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Biwako Acami (talk | contribs) →Stealth Bombers: Add Torpedo Launcher Section |
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== Bomb Launcher == | == Bomb Launcher == | ||
== High Slot Options == | == High Slot Options == | ||
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|10% | |10% | ||
|10tf | |10tf | ||
|} | |||
=== Torpedo Launcher === | |||
Stealth bombers have 3 launcher hardpoints and get a role bonus for Torpedo Launcher fitting cost | |||
* 99.65% reduction in Torpedo Launcher powergrid requirement | |||
Advanced Weapon Upgrades skill levels apply powergrid cost reduction after the role bonus reduction so the benefits of this skill to the powergrid cost of the torpedo launcher is negligible. | |||
{|class="wikitable" style="text-align:center;" | |||
|+ style="caption-side: bottom;" | Torpedo Launcher options (assuming all 5 skills) | |||
!Module | |||
! style="width:50px;" |Rate of fire | |||
! style="width:50px;" |Torpedo Capacity | |||
! style="width:70px;" |PG Cost (MW) | |||
! style="width:50px;" |CPU Cost (tf) | |||
|- | |||
| style="text-align:left;" |Torpedo Launcher I | |||
|13.8s | |||
|30 | |||
|5.51 | |||
|60 | |||
|- | |||
| style="text-align:left;" |Upgraded 'Malkuth' Torpedo Launcher | |||
|13.1s | |||
|32 | |||
|5.51 | |||
|48 | |||
|- | |||
| style="text-align:left;" |Limited 'Limos' Torpedo Launcher | |||
|12.4s | |||
|34 | |||
|5.51 | |||
|54 | |||
|- | |||
| style="text-align:left;" |Experimental ZW-4100 Torpedo Launcher | |||
|11.7s | |||
|36 | |||
|5.51 | |||
|57 | |||
|- | |||
| style="text-align:left;" |Prototype 'Arbalest' Torpedo Launcher | |||
|11s | |||
|36 | |||
|5.51 | |||
|51 | |||
|- | |||
| style="text-align:left;" |Torpedo Launcher II | |||
|9.91s | |||
|40 | |||
|5.79 | |||
|66 | |||
|} | |} | ||