Difference between revisions of "Skills:Subsystems"

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Revision as of 07:30, 5 October 2017

Overview

Subsystems skills have to do with the fitting and use of Tech III ships such as Strategic Cruisers.

Intelligence and Memory improve your abilities to learning to use subsystems.

The following are the skills in the Subsystems section (in alphabetical order):

Skill Purpose
Amarr Defensive Systems Bonus to effectiveness of Amarr Defensive Subsystems.
Amarr Core Systems Bonus to effectiveness of Amarr Core Subsystems.
Amarr Offensive Systems Bonus to effectiveness of Amarr Offensive Subsystems.
Amarr Propulsion Systems Bonus to effectiveness of Amarr Propulsion Subsystems.
Caldari Defensive Systems Bonus to effectiveness of Caldari Defensive Subsystems.
Caldari Core Systems Bonus to effectiveness of Caldari Core Subsystems.
Caldari Offensive Systems Bonus to effectiveness of Caldari Offensive Subsystems.
Caldari Propulsion Systems Bonus to effectiveness of Caldari Propulsion Subsystems.
Gallente Defensive Systems Bonus to effectiveness of Gallente Defensive Subsystems.
Gallente Core Systems Bonus to effectiveness of Gallente Core Subsystems.
Gallente Offensive Systems Bonus to effectiveness of Gallente Offensive Subsystems.
Gallente Propulsion Systems Bonus to effectiveness of Gallente Propulsion Subsystems.
Minmatar Defensive Systems Bonus to effectiveness of Minmatar Defensive Subsystems.
Minmatar Core Systems Bonus to effectiveness of Minmatar Core Subsystems.
Minmatar Offensive Systems Bonus to effectiveness of Minmatar Offensive Subsystems.
Minmatar Propulsion Systems Bonus to effectiveness of Minmatar Propulsion Subsystems.

Amarr Subsystems

Icon skillbook2.png Amarr Defensive Systems

Skill in the operation of Amarr Defensive Subsystems used on Tech III ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V; Shield Operation III
Icon skillbook2.png I required for: Legion; Legion Defensive - Covert Reconfiguration/Augmented Plating/Nanobot Injector
Notes.png Notes:



Icon skillbook2.png Amarr Core Systems

Skill in the operation of Amarr Core Subsystems used on Tech III ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Power Grid Management V
Icon skillbook2.png I required for: Legion; Legion Core - Dissolution Sequencer/Augmented Antimatter Reactor/Energy Parasitic Complex
Notes.png Notes: Formerly known as "Amarr Engineering Systems"



Icon skillbook2.png Amarr Offensive Systems

Skill in the operation of Amarr Offensive Subsystems used on Tech III ships.
Implants.png Attributes: Perception.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Gunnery V; Drones III
Icon skillbook2.png I required for: Legion; Legion Offensive - Liquid Crystal Magnifiers/Assault Optimization/Support Processor
Notes.png Notes:



Icon skillbook2.png Amarr Propulsion Systems

Skill in the operation of Amarr Propulsion Subsystems used on Tech III ships.
Implants.png Attributes: Perception.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Navigation V
Icon skillbook2.png I required for: Legion; Legion Propulsion - Interdiction Nullifier/Intercalated Nanofibers/Wake Limiter
Notes.png Notes:


Caldari Subsystems

Icon skillbook2.png Caldari Defensive Systems

Skill in the operation of Caldari Defensive Subsystems used on Tech III ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Shield Operation V; Mechanics III
Icon skillbook2.png I required for: Tengu; Tengu Defensive - Covert Reconfiguration/Supplemental Screening/Amplification Node
Notes.png Notes:



Icon skillbook2.png Caldari Core Systems

Skill in the operation of Caldari Core Subsystems used on Tech III ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Power Grid Management V
Icon skillbook2.png I required for: Tengu; Tengu Core - Electronic Efficiency Gate/Augmented Graviton Reactor/Obfuscation Manifold
Notes.png Notes: Formerly known as "Caldari Engineering Systems"



Icon skillbook2.png Caldari Offensive Systems

Skill in the operation of Caldari Offensive Subsystems used on Tech III ships.
Implants.png Attributes: Perception.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Gunnery III; Missile Launcher Operation V
Icon skillbook2.png I required for: Tengu; Tengu Offensive - Accelerated Ejection Bay/Magnetic Infusion Basin/Support Processor
Notes.png Notes:



Icon skillbook2.png Caldari Propulsion Systems

Skill in the operation of Caldari Propulsion Subsystems used on Tech III ships.
Implants.png Attributes: Perception.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Navigation V
Icon skillbook2.png I required for: Tengu; Tengu Propulsion - Interdiction Nullifier/Chassis Optimization/Fuel Catalyst
Notes.png Notes:


Gallente Subsystems

Icon skillbook2.png Gallente Defensive Systems

Skill in the operation of Gallente Defensive Subsystems used on Tech III ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V; Shield Operation III
Icon skillbook2.png I required for: Proteus; Proteus Defensive - Covert Reconfiguration/Augmented Plating/Nanobot Injector
Notes.png Notes:



Icon skillbook2.png Gallente Core Systems

Skill in the operation of Gallente Core Subsystems used on Tech III ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Power Grid Management V
Icon skillbook2.png I required for: Proteus; Proteus Engineering - Electronic Efficiency Gate/Augmented Fusion Reactor/Friction Extension Processor
Notes.png Notes: Formerly known as "Gallente Engineering Systems"



Icon skillbook2.png Gallente Offensive Systems

Skill in the operation of Gallente Offensive Subsystems used on Tech III ships.
Implants.png Attributes: Perception.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Gunnery V; Drones III
Icon skillbook2.png I required for: Proteus; Proteus Offensive - Hybrid Encoding Platform/Drone Synthesis Projector/Support Processor
Notes.png Notes:



Icon skillbook2.png Gallente Propulsion Systems

Skill in the operation of Gallente Propulsion Subsystems used on Tech III ships.
Implants.png Attributes: Perception.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Navigation V
Icon skillbook2.png I required for: Proteus; Proteus Propulsion - Interdiction Nullifier/Hyperspatial Optimization/Localized Injectors
Notes.png Notes:


Minmatar Subsystems

Icon skillbook2.png Minmatar Defensive Systems

Skill in the operation of Minmatar Defensive Subsystems used on Tech III ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Mechanics V; Shield Operation III
Icon skillbook2.png I required for: Loki; Loki Defensive - Covert Reconfiguration/Augmented Durability/Adaptive Defense Node
Notes.png Notes:



Icon skillbook2.png Minmatar Core Systems

Skill in the operation of Minmatar Core Subsystems used on Tech III ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Power Grid Management V
Icon skillbook2.png I required for: Loki; Loki Engineering - Dissolution Sequencer/Augmented Nuclear Reactor/Immobility Drivers
Notes.png Notes: Formerly known as "Minmatar Engineering Systems"



Icon skillbook2.png Minmatar Offensive Systems

Skill in the operation of Minmatar Offensive Subsystems used on Tech III ships.
Implants.png Attributes: Perception.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Gunnery V; Missile Launcher Operation III
Icon skillbook2.png I required for: Loki; Loki Offensive - Projectile Scoping Array/Launcher Efficiency Configuration/Support Processor
Notes.png Notes:



Icon skillbook2.png Minmatar Propulsion Systems

Skill in the operation of Minmatar Propulsion Subsystems used on Tech III ships.
Implants.png Attributes: Perception.pngWillpower.png
Multiplier.png Multiplier: 1x
Isk.png Price: 5M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Navigation V
Icon skillbook2.png I required for: Loki; Loki Propulsion - Interdiction Nullifier/Intercalated Nanofibers/Wake Limiter
Notes.png Notes: