Difference between revisions of "Delving Into the Past"

From EVE University Wiki
Jump to: navigation, search
(Created page with "name=Delving into the Past, Level 2 __NOTOC__{{survival copy}} ====(Part 1 of 3)==== {{Missiondetails |Level=2 |Type=Encounter |Objective= |Faction=Amarr |Faction1=Amarr |Dama...")
 
Line 91: Line 91:
 
'''Tips:'''<br><br>
 
'''Tips:'''<br><br>
 
- Amarr vessels are short range - try to stay out 25+ km from them.<br>
 
- Amarr vessels are short range - try to stay out 25+ km from them.<br>
 +
{{Missionrelated}}
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 05:15, 10 September 2019

name=Delving into the Past, Level 2 Template:Survival copy

(Part 1 of 3)

Level 2
Type Encounter
Faction Amarr
Best damage to deal EM, Thermal
Damage to resist EM/Thermal
Ship suggestion Cruiser (for fight), Shuttle (for quick-in/out)


Space type: Deadspace

Warp In

Warp into deadspace and recover "Old Star Map" 0.1 m�. Single Group:
Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map". 2-3x Cruiser (Imperial Templar Methura/Agatho)
Asteroids:

- Scordite ~300.000
- Plagioclase ~300.000
- Pyroxeres ~300.000
- Veldspar ~1.800.000
Tips:

- You do not need to destroy the hostiles in order to retrieve the map.

(Part 2 of 3)

Level 2
Type Encounter
Faction Amarr
Best damage to deal EM, Thermal
Damage to resist EM/Thermal
Ship suggestion Cruiser (for fight), Shuttle (for quick-in/out)


Space type: Deadspace

Warp In

Warp into deadspace and recover "Old Star Map" 0.1 m�. Single Group:
Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map". 2-3x Cruiser (Imperial Templar Methura/Agatho)
Asteroids:

- Veldspar
Tips:

- You do not need to destroy the hostiles in order to retrieve the map.

(Part 3 of 3)

Level 2
Type Encounter
Faction Amarr
Best damage to deal EM, Thermal
Damage to resist EM/Thermal
Ship suggestion Cruiser (Gate allows T1 Cruiser or less)


Space type: Deadspace with gate
Recommended generic setup: Long Range

Single Pocket

Destroy all hostiles. Single Group:
No Aggro 35-40 km 5x Frigate (Imperial Bahir/Sixtus)
4x Cruiser (Imperial Templar Methura/Agatho)
Asteroids:

- Veldspar
Tips:

- Amarr vessels are short range - try to stay out 25+ km from them.