Difference between revisions of "Illegal Activity (Level 3)"
m (Aberzhulan en gravonere moved page Illegal Activity (Gallente Federation) (level 3) to Illegal Activity (Gallente Federation) (Level 3)) |
m |
||
Line 1: | Line 1: | ||
− | + | {{survival copy}}{{NPCTableCSS}}{{MissionLinks}} | |
+ | |||
{{Missiondetails | {{Missiondetails | ||
|Name=Illegal Activity, level 3 | |Name=Illegal Activity, level 3 | ||
Line 110: | Line 111: | ||
'''Asteroids:'''<br> | '''Asteroids:'''<br> | ||
There might spawn an omber roid in the asteroid field. | There might spawn an omber roid in the asteroid field. | ||
+ | {{Missionrelated}} | ||
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 03:33, 10 September 2019
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Part 1 of 3
Space type: Normal
Recommended damage: Kin/Therm
WARNING! Standing loss -2.4% for killing miners part1, -2.4% for completing part 2 and 3 both!
Warp in
Takes a couple of minutes for the ships to warp in.
Wave 1:
Won't fire back.
6x Frigates (Atron) (Miners)
Wave 2:
You may get one ship more or less of each kind
3/4x Frigates (Maulus) (Gallente Navy Officer )
3/4x Frigates (Tristan) (Navy Delta II Support Frigate) (Web)
Hint: Delta II Support Frigates are orbiting @ 1200m.
Blitz:
Kill everything in 2nd wave. Loot the mission objective from last killed ship (1x Gallente Light Marines). Warp out. You don't need to take care of miners.
Loot:
I know ship loot shouldn't be reported but this one is a loot you always get on that mission: miners drop Gallente Mining Laser.
Asteroids:
17-18 Veldspar asteroids, quantity 350.000 unitys.
====Part 2 of 3:====
Space type: Normal
Recommended damage: Kin/Therm
Warp in
Single Group:
Instant aggro. All Web/Scrambles.
3x Frigates (Maulus) (Navy Delta II Support Frigate)
3x Frigates (Celestis) (Gallente Navy Detective)
====Part 3 of 3:====
Level | 3 |
Type | Encounter |
Faction | Gallente |
Best damage to deal | Kin/Therm (plus some EM) |
Damage to resist | Kin Th |
Warp disruption | Navy Delta II support frigs, Navy Detective. |
Ship suggestion | Hawk |
Space type: Deadspace
Recommended damage: Kin/Therm
Warp in
Single Ship:
1x Gallente Navy Vexor
It will drop a RS Officer's Keycard, required to jump through the acceleration gate.
Pocket (after gate)
Groups 2 and 3 will aggro separately.
Group 1 (20km):
Splited in three groups surounding the warp in location. Aggro after a few sec.
3x Cruisers (Gallente Navy Vexor)
3x Gallente Sentry Gun
Group 2 (90km right gate side):
You may get one ship more or less of each kind.
2/3x Cruisers (Gallente Navy Thorax/Gallente Navy Vexor)
2x Interceptors (Gallente Navy Gamma I Support Frigate) (Web)
Group 3 (90km left gate side):
90km from warp in point
3x Cruisers (Gallente Navy Thorax/Gallente Navy Vexor)
Group 4 (60km, near gate):
Warps in after a few minutes.
2x Roden Shipyards Courier (Industrial)
5x Frigates (Tristan) (Navy Gallente Officer) Courier Escort
Blitz:
Pocket 2 only requires group 4 to be destroyed, so groups 2 and 3 are optional.
Asteroids:
There might spawn an omber roid in the asteroid field.
|