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John Haldane (talk | contribs) added policy section; edited rats; retooled 0.0 combat, expanding bubbles, adding bombs. |
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== Bombs == | == Bombs == | ||
Bombs can be deployed in 0.0 space. They're expensive and hard to use correctly, but they do area of effect damage, and lots of it. Be sure your overview is configured to show bombs (there's a delay before they explode), and get away immediately when you see one. | Bombs can be deployed in 0.0 space. They're expensive and hard to use correctly, but they do area of effect damage, and lots of it. Be sure your overview is configured to show bombs (there's a delay before they explode), and get away immediately when you see one. A frigate can get away if the pilot is quick off the mark, but one bomb can kill any frigate that doesn't get out of range. Three or four can do serious damage even to a battleship. | ||
== Bubbles == | == Bubbles == | ||