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The Uprising (Level 2) (4 of 4): Difference between revisions

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{{NPCTableHead|Group 1, 7-16km (auto-aggro)}}
{{NPCTableHead|Group 1, 7-16km (auto-aggro)}}
{{NPCTableRow|Sentry|3|Mordus Sentry Gun}}
{{NPCTableRow|Sentry|3|Mordus Sentry Gun}}
{{NPCTableRow|Frigate|7|Militia Guardian/Leader|ewar=Web|point=scram}}
{{NPCTableRow|Frigate|1|Militia Guardian/Leader|ewar=Web|point=scram}}
{{NPCTableRow|Cruiser|6|Militia Guardian}}
|}
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Revision as of 14:17, 10 September 2020

Main article: The Uprising (level 2)
Level 2
Type Encounter
Faction Mordu's Legion
Best damage to deal Kinetic damage KinElectromagnetic damage EM
Damage to resist Kinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruption Militia Guardian/Leader (Web, Scram)
Ship suggestion Cruiser
Extra Militia weak to Electromagnetic damage EM on shield and Thermal damage Th on armor


Single Pocket

Group 1, 7-16km (auto-aggro)
WD EWAR L


Sentry 3 x Sentry Mordus Sentry Gun
Frigate 1 x Frigate Militia Guardian/Leader Warp Scrambler Stasis Webifier
Cruiser 6 x Cruiser Militia Guardian


Group 2
WD EWAR L


Frigate 6 x Frigate Mordus Katana