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Minmatar Basic Ship and Skill Overview: Difference between revisions

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Zephyru5 (talk | contribs)
Zephyru5 (talk | contribs)
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=Destroyer=
=Destroyer=
Destroyers are ships slightly larger than frigates. They use the same sized modules as frigates, have more high slots. They are often used in pve for level 1 missions. They are rarely used in pvp, as their DPS is not impressive without high skills, although they sometimes fill the role of anti-interceptor.
Destroyers are slightly larger than frigates, intended to be a anti-frigate ship. They use the same sized modules as frigates, but have more high slots. They are often used in PvE for level 1 missions and are rarely used in PvP as their DPS is not impressive without high skills.


Flying destroyers is not recommended for PvP Uni fleets. There are some exceptions, like Thrashers for a specialized Hit & Run fleet.
==Thrasher==
The Thrasher is the Minmatar destroyer. As with all Minmatar ships, its emphasis is on speed.  Most pilots use Destroyers for Salvaging ops due to the ability to fit a large number of tractor beams and salvagers.  The Thrasher can also make an effective anti-frigate platform if piloted by a player with decent skill points.  It is rarely seen in fleet combat but the cheap cost makes Destroyers a favorite for suicide gankers. Be aware of it's capabilities and don't underestimate the 8 high slots.


==Thrasher==
===[Thrasher, Salvager]===
The Thrasher is the Minmatar destroyer. As with all Minmatar ships its emphasis is on speed. Most pilots use destroyer boats for PvE salvaging ops due to the ability to fit a large number of tractor beams and salvagers.  The Thrasher can also make an effective antifrigate platform if piloted by a player with decent skill points. It is rarely seen in fleet combat but the cheap cost makes destoryers a favorite for suicide gankers, be aware of it's capabilities and don't underestimate the 8 high slots.
{{ShipSkillGuide
|name=[Thrasher, Salvager]
|high=
Salvager I <br>
Salvager I <br>
Salvager I <br>
Salvager I <br>
Small Tractor Beam I <br>
Small Tractor Beam I <br>
Small Tractor Beam I <br>
Small Tractor Beam I <br>
|mid=
1MN Afterburner I <br>
Cap Recharger I <br>
Cap Recharger I <br>
|low=
Expanded Cargohold I <br>
Expanded Cargohold I <br>
|rigs=
Small Salvage Tackle I <br>
Small Salvage Tackle I <br>
Small Salvage Tackle I <br>
|drones=
|charges=
|required1=
Minmatar Frigate III <br>
Destroyers I <br>
Mechanic III <br>
Survey III <br>
|required2=
Salvaging I <br>
Afterburner I <br>
Energy Grid Upgrades II <br>
|required3=
Hull Upgrades I <br>
Jury Rigging III <br>
Armor Rigging I <br>
|recommended1=
Salvaging III
|recommended2=
|recommended3=
|notes=
*'''MicroWarpdrives''' only work in normal space, therefore not Deadspace pockets. However, if you bookmark each pocket of a mission and complete the mission, the wrecks will be sent into normal space. This will allow you to warp to each pocket bookmark and salvage with a MicroWarpdrive. If you desire, swap the Afterburner for a MicroWarpdrive.
}}


=Cruiser=
=Cruiser=