Difference between revisions of "Special Forces"

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(Created page with "{{Complex|Special Forces}} {{NPCTableCSS}}'''Special Forces''' is an Expedition that can escalate from Angel Provincial HQ. ==Walkthrough== All four locations are ung...")
 
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{{NPCTableCSS}}'''Special Forces''' is an [[Expedition]] that can escalate from [[Angel Provincial HQ]].  
 
{{NPCTableCSS}}'''Special Forces''' is an [[Expedition]] that can escalate from [[Angel Provincial HQ]].  
 
==Walkthrough==
 
==Walkthrough==
All four locations are ungated, and either strongly tanked T3C, [[Battleships]], Marauders or a carrier are recommended due to the VERY high DPS in the last location.
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The second, third and fourth locations are ungated, and either strongly tanked T3C, [[Battleships]], Marauders or a carrier are recommended due to the VERY high DPS in the last location.
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{{MessageBox|Escalation start
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|As the dust settles from the battle, you receive a transmission from someone claiming to be a local vigilante who congratulates you on a job well done. Your computers run a check on his ship ID´s and other info they can gather on him in such a short period of time, but come up with nothing. He is at least not a part of any pirate faction, nor seems he to represent any of the official states in the galaxy. This person continues to welcome you to the area and offers to point you to some other Angel bases he knows about and have been a menace for the local population. If you want to come and meet him, he will lead the way.}}
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===First Location===
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You land on an acceleration gate. Take it if no Domination battleship spawns or if destroying it triggers no escalation.
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{{NPCTableHead}}
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{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/Rogue/Ambusher/...|point=yes|ewar=Web}}
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{{NPCTableRow|Battleship|7|Gist Cherubim/Seraphim}}
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{{NPCTableRow|Commander Battleship|1|Domination Cherubim/Seraphim|cargo=Faction ammo/tags. Possible Domination modules or implants|trigger=Escalation trigger}}
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|}

Revision as of 21:38, 15 June 2020

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Special Forces is an Expedition that can escalate from Angel Provincial HQ.

Walkthrough

The second, third and fourth locations are ungated, and either strongly tanked T3C, Battleships, Marauders or a carrier are recommended due to the VERY high DPS in the last location.

Escalation start
As the dust settles from the battle, you receive a transmission from someone claiming to be a local vigilante who congratulates you on a job well done. Your computers run a check on his ship ID´s and other info they can gather on him in such a short period of time, but come up with nothing. He is at least not a part of any pirate faction, nor seems he to represent any of the official states in the galaxy. This person continues to welcome you to the area and offers to point you to some other Angel bases he knows about and have been a menace for the local population. If you want to come and meet him, he will lead the way.

First Location

You land on an acceleration gate. Take it if no Domination battleship spawns or if destroying it triggers no escalation.

WD EWAR L


Elite Frigate 3 x Elite Frigate Arch Gistii Hijacker/Rogue/Ambusher/... Warp Disruptor Stasis Webifier
Battleship 7 x Battleship Gist Cherubim/Seraphim
Commander Battleship 1 x Commander Battleship Domination Cherubim/Seraphim Escalation trigger Faction ammo/tags. Possible Domination modules or implants