More actions
Zoltan Irvam (talk | contribs) |
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| valign="top" style="padding:16px;" | {{icon|timer pvp|32|Capsuleer Log-Off Timer}} | | valign="top" style="padding:16px;" | {{icon|timer pvp|32|Capsuleer Log-Off Timer}} | ||
| valign="top" | | | valign="top" | | ||
Since combat-timers such as the {{icon|timer pvp|16}} {{co|red|Capsuleer Log-Off Timer}} are spread through any remote assistance, | Since combat-timers such as the {{icon|timer pvp|16}} {{co|red|Capsuleer Log-Off Timer}} are spread through any remote assistance, they often spread quickly through the ranks of any logistics or remote assisting fleet members. As such, it's important to avoid accidentally shooting corporation members in mixed fleets, since that can be a legal action in and by itself if the corporation has friendly fire enabled (which most corporations have). | ||
The best way to avoid accidentally shooting corporation members is to never target them without a very good reason, especially if you are flying an offensive role. Most necessary fleet actions, like keep at range and orbit, can be accomplished without first targeting the other person by just putting them on the watch list and right-click them. | The best way to avoid accidentally shooting corporation members is to never target them without a very good reason, especially if you are flying an offensive role. Most necessary fleet actions, like keep at range and orbit, can be accomplished without first targeting the other person by just putting them on the watch list and right-click them. | ||
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[[Category:Combat]] | [[Category:Combat]] | ||