. You will notice that these fits do not have any Turrets fitted. You job as the Fleet Tackler is to get into the field and use your Warp Disruptor on a target long enough for the Fleet to kill them off. By not having weapons fitted, this allows for additional fitting space to be freed up and used to support your tank, thereby improving your survivability, which gives the fleet overall more time to kill the target. | ||