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User:William Lyon Mackenzie/Old user page: Difference between revisions

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Copied in the align time factors from the Travel fits page
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== Reducing align time ==
== Reducing align time ==
The align time of a ship is based on the ship's '''mass''' and '''agility''' as well as '''agility''' and '''inertia''' bonuses from '''skills''', '''modules''', '''rigs''' and '''implants'''. Bonuses relevant to align time are either referred to as '''agility''' (a positive value) or '''inertia''' (usually a negative value, unless referred to as ''"inertia modifier"'' then it's positive), which for all intents and purposes in EVE are the same.  
The align time of a ship is based on the ship's inherent '''mass''' and '''agility''' and bonuses to '''agility''' and '''inertia''' from '''skills''', '''modules''', '''rigs''' and '''implants'''. Bonuses relevant to align time are either referred to as '''agility''' (a positive value) or '''inertia''' (usually a negative value, unless referred to as ''"inertia modifier"'' then it's positive), which for all intents and purposes in EVE are the same.  
<p style="font-size:115%;">'''{{co|white|Skills}}'''</p>
<p style="font-size:115%;">'''{{co|white|Skills}}'''</p>
Several skills affect your align time, starting with the most relevant skills:
Several skills affect your align time, starting with the most relevant skills: