Difference between revisions of "Serpentis Forlorn Hideaway"
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− | {{NPCTableRow|Cruiser|1| | + | {{NPCTableRow|Cruiser|1|Corelum Chief Scout/Spy | trigger = Triggers second spawn}} |
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Revision as of 20:07, 31 March 2020
Site name ? |
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Serpentis Forlorn Hideaway is a combat anomaly found in Serpentis infested regions. It is level 4 variant of Serpentis Hideaway.
Walkthrough
Ungated pocket with multiple waves of rats.
Initial defenders
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Coreli Watchman/Patroller |
First Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
4-5 x Frigate Coreli Watchman/Patroller | ||||
1 x Cruiser Corelum Chief Scout/Spy |
Second Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Destroyer Corelior Soldier/Trooper | ||||
3 x Cruiser Corelum Chief Spy |
Third Spawn
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Frigate Shadow Serpentis | ||||
5 x Cruiser Corelum Chief Spy/scout |
Escalation
This anomaly can escalate to Serpentis Narcotic Warehouses.
On warp in: |
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This deadspace complex was built by the Serpentis Corporation to protect and store narcotic and military supplies for their members. The complex also acts as a temporary storage area for the corporation's traffic of illicit substances. While the entrance check-in sectors of the complex are not known to be heavily guarded, certain sections house experienced security staff using top-of-the-line equipment funded by the Serpentis Corporation's income from illegal activity. DED Threat Assessment: Unsafe (3 of 10) |