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Bombs: Difference between revisions

From EVE University Wiki
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There are seven different bomb types, each of which is specialized for a different purpose.
There are seven different bomb types, each of which is specialized for a different purpose.


The four most common bomb types deal large amounts of a single type of damage, and so are most effective when the enemy's fleet composition is known before deployment. Each of these bombs deals a huge amount of raw damage of their respective type, which can be further increased by ship bonuses. Bomb damage scales based on the size of a target's signature radius (they have a fixed explosion radius of 400m) and is also mitigated by damage resistances as normal. Unlike missiles, the speed of the target does not influence the damage.
The four most common bomb types deal large amounts of a single type of damage, and so are most effective when the enemy's fleet composition is known before deployment. Each of these bombs deals a huge amount of raw damage of their respective type, which can be further increased by ship bonuses. Bomb damage scales based on the size of a target's signature radius (they have a fixed explosion radius of 400m) and is also mitigated by damage resistances as normal. Unlike missiles, the speed of a target does not influence the applied damage.


* {{co|wheat|Concussion Bombs}} deal {{icon|ki damage|24}} Kinetic damage.
* {{co|wheat|Concussion Bombs}} deal {{icon|ki damage|24}} Kinetic damage.