| Line 10: | Line 10: | ||
<center> | <center> | ||
{| class="wikitable" style="text-align:center; background-color: # | {| class="wikitable" style="text-align:center; background-color: #222;" | ||
|+ Properties of Standard (Tech Ⅰ) Projectile Ammunition | |+ Properties of Standard (Tech Ⅰ) Projectile Ammunition | ||
|- style="background-color: # | |- style="background-color: #391313; vertical-align: bottom;" | ||
| rowspan=2 | {{icon|isis projectiles}}<br />Ammunition<br />Type | | rowspan=2 | {{icon|isis projectiles}}<br />Ammunition<br />Type | ||
| rowspan=2 | Range<br />Category | | rowspan=2 | Range<br />Category | ||
| Line 25: | Line 25: | ||
| rowspan=2 | [[File:Icon tech2.png|24px]]<br />Tech Ⅱ<br />Variant | | rowspan=2 | [[File:Icon tech2.png|24px]]<br />Tech Ⅱ<br />Variant | ||
|- style="background-color: # | |- style="background-color: #391313;" | ||
| {{icon|isis small}} || {{icon|isis medium}} || {{icon|isis large}} || {{icon|isis xl}} | | {{icon|isis small}} || {{icon|isis medium}} || {{icon|isis large}} || {{icon|isis xl}} | ||
| Line 72: | Line 72: | ||
| | | | ||
|- style="background-color: # | |- style="background-color: #333;" | ||
| style="text-align:left;" | Titanium Sabot | | style="text-align:left;" | Titanium Sabot | ||
| Line 91: | Line 91: | ||
| Quake | | Quake | ||
|- style="background-color: # | |- style="background-color: #333" | ||
| style="text-align:left;" | Depleted Uranium | | style="text-align:left;" | Depleted Uranium | ||
| Line 151: | Line 151: | ||
|+ Faction (Tech Ⅰ) Projectile Ammunition Damage Bonuses | |+ Faction (Tech Ⅰ) Projectile Ammunition Damage Bonuses | ||
|- style="background-color: # | |- style="background-color: #391313; vertical-align: bottom;" | ||
| colspan=2 | [[File:Icon faction.png|16px]] Faction | | colspan=2 | [[File:Icon faction.png|16px]] Faction | ||
| Damage Bonus | | Damage Bonus | ||
| Line 172: | Line 172: | ||
|} | |} | ||
</center> | </center> | ||
If you can afford to, it's good to carry some faction ammo for PvP. However, for PvE, faction ammo is usually not cost-effective. | |||
= Tech Ⅱ = | = Tech Ⅱ = | ||