Difference between revisions of "Illegal Activity (Level 3)"
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|Faction=Gallente | |Faction=Gallente | ||
|Faction1=Gallente | |Faction1=Gallente | ||
− | |DamageToDeal=Kin/Therm | + | |DamageToDeal=Kin/Therm/EM |
|DamageToResist= | |DamageToResist= | ||
− | |WebPoint=Navy Delta II Support Frigate | + | |WebPoint=Federation Navy Delta II Support Frigate |
|EWAR= | |EWAR= | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
Line 20: | Line 20: | ||
====Part 1 of 3==== | ====Part 1 of 3==== | ||
− | + | ||
− | |||
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===Warp in=== | ===Warp in=== | ||
+ | |||
Takes a couple of minutes for the ships to warp in. | Takes a couple of minutes for the ships to warp in. | ||
− | Wave 1 | + | {{NPCTableHead|Wave 1 Wont Fire}} |
− | + | {{NPCTableRow|Frigate|6|Federation Navy Miner|cargo=Gallente Mining Laser}} | |
− | + | {{NPCtableHead|Wave 2}} | |
− | Wave 2 | + | |
− | + | {{NPCTableRow|Frigate|3|Federation Navy Officer|note=Maulus}} | |
− | 3 | + | {{NPCTableRow|Frigate|3|Federation Navy Delta II Support Frigate}} |
− | 3 | + | |
− | + | '''Blitz:'''Kill everything in 2nd wave. Loot the mission objective from the last killed ship (1x Gallente Light Marines). Warp out. You don't need to take care of miners. | |
− | '''Blitz:''' | + | |
− | Kill everything in 2nd wave. Loot the mission objective from last killed ship (1x Gallente Light Marines). Warp out. You don't need to take care of miners. | + | {{NPCTableHead|Mining}} |
− | + | {{NPCTableRow|Asteroid|17-18|Veldspar}} | |
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− | 17-18 Veldspar | ||
====Part 2 of 3:====<br> | ====Part 2 of 3:====<br> | ||
{{Missiondetails | {{Missiondetails |
Revision as of 04:50, 15 October 2020
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Part 1 of 3
Warp in
Takes a couple of minutes for the ships to warp in.
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Federation Navy Miner | ||||
3 x Frigate Federation Navy Officer | ||||
3 x Frigate Federation Navy Delta II Support Frigate |
WD | EWAR | L
| ||
---|---|---|---|---|
17-18 x Veldspar |
Space type: Normal
Recommended damage: Kin/Therm
Warp in
Single Group:
Instant aggro. All Web/Scrambles.
3x Frigates (Maulus) (Navy Delta II Support Frigate)
3x Frigates (Celestis) (Gallente Navy Detective)
====Part 3 of 3:====
Level | 3 |
Type | Encounter |
Faction | Gallente |
Best damage to deal | Kin/Therm (plus some EM) |
Damage to resist | Kin Th |
Warp disruption | Navy Delta II support frigs, Navy Detective. |
Ship suggestion | Hawk |
Space type: Deadspace
Recommended damage: Kin/Therm
Warp in
Single Ship:
1x Gallente Navy Vexor
It will drop a RS Officer's Keycard, required to jump through the acceleration gate.
Pocket (after gate)
Groups 2 and 3 will aggro separately.
Group 1 (20km):
Splited in three groups surounding the warp in location. Aggro after a few sec.
3x Cruisers (Gallente Navy Vexor)
3x Gallente Sentry Gun
Group 2 (90km right gate side):
You may get one ship more or less of each kind.
2/3x Cruisers (Gallente Navy Thorax/Gallente Navy Vexor)
2x Interceptors (Gallente Navy Gamma I Support Frigate) (Web)
Group 3 (90km left gate side):
90km from warp in point
3x Cruisers (Gallente Navy Thorax/Gallente Navy Vexor)
Group 4 (60km, near gate):
Warps in after a few minutes.
2x Roden Shipyards Courier (Industrial)
5x Frigates (Tristan) (Navy Gallente Officer) Courier Escort
Blitz:
Pocket 2 only requires group 4 to be destroyed, so groups 2 and 3 are optional.
Asteroids:
There might spawn an omber roid in the asteroid field.
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