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Though this approach seems obvious, very few EVE players actually plan their character's career development in this way. Instead, they try everything that comes by, as it becomes available to them, which provides a lot of variety but not any development of expertise (except in a very long run). Or, they get in a rut and start doing the same thing over and over, and eventually lose interest. If mining isn't your thing, don't do it just to earn ISK - try something else. But first, '''think''', develop a plan, start executing the plan, refine the plan as necessary, and then either build on the plan or start over. This approach will produce the best results - in EVE, or in real life! | Though this approach seems obvious, very few EVE players actually plan their character's career development in this way. Instead, they try everything that comes by, as it becomes available to them, which provides a lot of variety but not any development of expertise (except in a very long run). Or, they get in a rut and start doing the same thing over and over, and eventually lose interest. If mining isn't your thing, don't do it just to earn ISK - try something else. But first, '''think''', develop a plan, start executing the plan, refine the plan as necessary, and then either build on the plan or start over. This approach will produce the best results - in EVE, or in real life! | ||
= [https://www.youtube.com/watch?v=RBfEVd3bbf4 Security Missions] = | |||
Doing Security Missions is one of the two most common career choices next to Mining. In its essence you keep doing combat missions while increasing your combat skills and your standing. This then allows you to do more difficult missions with higher risk/reward. The upside of this career is, that every skill you learn for PvE is also useful for PvP. And in the end you can naturally progress to [[Incursions]] which are one of the best sources of PvE ISK out there. | Doing Security Missions is one of the two most common career choices next to Mining. In its essence you keep doing combat missions while increasing your combat skills and your standing. This then allows you to do more difficult missions with higher risk/reward. The upside of this career is, that every skill you learn for PvE is also useful for PvP. And in the end you can naturally progress to [[Incursions]] which are one of the best sources of PvE ISK out there. | ||
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You should also listen to these [http://wiki.eveuniversity.org/EVE_University_Class_Library#Missions.2C_Factions classes] but be mindful of their age as some information presented can be obsolete. | You should also listen to these [http://wiki.eveuniversity.org/EVE_University_Class_Library#Missions.2C_Factions classes] but be mindful of their age as some information presented can be obsolete. | ||
= Mining = | |||
{{main|Mining}} | {{main|Mining}} | ||
If shooting red icons is not your type of work you may want to consider the second popular profession in EVE: Mining. Mining is as straightforward as is doing security missions. You start out with a [[Venture]] and then progress to [[Mining Barge|Mining Barges]] and [[Exhumer|Exhumers]]. Mining is infamous for being able to be done afk. Just start your mining lasers and do something else while your ship fills its orehold automatically. | If shooting red icons is not your type of work you may want to consider the second popular profession in EVE: Mining. Mining is as straightforward as is doing security missions. You start out with a [[Venture]] and then progress to [[Mining Barge|Mining Barges]] and [[Exhumer|Exhumers]]. Mining is infamous for being able to be done afk. Just start your mining lasers and do something else while your ship fills its orehold automatically. | ||
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You should also listen to these [http://wiki.eveuniversity.org/EVE_University_Class_Library#Mining classes] | You should also listen to these [http://wiki.eveuniversity.org/EVE_University_Class_Library#Mining classes] | ||
= [https://www.youtube.com/watch?v=9kmUf3fflrA Exploration] = | |||
If doing missions or shooting space rocks is too dull for you, you might be in for the recently updated profession of exploration. Exploration means that you look for hidden sites and go to loot them for profit. A [http://wiki.eveuniversity.org/Exploration guide] to exploration is provided in the wiki. | If doing missions or shooting space rocks is too dull for you, you might be in for the recently updated profession of exploration. Exploration means that you look for hidden sites and go to loot them for profit. A [http://wiki.eveuniversity.org/Exploration guide] to exploration is provided in the wiki. | ||
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You should also listen to these [http://wiki.eveuniversity.org/EVE_University_Class_Library#Exploration classes] | You should also listen to these [http://wiki.eveuniversity.org/EVE_University_Class_Library#Exploration classes] | ||
= Science & Industry = | |||
So you neither want to shoot ships nor asteroids? And you do not want to endanger your ship while strolling around in null-sec? You are pretty decent in math and you want to create instead of destroy? Welcome to Manufacturing! Manufacturing is the art of using a [[blueprint]] to produce items that are then sold to the market. You can read this [http://wiki.eveuniversity.org/Manufacturing guide] to get an overview of how it works. | So you neither want to shoot ships nor asteroids? And you do not want to endanger your ship while strolling around in null-sec? You are pretty decent in math and you want to create instead of destroy? Welcome to Manufacturing! Manufacturing is the art of using a [[blueprint]] to produce items that are then sold to the market. You can read this [http://wiki.eveuniversity.org/Manufacturing guide] to get an overview of how it works. | ||
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You should also listen to this [http://wiki.eveuniversity.org/Manufacturing_101 class]. | You should also listen to this [http://wiki.eveuniversity.org/Manufacturing_101 class]. | ||
= [https://www.youtube.com/watch?v=lKviRpvGXBs Business] = | |||
What do the mission runner, the miner, the explorer and the manufacturer have in common? They sell their goods to the market. So why not be the market maker? Let the peons grind, while you sit in the station buying low and selling high? Pretty good idea! But not so fast, the entry barrier to doing business is pretty high. Experience-wise as ISK-wise. You can read this basic guide on [[Trading]] to get a good idea. | What do the mission runner, the miner, the explorer and the manufacturer have in common? They sell their goods to the market. So why not be the market maker? Let the peons grind, while you sit in the station buying low and selling high? Pretty good idea! But not so fast, the entry barrier to doing business is pretty high. Experience-wise as ISK-wise. You can read this basic guide on [[Trading]] to get a good idea. | ||