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==Patch History== | ==Patch History== | ||
{{expansion past| | {{expansion past| | ||
'''Citadel | |||
Released on Wednesday, April 27, 2016''' | |||
*Shifted texture positions on the Republic Fleet Firetail. | |||
'''December v1.0 – Build: 995003 – 08.12.15''' | |||
*Republic Fleet Firetail: Increased tracking bonus to 10% per level | |||
'''Odyssey 1.0 | |||
Released on Tuesday, June 4th, 2013''' | |||
*All Navy Ships have had their Rig Calibration increased from 350 to 400 | |||
'''Odyssey 1.0 Released on Tuesday, June 4th, 2013''' | |||
*Frigate skill bonuses: +25% (+5%) to small projectile turret damage and +7.5% to small projectile turret tracking per level. | |||
*Slot layout: 3H, 4M, 3L; 2 turrets, 1 launchers. | |||
*Fittings: 40 (+1) PWG, 150 (+10) CPU. | |||
*Defense (shields / armor / hull) : 675 (+89) / 675 (+149) / 525 (+21). | |||
*Capacitor (amount / recharge rate / cap per second): 280 (+30) / 140s (-47.5) / 2 (+0.667). | |||
*Mobility (max velocity / agility / mass / align time): 410 / 3.2 / 1098000 / 3.29s. | |||
*Drones (bandwidth / bay): 0 / 0. | |||
*Targeting (max targeting range / Scan Resolution / Max Locked targets): 35km (+5) / 700 (+40) / 5 (+1). | |||
*Sensor strength: 10 Ladar (+1). | |||
*Signature radius: 35. | |||
'''Retribution 1.0 Released on Tuesday, December 4, 2012''' | |||
*The Firetail engine thruster locations moved closer to the ship | |||