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Surviving 0.0: Difference between revisions

From EVE University Wiki
Combat in 0.0: Added cap ships, avoiding bubbles.
m why it is lucrative: fixed title.
Line 21: Line 21:
= Ratting =
= Ratting =


== why it is lucrative ==
== Why is it lucrative? ==


Rats are worth more in lower-sec systems, and they grow bigger in lower-sec systems.  In 0.0, you get very big rats worth top dollar -- battleships with million-ISK bounties and a chance of faction/officer loot drops.  
Rats are worth more in lower-sec systems, and they grow bigger in lower-sec systems.  In 0.0, you get very big rats worth top dollar -- battleships with million-ISK bounties and a chance of faction/officer loot drops.


== Rat/Belt Chaining ==
== Rat/Belt Chaining ==