Difference between revisions of "For the Birds"
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Revision as of 21:43, 20 October 2017
For the Birds, Level 1
Level | 1 |
Type | Encounter |
Faction | Gallente |
Best damage to deal | EM |
Damage to resist | EM/Thermal |
Ship suggestion | Frigate |
Space type: Deadspace
Special Ship Restrictions: Shuttle, Rookie Ship, T1/T2 Frigate, or Destroyer - Only
Warp in:
You see a Gallentean Terrorist but he disappears before you can aggro.
Pocket 1:
Group 1 (20km) (Auto Aggro):
3x Gallentean Guard (Types: Dragonfly Apis/Incubus Apis)
Group 2 (30km):
3x Gallentean Guard (Types: Dragonfly Apis/Scorpionfly Apis/Belphegor Apis)
Mineable Asteroids:
None
Structures:
3x Cathedral Ruins, lots of hp, drop nothing
Pocket 2:
==Group 1 (5x Gallentean Guard (Types: Dragonfly Apis/Scorpionfly Apis/Belphegor Apis)
Mineable Asteroids:
None
Structures:
Ruined Bunker, drops random ammo
Diplomat (Type: Meat Popsicle), drops nothing
2x Deserted Battery, drops nothing
Pocket 3:
Best damage to deal | Kinetic |
Damage to resist | Kinetic/Thermal |
Group 1:
1x Gallentean Terrorist (Cruiser)
- Drops Cargo Container with Achuran White Song Birds (0.0m3) Objective
Mineable Asteroids:
None
Structures:
Blasted Neon Sign, drops nothing
Tips:
- Gallentean Guards all have very low hp, but do a considerable amount of damage
- Gallentean Guards are all various Apis drones, and do EM/Thermal. No drone loot
- Gallentean Guards do not incur any standing loss
- The Cruiser in the final pocket results in a -2.4% standing loss with Gallente