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Nation Mining Colony: Difference between revisions

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===== Lyavite =====
===== Lyavite =====
In order to complete this site you will need [[Lyavite in Incursions|Lyavite]] which can be mined from a special asteroid in the site itself or simply brought in with you in the cargo hold for faster site completion. The asteroid with the Lyavite is about 60km away from where you land in the site, which coupled with the fact that you would need mining drones, mining lasers or strip miners to get the ore out of the asteroid, all incursion communities have stopped mining the ore in the site and simply buy it off the market or [[Lyavite in Incursions#Acquisition|acquire it themselves]] from level 2 mining missions.
In order to complete this site you will need [[Lyavite in Incursions|Lyavite]] which can be mined from a special asteroid in the site itself or simply brought in with you in the cargo hold for faster site completion. The asteroid with the Lyavite is about 60km away from where you land in the site, which coupled with the fact that you would need mining drones, mining lasers or strip miners to get the ore out of the asteroid, all incursion communities have stopped mining the ore in the site and simply buy it off the market or [[Lyavite in Incursions#Acquisition|acquire it themselves]] from level 2 mining missions.
See [[Roles in Incursions#Ore runner|Ore runner]] for more details on this role.
{|
{|
| valign="top" | [[image:incursions_nmc_structures.png|thumb|300px|The refinery is to the right of the tower, but won't be interactable until all the enemies have been cleared from the field. Remember to have someone move into position to drop the ore before the site is completed, see [[Roles in Incursions#Ore runner|Ore runner]] for more information.]]
| valign="top" | [[image:incursions_nmc_position.png|thumb|360px|When it's time to run the ore, which is usually at the start of the third wave, find the refinery itself which is located on the right of the big '''Sanshas Battletower'''. The bracket to aim for is the left side of the refinery, called '''Asteroid Colony'''.<br>For simplicity, you can use {{co|coral|"Keep at range ..."}} at {{co|lightgreen|1,000}} meters.]]
| valign="top" | [[image:incursions_nmc_structures.png|thumb|360px|The refinery won't be interactable until all the enemies have been cleared from the field. This will trigger the refinery and spawn a can called {{co|coral|"Nation Ore Refinery"}} close to the '''Asteroid Colony'''.]]
| valign="top" | [[image:incursions_nmc_can.png|thumb|254px|When you drop the ore into the '''Nation Ore Refinery''' the unstable ore will explode when reprocessed and cause a chain reaction destroying the battletower, finishing your objective.]]
| valign="top" | [[image:incursions_nmc_can.png|thumb|254px|When you drop the ore into the '''Nation Ore Refinery''' the unstable ore will explode when reprocessed and cause a chain reaction destroying the battletower, finishing your objective.]]
|}
|}
===== Range =====
===== Range =====
While it's not critical to fleet safety to be able to hit the '''Mara Paleo''' out at 65km (can sometimes be as close at 52-54km if you're at the other end of the warp-in), it will be required to spawn the second wave. So if you find yourself unable to kill the Mara, you can always kill the warp disrupting '''Schmaeel Medullas''' and abandon the site.
While it's not critical to fleet safety to be able to hit the '''Mara Paleo''' out at 65km (can sometimes be as close at 52-54km if you're at the other end of the warp-in), it will be required to spawn the second wave. So if you find yourself unable to kill the Mara, you can always kill the warp disrupting '''Schmaeel Medullas''' and abandon the site.