Difference between revisions of "Gone Berserk (Level 4)"
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{{Survival copy}} | {{Survival copy}} | ||
{{Missiondetails | {{Missiondetails | ||
− | |Level= | + | |Level=4 |
|Type=Encounter | |Type=Encounter | ||
|Objective= | |Objective= | ||
− | |Faction= | + | |Faction=EoM |
|DamageToDeal={{icon|ex damage|16|Explosive damage}} Explosive, {{icon|ki damage|16|Kinetic damage}} Kinetic | |DamageToDeal={{icon|ex damage|16|Explosive damage}} Explosive, {{icon|ki damage|16|Kinetic damage}} Kinetic | ||
|DamageToResist={{icon|ki resist|16|Kinetic damage}} Kinetic, {{icon|th resist|16|Thermal damage}} Thermal | |DamageToResist={{icon|ki resist|16|Kinetic damage}} Kinetic, {{icon|th resist|16|Thermal damage}} Thermal | ||
− | |WebPoint= | + | |WebPoint=EoM Saboteur (Extra spawn, from the left group wave) |
|EWAR= | |EWAR= | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
− | |ShipSuggestion=Battleship, Cruiser | + | |ShipSuggestion=Battleship, Cruiser, T2, or T3 |
|Rewards= | |Rewards= | ||
|Extra= | |Extra= | ||
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- Each wave is composed of four spawns for a total of 12 spawns. | - Each wave is composed of four spawns for a total of 12 spawns. | ||
− | Reminder | + | Reminder: set your drones to passive to avoid triggering a swarm. |
Spawn composition and distance may vary with each wave. | Spawn composition and distance may vary with each wave. | ||
Line 43: | Line 43: | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Cruiser|3| | + | {{NPCTableRow|Cruiser|3|EoM Crusader}} |
− | {{NPCTableRow|Battleship|3| | + | {{NPCTableRow|Battleship|3|EoM Hydra}} |
|} | |} | ||
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{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Cruiser|2| | + | {{NPCTableRow|Cruiser|2|EoM Death Knight}} |
|} | |} | ||
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{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Frigate|2| | + | {{NPCTableRow|Frigate|2|EoM Saboteur|ewar=Web}} |
− | {{NPCTableRow|Battleship|1| | + | {{NPCTableRow|Battleship|1|EoM Hydra}} |
|} | |} | ||
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{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Battleship|1| | + | {{NPCTableRow|Battleship|1|EoM Hydra}} |
− | {{NPCTableRow|Battleship|1| | + | {{NPCTableRow|Battleship|1|EoM Ogre}} |
|} | |} | ||
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{{NPCTableHead|}} | {{NPCTableHead|}} | ||
− | {{NPCTableRow|Battleship|1| | + | {{NPCTableRow|Battleship|1|EoM Death Lord}} |
|} | |} | ||
==== Tip ==== | ==== Tip ==== | ||
− | To manage aggro, work on a single wave, then kill the next | + | To manage aggro, work on a single wave, then kill the next Crusader. |
Flag the Cruisers at the beginning to make it easier to keep an eye on the triggers. | Flag the Cruisers at the beginning to make it easier to keep an eye on the triggers. | ||
− | The mission is flagged completed once you have killed the last | + | The mission is flagged completed once you have killed the last EoM Death Lord. |
==== Mining ==== | ==== Mining ==== |
Revision as of 01:13, 4 December 2017
Single Pocket
Space type: Normal (MWD works)
Auto aggro from Initial Group and spawns.
May [Fleet] warp to preferred distance.
The initial formation is composed of three groups with a Cruiser and a Battleship in each.
- Each Cruiser killed will trigger a spawn wave.
- Each wave is composed of four spawns for a total of 12 spawns.
Reminder: set your drones to passive to avoid triggering a swarm.
Spawn composition and distance may vary with each wave.
Initial Formation (70- 90km, 3 groups)
Single Pocket
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser EoM Crusader | ||||
3 x Battleship EoM Hydra |
Reinforcement Spawn Wave (x3)
1st Spawn (40- 60km)
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Cruiser EoM Death Knight |
2nd Spawn (20- 30km)
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate EoM Saboteur | ||||
1 x Battleship EoM Hydra |
3rd Spawn (30- 40km)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battleship EoM Hydra | ||||
1 x Battleship EoM Ogre |
4th Spawn (45- 66km)
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Battleship EoM Death Lord |
Tip
To manage aggro, work on a single wave, then kill the next Crusader.
Flag the Cruisers at the beginning to make it easier to keep an eye on the triggers.
The mission is flagged completed once you have killed the last EoM Death Lord.
Mining
44 Veldspar asteroids (33- 118km).
Loot and Bounty
Loot + Salvage: [~10.7 to 12.8 mil]
Bounty: ~10.7 mil