Difference between revisions of "Convoy Attack (Amarr)"
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Enemy ships sit to your left at 60-110km away from your warp-in point. Full-Room Aggro upon your first shot:<br> | Enemy ships sit to your left at 60-110km away from your warp-in point. Full-Room Aggro upon your first shot:<br> | ||
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/ConvoyAttack5am-1.jpg" title="Position of NPCs after you take the gate into the mission" alt="text"}}<br> | {{image url="http://i609.photobucket.com/albums/tt174/climb22033/ConvoyAttack5am-1.jpg" title="Position of NPCs after you take the gate into the mission" alt="text"}}<br> | ||
− | 4 x Freighters (Imperial Freighters) orbit at 70k | + | 4 x Freighters (Imperial Freighters) orbit at 70k <br/> |
− | 4 x Frigates (Divine Imperial Napat) orbit at 10k, '''Web/Scramble, Tracking Disrupter''' | + | 4 x Frigates (Divine Imperial Napat) orbit at 10k, '''Web/Scramble, Tracking Disrupter''' <br/> |
− | 17 x Battleships | + | 17 x Battleships <br/> |
− | (4 x Imperial Templar Diviner) orbits at 21k, '''Heavy NOS, Tracking Disrupter''' | + | (4 x Imperial Templar Diviner) orbits at 21k, '''Heavy NOS, Tracking Disrupter''' <br/> |
− | (3 x Imperial Templar Dominator) orbits at 17k | + | (3 x Imperial Templar Dominator) orbits at 17k <br/> |
− | (5 x Imperial Templar Martyr) orbits at 49k | + | (5 x Imperial Templar Martyr) orbits at 49k <br/> |
− | (2 x Imperial Templar Torah) orbits at 44k | + | (2 x Imperial Templar Torah) orbits at 44k <br/> |
− | (3 x Imperial Templar Judgment) orbits at 49k | + | (3 x Imperial Templar Judgment) orbits at 49k <br/> |
'''Tips:'''<br><br> | '''Tips:'''<br><br> | ||
- Use a Passive Tank because of the Diviners (NOS) that approach you at 1120m/s. Or kill them first, or plan a capacitor that receives an extra 80 units/sec.<br> | - Use a Passive Tank because of the Diviners (NOS) that approach you at 1120m/s. Or kill them first, or plan a capacitor that receives an extra 80 units/sec.<br> |
Revision as of 22:18, 17 October 2017
name=Convoy Attack, Level 5 Template:Survival copy
Type | Deadspace with gate |
Faction | Amarr |
Best damage to deal | EM/Therm |
Damage to resist | EM 54% / Therm 46% |
Warp disruption | All Frigates - Divine Imperials |
Ship suggestion | Maelstrom w/ Passive Tank, but recommend more DPS |
Extra | Heavy NOS, Tracking Disrupter |
Acceleration Gate into Deadspace
Pocket 1:
Enemy ships sit to your left at 60-110km away from your warp-in point. Full-Room Aggro upon your first shot:
Template:Image url="http://i609.photobucket.com/albums/tt174/climb22033/ConvoyAttack5am-1.jpg" title="Position of NPCs after you take the gate into the mission" alt="text"
4 x Freighters (Imperial Freighters) orbit at 70k
4 x Frigates (Divine Imperial Napat) orbit at 10k, Web/Scramble, Tracking Disrupter
17 x Battleships
(4 x Imperial Templar Diviner) orbits at 21k, Heavy NOS, Tracking Disrupter
(3 x Imperial Templar Dominator) orbits at 17k
(5 x Imperial Templar Martyr) orbits at 49k
(2 x Imperial Templar Torah) orbits at 44k
(3 x Imperial Templar Judgment) orbits at 49k
Tips:
- Use a Passive Tank because of the Diviners (NOS) that approach you at 1120m/s. Or kill them first, or plan a capacitor that receives an extra 80 units/sec.
- Freighters deal no damage but orbit at 70km and take over 142,000 HP each to destroy
- I have thrown off Full-Room Aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.