Difference between revisions of "Recon (1 of 3) (Angel Cartel) (Level 2)"

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Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
 
Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.
  
See [[Recon2]] for parts 2 and 3.
+
See [[Recon_(2-3_of_3)_(level_2)|Recon 2/3]] for parts 2 and 3.
  
 
[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 00:53, 5 November 2017

name=Recon, Level 2 Template:Survival copy

Please do final edit and remove Survival Headers tag

Part 1 of 3

Level 2
Type Encounter
Faction Angel Cartel
Best damage to deal Kinetic damage KinExplosive damage Ex
Damage to resist Kinetic damage KinExplosive damage Ex


Pocket 1

The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km

4 waves of enemies will spawn (30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.


Wave Format
WD EWAR L


Destroyer 0-1 x Destroyer Gistior Haunter/Seizer
Cruiser 0-3 x Cruiser Gistum Centurion/Phalanx
Elite Cruiser 0-3 x Elite Cruiser Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx

Pocket 2

Mission completes shortly after you arrive.


Group 1 (spawns after about 15 seconds)
WD EWAR L


Elite Frigate 3-4 x Elite Frigate Arch Gistii Ambusher/Hunter/Raider -
Elite Cruiser 3-4 x Elite Cruiser Arch Gistum Centurion/Phalanx


Group 2 (Spawns after about 1 minute)
WD EWAR L


Destroyer 2-3 x Destroyer Gistior Seizer/Shatterer/Trasher
Elite Cruiser 2 x Elite Cruiser Arch Gistum Centurion/Phalanx

Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.

See Recon 2/3 for parts 2 and 3.