Difference between revisions of "Intercept The Pirate Smugglers (Blood Raiders)"

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Fly to the Space-Port, ambush the convoy when it arrives, and then report back to your agent.<br>
 
Fly to the Space-Port, ambush the convoy when it arrives, and then report back to your agent.<br>
  
--Single Pocket--<br>
+
---Single Pocket---<br>
  
 
'''Group 1 (40km):'''<br>
 
'''Group 1 (40km):'''<br>
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'''Group 2:'''<br>
 
'''Group 2:'''<br>
Will spawn around 5 minutes after warp in.
+
Will spawn around 5 minutes after warp in.<br>
 
4x Destroyer "Convoy Guards" (4x Mercenary Elite Fighter)<br>
 
4x Destroyer "Convoy Guards" (4x Mercenary Elite Fighter)<br>
 
1x "Convoy Guard Captain" (1x Corpior Exorcist)<br>
 
1x "Convoy Guard Captain" (1x Corpior Exorcist)<br>

Revision as of 20:12, 3 January 2018

Template:Survival copy

Intercept the Pirate Smugglers, Level 3
Level 3
Type Encounter
Faction Blood Raider
Best damage to deal Em, Therm
Damage to resist EM, Therm
Ship suggestion Battlecruiser, Recon, Faction Cruiser, Cruiser, Assault Frigate.


Objective:
Fly to the Space-Port, ambush the convoy when it arrives, and then report back to your agent.

---Single Pocket---

Group 1 (40km):
6x Frigate "Space Port Guardian" (4x Corpior Cleric and 2x Mercenary Elite Fighter)
2x Sentry Guns

Group 2:
Will spawn around 5 minutes after warp in.
4x Destroyer "Convoy Guards" (4x Mercenary Elite Fighter)
1x "Convoy Guard Captain" (1x Corpior Exorcist)
2x Blood Raider Transport Ship

Structures:
No Loot

Mineable Asteroids:
None.

Standing hits:
Killing one of the transporters incurs a 2.4% standing penalty