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→Shield Hardening Arrays: moving details over to POS Structures page |
→Shield Hardening: fix typos, add example |
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[[File:POSShieldResists1.jpg]] | [[File:POSShieldResists1.jpg]] | ||
The correct way to harden the shields of the POS depends on the tower size, the tower location, and expected opposition. But you should probably use one of the following recommendations. You will need the most modules (highest number) for the two | The correct way to harden the shields of the POS depends on the tower size, the tower location, and expected opposition. But you should probably use one of the following recommendations. You will need the most modules (highest number) for the two resists that start at 0%, with one fewer hardener for the resist that starts at 25%, and one fewer for the 50% resist. So if your tower starts with 0% EM, 0% THE, 25% KIN and 50% EXP (i.e. Amarr towers), you will need (4) EM, (4) THE, (3) KIN and (2) EXP shield hardeners to reach 68-72% resists across the board. | ||
# 1/1/0/0 results in 25%/25%/25%/50% resists | # 1/1/0/0 results in 25%/25%/25%/50% resists | ||
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# 4/4/3/2 results in 68%/68%/68%/72% resists | # 4/4/3/2 results in 68%/68%/68%/72% resists | ||
Small towers in hi-sec should start with a 1/1/0/0 hardener setup, lo-sec should use a minimum of a 2/2/1/0 setup. Medium towers should use a 2/2/1/0 normally, or a 3/3/2/1 setup in lo-sec or during wartime. Large towers should use a minimum of a 2/2/1/0 setup in hi-sec with an upgrade to 3/3/2/1 or 4/4/3/2 in situations where you are more likely to come under attack. In all cases, if you plan on leaving the tower anchored during attacks, you should have spare hardeners already anchored so that you can quickly online additional hardeners. This general means that you will have a setup with 5 or 9 hardeners always running with another 4 hardeners ready to be | Small towers in hi-sec should start with either no hardeners or a 1/1/0/0 hardener setup, lo-sec should use a minimum of a 2/2/1/0 setup. Medium towers should use a 2/2/1/0 normally, or a 3/3/2/1 setup in lo-sec or during wartime. Large towers should use a minimum of a 2/2/1/0 setup in hi-sec with an upgrade to 3/3/2/1 or 4/4/3/2 in situations where you are more likely to come under attack. In all cases, if you plan on leaving the tower anchored during attacks, you should have spare hardeners already anchored so that you can quickly online additional hardeners. This general means that you will have a setup with 5 or 9 hardeners always running with another 4 hardeners ready to be put online. | ||
A tower with high resists becomes very difficult to reinforce since you force the attackers to spend 1.8x to 3.1x more time then if you don't plug the two 0% resist holes. Trying to stack the resist modules beyond 4/4/3/2 is pointless (due to stacking penalties) and you'd be better off using that PG/CPU for other defensive modules. | A tower with high resists becomes very difficult to reinforce since you force the attackers to spend 1.8x to 3.1x more time then if you don't plug the two 0% resist holes. Trying to stack the resist modules beyond 4/4/3/2 is pointless (due to [[stacking penalties]]) and you'd be better off using that PG/CPU for other defensive modules. | ||
See [[POS Structures#Shield Hardening Arrays|Shield Hardening Arrays]] on the [[POS Structures]] page for more detailed information. | See [[POS Structures#Shield Hardening Arrays|Shield Hardening Arrays]] on the [[POS Structures]] page for more detailed information. | ||