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Drones: Difference between revisions

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== Skills ==
== Skills ==


As many know, in the Eve universe, skills are the key to making a big difference and drones are no exception to this rule. As there are many varied drones in existence, so too are there a myriad of drone abilities to the extent that drones get a section of their own. As such it would be pointless to dictate every single drone skill here but instead to isolate ones key to becoming a successful drone runner<ref>[http://www.random-abstract.com/eve/drone-guide.html Random-abstract Drone Guide]</ref>.
As there are many varied drones in existence, so too are there a myriad of drone skills available, to the extent that drones get a section of their own. You can find a full list of drone skills [[Skills:Drones|here]]. Some key ones are discussed below.


=== Basic ===
=== Basic ===


; [[Skills:Drones#Drones|Drones]] V : This is mandatory.  Each drone you add increases your damage output.  2 drones = 100% over 1.  3 drones = 50% over 2.  4 drones = 33% over 3.  5 drones = 25% increase over 4.  So having less than 5 drones costs you with respect to the damage you can do and is more than the benefits from any other drone damage bonuses you can get.
; [[Skills:Drones#Drones|Drones]]: Training this to V is mandatory for nearly everyone.  Each drone you add increases your damage output.  2 drones = 100% over 1.  3 drones = 50% over 2.  4 drones = 33% over 3.  5 drones = 25% increase over 4.  Having less than 5 drones costs you DPS.


; [[Skills:Drones#Scout_Drone_Operation|Scout Drone Operation]] V : Adds 5km to max drone range per level and is needed at 5 to gain access to T2 variants.  Range of control is crucial to all types of drones and the tech 2 variants are roughly 2 times more powerful than the tech 1 versions.
; [[Skills:Drones#Scout_Drone_Operation|Scout Drone Operation]]: Adds 5km to max drone range per level and is needed at 5 to gain access to T2 light and medium drones.  Range of control is crucial to all types of drones and T2 drones are roughly twice as powerful as T1 drones.


; [[Skills:Drones#Combat_Drone_Operation|Combat Drone Operation]] IV : +5% Damage for light/medium drones. Is a very important skill.  Using large drones against small targets doesn't work well.  Using the right sized drone against a target yields far superior results.  Usually a flight of light drones will decimate a frigate faster than a group of sentry drones can.
; [[Skills:Drones#Combat_Drone_Operation|Combat Drone Operation]]: +5% Damage per level for light/medium drones. A good candidate to train to at least IV, for obvious reasons.


; [[Skills:Drones#Drone_Interfacing|Drone Interfacing]] IV : +20% Damage/Mining Yield. This is the second biggest boost skill to the damage your drones can do, directly behind Drones. Training it to 5 takes a great deal of time but training it to 4 will yield more damage benefits than getting a specialization to 4 so the training time really isn't much larger for the benefits you will get.
; [[Skills:Drones#Drone_Interfacing|Drone Interfacing]]: +20% Damage/Mining Yield per level. This is the second biggest boost skill to the damage your drones can do, directly behind Drones. Most combat pilots will want to train this to IV; drone specialists will probably be able to stomach the training time necessary to get it to V.


=== Advanced ===
=== Advanced ===


; [[Skills:Drones#Heavy_Drone_Operation|Heavy Drone Operation]] V : Allows for the use of heavy drones and adds +5% damage per level. When using heavy drones its vital to get V in this skill to open access to the T2 variants.
; [[Skills:Drones#Heavy_Drone_Operation|Heavy Drone Operation]]: Allows for the use of heavy attack drones and adds +5% damage per level. Level V opens up T2 heavy drones. If you never fly ships with a 125m<sup>3</sup> or bigger dronebay, you may never want to use heavy drones. But pilots considering the Armageddon, Typhoon and Megathron should seriously consider heavies, and drone specialists moving into the Dominix or Rattlesnake should certainly train them.


; [[Skills:Drones#Sentry_Drone_Interfacing|Sentry Drone Interfacing]] IV : Allows for the use of sentry drones and adds +5% damage per level. Only worth training to 5 if sentry drones are used often enough to warrant T2 use.
; [[Skills:Drones#Sentry_Drone_Interfacing|Sentry Drone Interfacing]]: Allows for the use of sentry drones and adds +5% damage per level. T2 sentries can be a viable alternative to T2 heavies: they remove the problem of travel time.


=== Support ===
=== Support ===


; [[Skills:Drones#Drone_Navigation|Drone Navigation]] III : Increases the drones MWD speed by 5% but can cause your drones to overshoot. Train with caution.  Faster drones means they get to the target faster but also will cause an 'over shot' type effect, costing damage as the drones then may need to move back in range of the target. Fast drones against slow targets is where you will see this come into play. (Note: This issue has been fixed)
; [[Skills:Drones#Drone_Navigation|Drone Navigation]]: Increases drones' MWD speed by 5% but can cause your drones to overshoot. This cuts down travel time delays, and may help your light drones to catch up with fast targets in PvP.


; [[Skills:Drones#Drone_Sharpshooting|Drone Sharpshooting]] III : Increases drone optimal range. Another skill to be wary of, this may cause lower dps in certain situations. (Note: This issue has been fixed)
; [[Skills:Drones#Drone_Durability|Drone Durability]]: +5% to drone shield, armour and hull hit points. Not the most useful drone skill but can give you more time to save your drones.


; [[Skills:Drones#Drone_Durability|Drone Durability]] III : +5% to drone shield, armour and hull hit points. Not the most useful drone skill but can help a keen eyed pilot save a targeted drone.
; Racial Drone Specialization: There are four flavours of this skill, each of which lets you use one race's T2 light and medium drones. You also get +2% damage to that race's T2 light and medium drones. Gallente and Minmatar drones are generally the most useful, and most pilots will want to train for T2 Gal and Min scout drones. Racial drone specialization at IV is also a prerequisite for that race's T2 heavy drones.
 
; Racial Drone Specialization III : These come in four flavours each giving +2% damage bonus to drone damage per level. Good if you find yourself sticking to one race of drones.


== Modules ==
== Modules ==