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Skills:Rigging: Difference between revisions

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ArinBot (talk | contribs)
m Remove |mult= and |price= from {{Skill}}; cosmetic changes
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{{Skills Links}}
{{Skills Links}}
=Overview=
= Overview =
This group has all the skills related to [[rigs]].
This group has all the skills related to [[rigs]].


You ''can'' use rigs without training the relevant skills for them. The rigging skills do reduce rigs' associated drawbacks. The weapon rigging skills function almost like [[Fitting Skills|fitting skills]], i.e. weapon rigs increase your weapons' fitting requirements while the associated rigging skills reduce that drawback.  
You ''can'' use rigs without training the relevant skills for them. The rigging skills do reduce rigs' associated drawbacks. The weapon rigging skills function almost like [[Fitting Skills|fitting skills]], i.e. weapon rigs increase your weapons' fitting requirements while the associated rigging skills reduce that drawback.


{| class="wikitable"
{| class="wikitable"
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|}
|}


=Skill Details=
= Skill Details =


{{Skill
{{Skill
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Armor Rigs
|reqI=Manufacturing: Tech 1 Armor Rigs
|reqIV=Manufacturing: Tech 1 Capital Armor Rigs
|reqIV=Manufacturing: Tech 1 Capital Armor Rigs
|price=90K
|notes=Armor rigs' drawback is a speed penalty.<br>
|notes=Armor rigs' drawback is a speed penalty.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Astronautics Rigs
|reqI=Manufacturing: Tech 1 Astronautics Rigs
|reqIV=Manufacturing: Tech 1 Capital Astronautics Rigs
|reqIV=Manufacturing: Tech 1 Capital Astronautics Rigs
|price=18K
|notes=Astronautics rigs' drawback is a reduction in armor hitpoints.<br>
|notes=Astronautics rigs' drawback is a reduction in armor hitpoints.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Drones Rigs
|reqI=Manufacturing: Tech 1 Drones Rigs
|reqIV=Manufacturing: Tech 1 Capital Drones Rigs
|reqIV=Manufacturing: Tech 1 Capital Drones Rigs
|price=90K
|notes=Drone rigs' drawback is a CPU penalty.<br>
|notes=Drone rigs' drawback is a CPU penalty.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Electronic Superiority Rigs
|reqI=Manufacturing: Tech 1 Electronic Superiority Rigs
|reqIV=Manufacturing: Tech 1 Capital Electronic Superiority Rigs
|reqIV=Manufacturing: Tech 1 Capital Electronic Superiority Rigs
|price=90K
|notes=Electronics superiority rigs' drawback is a shield hitpoint reduction.<br>
|notes=Electronics superiority rigs' drawback is a shield hitpoint reduction.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Energy Weapon Rigs
|reqI=Manufacturing: Tech 1 Energy Weapon Rigs
|reqIV=Manufacturing: Tech 1 Capital Energy Weapon Rigs
|reqIV=Manufacturing: Tech 1 Capital Energy Weapon Rigs
|price=90K
|notes=Energy weapon rigs' drawback is an increased powergrid demand from your lasers.<br>
|notes=Energy weapon rigs' drawback is an increased powergrid demand from your lasers.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Hybrid Weapon Rigs
|reqI=Manufacturing: Tech 1 Hybrid Weapon Rigs
|reqIV=Manufacturing: Tech 1 Capital Hybrid Weapon Rigs
|reqIV=Manufacturing: Tech 1 Capital Hybrid Weapon Rigs
|price=90K
|notes=Hybrid rigs' drawback is an increased demand for powergrid from your hybrid turrets.<br>
|notes=Hybrid rigs' drawback is an increased demand for powergrid from your hybrid turrets.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=2x
|pre={{sk|Mechanics|III}}
|pre={{sk|Mechanics|III}}
|reqI=Manufacturing: Tech 1 Scanning and Capacitor Rigs; Structure Modifications
|reqI=Manufacturing: Tech 1 Scanning and Capacitor Rigs; Structure Modifications
|reqIII={{sk|Armor Rigging|icon=yes}}; {{sk|Astronautics Rigging|icon=yes}}; {{sk|Drones Rigging|icon=yes}}; {{sk|Electronic Superiority Rigging|icon=yes}}; {{sk|Projectile Weapon Rigging|icon=yes}}; {{sk|Energy Weapon Rigging|icon=yes}}; {{sk|Hybrid Weapon Rigging|icon=yes}}; {{sk|Launcher Rigging|icon=yes}}; {{sk|Shield Rigging|icon=yes}}
|reqIII={{sk|Armor Rigging|icon=yes}}; {{sk|Astronautics Rigging|icon=yes}}; {{sk|Drones Rigging|icon=yes}}; {{sk|Electronic Superiority Rigging|icon=yes}}; {{sk|Projectile Weapon Rigging|icon=yes}}; {{sk|Energy Weapon Rigging|icon=yes}}; {{sk|Hybrid Weapon Rigging|icon=yes}}; {{sk|Launcher Rigging|icon=yes}}; {{sk|Shield Rigging|icon=yes}}
|reqIV=Manufacturing: Tech 1 Capital Scanning and Capacitor Rigs
|reqIV=Manufacturing: Tech 1 Capital Scanning and Capacitor Rigs
|price=54K
|notes=The prerequisite skill for all the other kinds of rigging skill. Also lets you use some rigs, like the Capacitor Control Circuit, in its own right. Level V of this skill is required for T3 subsystem manufacturing.<br>
|notes=The prerequisite skill for all the other kinds of rigging skill. Also lets you use some rigs, like the Capacitor Control Circuit, in its own right. Level V of this skill is required for T3 subsystem manufacturing.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Launcher Rigs
|reqI=Manufacturing: Tech 1 Launcher Rigs
|reqIV=Manufacturing: Tech 1 Capital Launcher Rigs
|reqIV=Manufacturing: Tech 1 Capital Launcher Rigs
|price=90K
|notes=Missile launcher rigs' drawback is an increased demand for CPU from your missile launchers.<br>
|notes=Missile launcher rigs' drawback is an increased demand for CPU from your missile launchers.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Projectile Weapon Rigs
|reqI=Manufacturing: Tech 1 Projectile Weapon Rigs
|reqIV=Manufacturing: Tech 1 Capital Projectile Weapon Rigs
|reqIV=Manufacturing: Tech 1 Capital Projectile Weapon Rigs
|price=90K
|notes=Projectile weapon rigs' drawback is an increased demand for powergrid from your projectile guns.<br>
|notes=Projectile weapon rigs' drawback is an increased demand for powergrid from your projectile guns.<br>
}}
}}
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|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=3x
|pre={{sk|Jury Rigging|III}}
|pre={{sk|Jury Rigging|III}}
|reqI=Manufacturing: Tech 1 Shield Rigs
|reqI=Manufacturing: Tech 1 Shield Rigs
|reqIV=Manufacturing: Tech 1 Capital Shield Rigs
|reqIV=Manufacturing: Tech 1 Capital Shield Rigs
|price=90K
|notes=Shield rigs' drawback is an increased signature radius.<br>
|notes=Shield rigs' drawback is an increased signature radius.<br>
}}
}}


[[Category:Skills]]
[[Category:Skills]]