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==Burner Missions== | ==Burner Missions== | ||
Anomic Missions, more commonly known as Burner Missions, are a special subset of L4 missions that have unique features compared to the standard L4 Missions. There are three different varieties of Burner Missions: | |||
*Anomic Agent | |||
*Anomic Team | |||
*Anomic Base | |||
Burner Missions have playings facing either or a single NPC, or a small gang of NPCs, who are extremely powerful rather than the typically hoards of Battleships that those run the Standard L4s are used to. These NPCs have similar stats to a player flying a pirate faction ship, with an officer/deadspace fitting, pirate implants and full command links. All these NPCs will use warp distruption, with the majority being fitted with warp scramblers to shut down players MWDs. In short, if one of these NPCs catches you, much like if a hostile player catches you, you are in for a rough time. | |||
The other catch to Burner Missions is that they have restrictions on ship sizes. Anomic Agent and Anomic Team missions can only be completed in Frigate-sized ships. These can be either T1, Faction or T2 Frigates. In the case of the Anomic Base missions, this is increased up to Cruiser-sized ships. | |||
====NSC Small Gang Fleet Training==== | |||
Because these missions provide not only a decent payout, but a great opportunity to practice team work, the NSC uses Burner Missions as a way to provide reliable content to practice Fleet Ops. In a small gang of between four and six, aspiring FCs can practice moving a fleet through hostile space and broadcasting targets in the sites, aspiring scouts get the change to practice moving ahead of the fleet looking for both gate camps and potential PvP combat, Logi pilots can practice staying out of danger while responding to requests for repairs from fleet members, and the damage dealers in the fleet can practice listening to fleet commands and how to broadcast for repairs on time. | |||
The minimum recommended fleet composition is 5 members, although those with enough practice can drop down to four. | |||
*1x Scouting Interceptor | |||
*2x Damage Dealer | |||
*2x Logistic Ship | |||
====Damage Dealers==== | ====Damage Dealers==== | ||
{{ShipFitting | {{ShipFitting | ||