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== Fitting == | == Fitting == | ||
[[Image:Manticore.jpg|thumb|The Caldari Manticore]] | [[Image:Manticore.jpg|thumb|The Caldari Manticore]] | ||
All stealth bombers get a 15% bonus to racial | All stealth bombers get a 15% bonus to racial torpedo damage: | ||
Amarr = +15% EM damage<br /> | |||
Caldari = +15% Kinetic damage<br /> | |||
Gallente = +15% Thermal damage<br /> | |||
Minmatar = +15% Explosive damage<br /> | |||
as well as a 5% bonus to racial bomb damage per level of Covert-Ops trained. In addition, bombers get a flat 100% bonus to torpedo velocity and a 50% bonus to explosion velocity and torpedo flight time. Lastly, they receive a flat role bonus of a -99.65% reduction in Torpedo Launcher powergrid needs, -50% reduction in Cloak CPU Use, and -100% targeting delay after decloaking. These last three skills are to ensure the ship can equip battleship size missile launchers, and that the covert-ops cloak is used exclusively on covert-ops ships. | |||
In fitting a bomber it is ideal to maximize potential damage. This is done largely with the use of target painters, and ballistic control systems. These greatly increase the DPS torpedoes do to non-battleship size targets. Newer players will have trouble fitting three launchers as well as a bomb launcher without perfect fitting skills. The purifier, in particular, is difficult to fit. | In fitting a bomber it is ideal to maximize potential damage. This is done largely with the use of target painters, and ballistic control systems. These greatly increase the DPS torpedoes do to non-battleship size targets. Newer players will have trouble fitting three launchers as well as a bomb launcher without perfect fitting skills. The purifier, in particular, is difficult to fit. | ||