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Budda Sereda (talk | contribs) Published fits discussed at Fitting Hangar |
Budda Sereda (talk | contribs) Added benefits caused by falloff |
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==Tactics== | ==Tactics== | ||
Rifter's is strong by its falloff bonus. It shows off in Solo PvP fight in ability to Scram Kite. In a fleet PvP, Rifter is ok for newbie pilots as can be fit for quite solid tank. But its damage in optimal range is quite low and this causes low Rifter's popularity in fleets. | |||
For [[Tackling_Guide|tackling]] in a Rifter, spiralling is key. The ship is agile and fast enough that you can use a standard spiral with a [[MicroWarp Drive]] (MWD). Your only concern will be on final approach (30 km or so) to pulse the MWD so that the increased signature radius doesn't come in to play as much, as the MWD's signature bloom only applies while the MWD is activated. If the ship is [[Afterburner]] (AB) fit, the pilot may consider tightening the spiral slightly. Afterburners [[Afterburner Details|do not have a signature radius penalty]], so you can risking a little more (but still tankable) damage in order to decrease closing time. | For [[Tackling_Guide|tackling]] in a Rifter, spiralling is key. The ship is agile and fast enough that you can use a standard spiral with a [[MicroWarp Drive]] (MWD). Your only concern will be on final approach (30 km or so) to pulse the MWD so that the increased signature radius doesn't come in to play as much, as the MWD's signature bloom only applies while the MWD is activated. If the ship is [[Afterburner]] (AB) fit, the pilot may consider tightening the spiral slightly. Afterburners [[Afterburner Details|do not have a signature radius penalty]], so you can risking a little more (but still tankable) damage in order to decrease closing time. | ||