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Caldari Basic Ship and Skill Overview: Difference between revisions

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Zephyru5 (talk | contribs)
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Zephyru5 (talk | contribs)
RE-Added Ayrunia's Drake PVE Fit with proper EFT fitting and added skills.
Line 561: Line 561:
:''99% reduction in the CPU need of Warfare Link modules.''
:''99% reduction in the CPU need of Warfare Link modules.''


===[Drake, Kelduum's Ultimate Drake Tank T1]===
===[Drake, Kelduum's Ultimate Drake Tank]===
{{ShipSkillGuide
{{ShipSkillGuide
|name=[Drake, Kelduum's Ultimate Drake Tank T1]
|name=[Drake, Kelduum's Ultimate Drake Tank]
|high=
|high=
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Line 572: Line 572:
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Drone Link Augmentor I <br>
|mid=
|mid=
Shield Recharger I <br>
Shield Recharger I <br>
Line 616: Line 617:
*It is recommended to fit a [[Full_T2_Tank#Shield_Tank|T2 shield tank]] as soon as possible.
*It is recommended to fit a [[Full_T2_Tank#Shield_Tank|T2 shield tank]] as soon as possible.
*Training [[Missile_Launchers#Missile_Support_Skills|missile support skills]] will increase DPS output.
*Training [[Missile_Launchers#Missile_Support_Skills|missile support skills]] will increase DPS output.
}}
===[Drake, PvE Ayrunia]===
{{ShipSkillGuide
|name=[Drake, PvE Ayrunia]
|high=
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
Heavy Missile Launcher I<br>
|mid=
Kinetic Deflection Amplifier I <br>
Heat Dissipation Amplifier I <br>
Large Shield Extender I <br>
Large Shield Extender I <br>
10MN Afterburner I <br>
|low=
Shield Power Relay I <br>
Shield Power Relay I <br>
Ballistic Control Unit I <br>
Ballistic Control Unit I <br>
|charges=
Scourge Heavy Missile <br>
Thunderbolt Heavy missile <br>
|drones=
Hobgoblin I x5 <br>
|rigs=
Core Defence Field Purger I <br>
Core Defence Field Purger I <br>
Core Defence Field Purger I <br>
|required1=
Missile Launcher Operation I <br>
Shield Upgrades III<br>
Tactical Shield Manipulation I <br>
Energy Grid Upgrades II <br>
Drones V <br>
|required2=
Scout Drone Operation I <br>
Engineering IV <br>
Electronics IV <br>
Mechanic III <br>
Jury Rigging III <br>
|required3=
Shield Rigging I <br>
Caldari Frigate IV <br>
Caldari Cruiser III <br>
Spaceship Command IV <br>
Battlecruisers II <br>
|recommended1=
Battlecruisers IV <br>
Missile Bombardment III <br>
Missile Launcher Operation III <br>
Guided Missile Precision III <br>
Missile Projection III <br>
|recommended2=
Rapid Launch III <br>
Target Navigation Prediction III <br>
Warhead Upgrades III <br>
Shield Management V <br>
|recommended3=
Shield Operation IV <br>
Shield Upgrades IV <br>
Tactical Shield Manipulation IV  <br>
Shield Compensation IV  <br>
|notes=
*It is recommended to fit a [[Full_T2_Tank#Shield_Tank|T2 shield tank]] as soon as possible.
*Training [[Missile_Launchers#Missile_Support_Skills|missile support skills]] will increase DPS output.
*Use Meta 4 items if you cannot fit T2.
*With very good tank and dps skills you may use three Ballistic Control Units and only one Shield Power Relay.
*Amend the passive shield resistance modules (amplifiers) to the resistance you need for your mission.
*Swap your afterburner for a second Invulnerability Field if you encounter problems with your tank.
*You can use Warrior drones against Angels instead of Hobgoblins.
}}
}}