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m →Constellation Penalties: Clarification. |
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| valign="top" | [[image:icon_incursion_effect_resists.png]] | | valign="top" | [[image:icon_incursion_effect_resists.png]] | ||
| valign="top" style="padding-bottom:8px;" | '''{{co|coral|Vessel integrity compromised. Shield and armor resistances reduced.}}'''<br>At full influence, a Vanguard system suffers a 10% penalty to resists. In Assaults the penalty is 25% and in Headquarter systems the penalty is as much as 50% penalty to your resists. Due to the way resists work, it practically means that a ship with resist of 73% drops to 70% in Vanguard, 66% in Assaults and as low as 59% in Headquarter sites. | | valign="top" style="padding-bottom:8px;" | '''{{co|coral|Vessel integrity compromised. Shield and armor resistances reduced.}}'''<br>At full influence, a Vanguard system suffers a 10% penalty to resists. In Assaults the penalty is 25% and in Headquarter systems the penalty is as much as 50% penalty to your resists. Due to the way resists work, it practically means that a ship with resist of 73% drops to 70% in Vanguard, 66% in Assaults and as low as 59% in Headquarter sites. Semantics aside you ultimately do take up to 10%, 25% or 50% more damage depending on the type of system you're in and the level of influence. | ||
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| valign="top" | [[image:icon_incursion_effect_damage.png]] | | valign="top" | [[image:icon_incursion_effect_damage.png]] | ||