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New Frontiers 1-7: Difference between revisions

From EVE University Wiki
Started formatting with section 1
Part 2 and 3
Line 49: Line 49:


===Warp-in===
===Warp-in===
There are two reinforcement chains. The Mecenary Miners will warp out after a bit if not killed.
There are two reinforcement chains. The Mercenary Miners will warp out after a bit if not killed.


{{NPCTableHead|Initial Group}}
{{NPCTableHead|Initial Group}}
{{NPCTableRow|Industrial|3|Mercenary Miner|cargo = Random drugs|note = Renamed Sansha Transport}}
{{NPCTableRow|Industrial|3|Mercenary Miner|cargo = Random drugs|note = Renamed Sansha Transport}}
{{NPCTableRow|Frigate|3|Mercenary Elite Fighter|trigger = Final kill triggers Reinforcements 1}}
{{NPCTableRow|Frigate|3|Mercenary Elite Fighter|trigger = Final kill triggers Wave 1}}
{{NPCTableRow|Cruiser|2|Mercenary Lieutenant|trigger = Final kill triggers Reinforcements 2}}
{{NPCTableRow|Cruiser|2|Mercenary Lieutenant|trigger = Final kill triggers Wave 3}}
|}
|}


Line 62: Line 62:
{{NPCTableSeparator|Wave 2}}
{{NPCTableSeparator|Wave 2}}
{{NPCTableRow|Frigate|5|Mercenary Fighter}}
{{NPCTableRow|Frigate|5|Mercenary Fighter}}
|}
{{NPCTableSeparator|Wave 3}}
 
{{NPCTableRow|Frigate|3|Mercenary Elite Fighter|trigger = Final kill triggers Wave 4}}
{{NPCTableHead|Reinforcements 2}}
{{NPCTableRow|Cruiser|2|Mercenary Lieutenant|trigger = Final kill triggers Wave 5}}
{{NPCTableSeparator|Wave 1}}
{{NPCTableSeparator|Wave 4}}
{{NPCTableRow|Frigate|3|Mercenary Elite Fighter|trigger = Final kill triggers Wave 2}}
{{NPCTableRow|Cruiser|2|Mercenary Lieutenant|trigger = Final kill triggers Wave 3}}
{{NPCTableSeparator|Wave 2}}
{{NPCTableRow|Cruiser|4|Mercenary Commander}}
{{NPCTableRow|Cruiser|4|Mercenary Commander}}
{{NPCTableSeparator|Wave 3}}
{{NPCTableSeparator|Wave 5}}
{{NPCTableRow|Frigate|4|Mercenary Fighter}}
{{NPCTableRow|Frigate|4|Mercenary Fighter}}
{{NPCTableRow|Cruiser|2|Mercenary Commander}}
{{NPCTableRow|Cruiser|2|Mercenary Commander}}
Line 77: Line 74:
Mining: There are also approx 16433 units of Omber, 591937 units of Veldspar and 1995 units of Gneiss to be mined.
Mining: There are also approx 16433 units of Omber, 591937 units of Veldspar and 1995 units of Gneiss to be mined.


===Mad Scientist (2 of 7)===
==Mad Scientist (2 of 7)==


Faction: Rogue Drones<br>
{{Missiondetails
Mission Type: Encounter<br>
|Name=
Space Type: Deadspace<br>
|Level=
Damage dealt: All kinds (29% Expl, 24% Kin/Therm, 22% EM)<br>
|Type= Encounter
Recommended Damage Dealing: EM<br>
|Objective=
Extras: '''Neutralizer Towers** and **Stasis Towers'''<br>
|Faction=
Warp/Scramble: Strain Drones<br>
|Faction1= Rogue Drones
Recommended ships: Passive tanked Battlecruiser or HAC<br>
|WebPoint=
|EWAR= Web, energy neutralizer
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|StandingLoss=
|Extra=
}}


Warp In:<br>
A passive tanked battlecruiser is a good choice for this mission due to energy neutralizers.
All will spawn almost immediately after you warp in. The Raiders/Sunders orbit at 2-4km. There are only few drone cruisers, so it is not a heavy pocket. Destroy the 2 bunkers to stop more respawning.


12x Drone Frigates (Sunder Alvi/Raider Alvi)<br>
'''Blitz:'''
* Go straight through gate, blow up Professor Delainen's Lab, and loot the cargo container spawned.
* Destroy Stasis/Energy Neutralizer towers as needed.


Wave 2:<br>
===Warp-in===
2x Drone Cruisers (Bomber Alvum)<br>
All enemies will aggro immediately. Destroying the two drone bunkers can stop additional reinforcements. Spawn 2 and 3 are possibly timed.


Wave 3:<br>
{{NPCTableHead|Initial Group}}
2x Drone Cruisers (Violator Alvum)<br>
{{NPCTableRow|Frigate|11-12|Raider/Sunder Alvi}}
2x Drone Frigates (Barracuda Alvi)<br>
|}


- An Alvus Mother drone might spawn.<br>
{{NPCTableHead|Reinforcements}}
{{NPCTableSeparator|Wave 1 (On Attacking Group 1)}}
{{NPCTableRow|Cruiser|2-3|Bomber/Disintegrator Alvum}}
{{NPCTableSeparator|Wave 2}}
{{NPCTableRow|Frigate|1-2|Devilfish Alvi}}
{{NPCTableRow|Cruiser|1-2|Violator Alvum}}
{{NPCTableRow|Elite Cruiser|1|Viral Infector Alvum}}
{{NPCTableSeparator|Wave 3}}
{{NPCTableRow|Destroyer|1|Shredder Alvior}}
{{NPCTableRow|Cruiser|1|Bomber Alvum}}
|}


===Pocket 2===
===Single Pocket===
Neutralizer towers will be capping you for -10gj/s total. Spawns do not always occur and may be prevented by destroying bunkers at warp-in.


kill the neut towers first and align when you land so you can warp out when you running low on cap
{{NPCTableHead|Initial Group}}
(you warp in in 35-45km from all, which aggro immediately):<br>
{{NPCTableRow|Frigate|4-5|Decimator/Raider Alvi}}
2x Drone Stasis Tower <br>
{{NPCTableRow|Battlecruiser|2|Defeater Alvatis}}
2x Drone Neutralizer Tower<br>
{{NPCTableRow|Sentry|4|Tower Sentry Drone I}}
4x Tower Sentry Drone<br>
{{NPCTableRow|Sentry|2|Drone Stasis Tower|ewar = web}}
1x Drone Battlecruiser (Defeater Alvatis)<br>
{{NPCTableRow|Sentry|2|Drone Neutralizer Sentry I|ewar = neut|trigger = Wave 1}}
2x Drone Cruiser (Bomber Alvum)<br>
|}
5x Drone Frigates (Decimator Alvi/Raider AlviWave 2:<br><br>
(After the Neut Towers are destroyed)
1x Drone Frigate (Devilfish Alvi)<br>


Wave 3:<br>
{{NPCTableHead|Reinforcements}}
(After Wave 2 is destroyed)
{{NPCTableSeparator|Wave 1}}
2x Drone Cruiser (Devastator Alvum)<br>
{{NPCTableRow|Frigate|1|Devilfish Alvi|trigger = Spawn 2}}
2x Drone Elite Frigate (Strain Sunder Alvi)<br>
{{NPCTableSeparator|Wave 2}}
{{NPCTableRow|Elite Frigate|2|Strain Sunder Alvi}}
{{NPCTableRow|Cruiser|2|Devastator Alvum}}
{{NPCTableSeparator|Wave 3(On Attacking the Lab)}}
{{NPCTableRow|Frigate|5|Raider/Silverfish Alvi}}
{{NPCTableRow|Destroyer|2|Shatter Alvior}}
|}


Wave 4:<br>
{{NPCTableHead|Structures}}
(After attacking Delainen's Lab)
{{NPCTableRow|Structure|1|Professor Delainen's Lab|drop = Professor Kajurei Delainen}}
6x Drone Cruiser (Wreck Alvum/Violator Alvum)<br>
|}
2x Drone Destroyer (Shatter Alvior)<br>
5x Drone Frigate (Silverfish Alvi/Raider Alvi))**WEB/SCRAMBLE**<br>
 
Destroy "Professor Delainen's Lab". The professor is in the can dropped by the lab.


'''Blitz:'''<br>
Ignore pocket 1, head straight for the lab in pocket 2. You may prefer to kill the Stasis Towers first.


====Toward a Solution (3 of 7)====
==Toward a Solution (3 of 7)==


Mission type: Courier (0.1m3)<br>
{{Missiondetails
|Name=
|Level=
|Type= Courier
|Objective=
|Faction=
|Faction1=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|StandingLoss=
|Extra= 0.1m3 cargo
}}


====The Unveiling (4 of 7)====
====The Unveiling (4 of 7)====