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PVE T1 Frigates and Cruisers: Difference between revisions

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Frigates are the ship of choice for the easiest combat sites and for Level I security missions. Players often choose a ship based on its weaponry: projectile turret, missile launcher, laser turret, hybrid turret, drones. Drone and missile fitted frigates are especially popular because they let the pilot shoot from a distance. (NPCs tend to gang up on the Player ship, so distance is often a good thing to have.) On the other hand, this is just a preference, and many players choose the excitement of close combat with autocannon and blasters.
Frigates are the ship of choice for the easiest combat sites and for Level I security missions. Players often choose a ship based on its weaponry: projectile turret, missile launcher, laser turret, hybrid turret, drones. Drone and missile fitted frigates are especially popular because they let the pilot shoot from a distance. (NPCs tend to gang up on the Player ship, so distance is often a good thing to have.) On the other hand, this is just a preference, and many players choose the excitement of close combat with autocannon and blasters.
*[[Missiles]] make good starter weapons because they need no capacitor energy, and they fly directly to their targets without worry about optimal range, tracking speed, and the other limitations of turrets. Missile ships usually stay at long range and "snipe" their enemies, a tactic that can be used even by players with minimal skills. The downside to missiles is that they take a long time to reload.
*[[Missiles]] make good starter weapons because they need no capacitor energy, and they fly directly to their targets without worry about optimal range, tracking speed, and the other limitations of turrets. Missile ships usually stay at long range and "snipe" their enemies, a tactic that can be used even by players with minimal skills. The downside to missiles is that they take a long time to reload.
*[[Drones]] provide very good distance "sniping", a tactic that gives you time to run away if things go bad. However, drones have a variety of skills to upgrade if you want to progress to more advanced equipment. Also, if you lose some of your drones during the fighting, you have to dock to replace them.
*[[Drones]] fly out and attack your enemies, a tactic that gives you time to run away if things go bad. However, drones have a variety of skills that need to be learned if you want to progress to more advanced equipment. Also, if you lose some of your drones during the fighting, you have to dock at a station to replace them.
*[[Turrets|Projectile, Hybrid and Laser Turrets]] all have short-range and long-range weapon variations. In general, Turrets require that you get closer to your enemy and play close attention to what you are doing. Many players find this exciting, and it is also good practice for PvP combat if you are going in that direction.
*[[Turrets|Projectile, Hybrid and Laser Turrets]] all have short-range and long-range weapon variations. In general, Turrets require that you get closer to your enemy and play close attention to what you are doing. Many players find this exciting, and it is also good practice for PvP combat if you are going in that direction.