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Asayanami Dei's how to successfully live in wormhole space |
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Gravimetric sites in W-space often spawn rare Ore that cannot be found in Highsec or even Lowsec. Those are Arknor, Bistot and Crokite. Always mine those first. They are the most profitable. Use cheap mining barges such as Retrievers and Covetors. They are affordable and won't ruin You if you loose them. Everyone in W-space will gank a mining op if they see one, so when mining, always make sure that there are no incoming wormholes in Your system, always watch directional, or even have a scout at any wormhole exit. You cannot mine aligned, but You can make it a bit harder for someone to find you. Unlike anomalies, that can be scanned down without use of probes, Grav sites have to be probed down. Keep an eye out for probes. Combat probes especially. Try not to use jetcans for mining, as they can be bookmarked to provide warpins on You. Haul in a cheap industrial ships, as often as possible. Don't use an Orca for picking up ore. Orcas draw attention of gankers. Warp out at any sign of unknown ships and probes on directional. Better to be safe then dead. | Gravimetric sites in W-space often spawn rare Ore that cannot be found in Highsec or even Lowsec. Those are Arknor, Bistot and Crokite. Always mine those first. They are the most profitable. Use cheap mining barges such as Retrievers and Covetors. They are affordable and won't ruin You if you loose them. Everyone in W-space will gank a mining op if they see one, so when mining, always make sure that there are no incoming wormholes in Your system, always watch directional, or even have a scout at any wormhole exit. You cannot mine aligned, but You can make it a bit harder for someone to find you. Unlike anomalies, that can be scanned down without use of probes, Grav sites have to be probed down. Keep an eye out for probes. Combat probes especially. Try not to use jetcans for mining, as they can be bookmarked to provide warpins on You. Haul in a cheap industrial ships, as often as possible. Don't use an Orca for picking up ore. Orcas draw attention of gankers. Warp out at any sign of unknown ships and probes on directional. Better to be safe then dead. | ||
Ladar sites are no exception here, same rules apply. | |||
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=== Planetary Interaction in W-Space === | |||
Wormhole space, as already mentioned, is very similar to nullsec. In that matter, Plants that are present in W-space are mostly unoccupied, and far better then any highsec or lowsec planets. You will find various types of planets, and given that you took then into account when you chose Your system, You can make quite a fortune from [[Planetary Interaction]]. The biggest advantage of PI in W-space is the ability to make some of the POS fuel on the site, it saves you hauling that fuel in, less logistics stress. You can also make various items, that you can export to K-space and sell for profit. | |||
What's dangerous about PI, You ask? Well, managing PI itself doesn't involve any risk (yet), but hauling the goods can be tricky. Personally I've ganked multiple industrial ships that were not paying attention to directional, and just went off to pick up their goods, getting killed in the process. You have to assume that you are never alone in W-space. Always watch for hostile ships. Be prepared to run for your life. Don't slow down Your industrial ships by fitting cargo expanders, fit nanofibers instead. They will align faster. Fit Warp Core Stabs, they will get somewhat immune to Warp Disruptors, and if you can, use Transport ships, fly cloaky, cloaky is safe. Never stay at the customs office longer then you have you. | |||
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