Difference between revisions of "Religious Fury"
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|Blood High Priest: It's them, the heathens! They destroyed our sacred church! Attack the non-believers, we shall burn them at the stake after they are captured! | |Blood High Priest: It's them, the heathens! They destroyed our sacred church! Attack the non-believers, we shall burn them at the stake after they are captured! | ||
|collapsed=yes}} | |collapsed=yes}} | ||
+ | The Blood High Priest repairs other enemy ships until it is destroyed. Advise destroying it first if you want to take out the other rats. | ||
{{NPCTableHead}} | {{NPCTableHead}} | ||
{{NPCTableRow|Elite Frigate|4-6|Elder Corpii Herald/Upholder/Seeker/...|point=yes|ewar=Web|ewar2=TD|note=Elder Corpii Heralds/Upholders web/point, Elder Corpii Collectors/Seekers tracking disrupt}} | {{NPCTableRow|Elite Frigate|4-6|Elder Corpii Herald/Upholder/Seeker/...|point=yes|ewar=Web|ewar2=TD|note=Elder Corpii Heralds/Upholders web/point, Elder Corpii Collectors/Seekers tracking disrupt}} | ||
{{NPCTableRow|Cruiser|2-3|Corpum Arch Priest/Arch Sage}} | {{NPCTableRow|Cruiser|2-3|Corpum Arch Priest/Arch Sage}} | ||
{{NPCTableRow|Battleship|3-4|Corpus Archbishop/Harbinger|ewar=Neut|note=Fairly rare spawn}} | {{NPCTableRow|Battleship|3-4|Corpus Archbishop/Harbinger|ewar=Neut|note=Fairly rare spawn}} | ||
+ | {{NPCTableRow|Commander Battleship|1|Blood High Priest|ewar=Neut|trigger=Trigger for expedition end|cargo=Possible Dark Blood faction modules or a possible implant; wreck may produce Tech 2 salvage}} | ||
+ | |} | ||
+ | {{MessageBox|In local (High Priest attacked) | ||
+ | |The High Priest has started to send small repair drones in all directions, repairing nearby enemy vessels. | ||
+ | |collapsed=yes}} | ||
+ | ====Harder scenario==== | ||
+ | {{MessageBox|In local (on warp-in) | ||
+ | |Blood High Priest: Intruders! I bet they've come to laugh at our misfortune. Grab them and bring them before me. | ||
+ | |collapsed=yes}} | ||
+ | {{NPCTableHead|Initial spawn}} | ||
+ | {{NPCTableRow|Elite Cruiser|3|Elder Corpum Dark Priest/Shadow Sage}} | ||
+ | {{NPCTableRow|Battlecruiser|3|Corpatis Exorcist/Phantom}} | ||
+ | {{NPCTableRow|Battleship|7|Corpus Archbishop/Harbinger|ewar=Neut|note=Rare spawn}} | ||
+ | {{NPCTableRow|Commander Battleship|1|Blood High Priest|ewar=Neut|trigger=Attacking triggers overseer wave|cargo=Possible Dark Blood faction modules or a possible implant; wreck may produce Tech 2 salvage}} | ||
|} | |} |
Revision as of 23:24, 22 June 2020
Religious Fury | |
---|---|
Type | Expedition |
Rating | Unrated |
Found in | P1-P4 Null |
Max ship size | Unverified |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | Expedition |
Religious Fury is an Expedition that can escalate from Blood Raider Base. It is a rare expedition compared to similar ones in nullsec.
Walkthrough
The expedition consists of two parts.
Escalation start |
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As you blow up the Blood raider chapel, a strong electromagnetic pulse erupts, threatening to knock out your instruments, but after a few milliseconds of quantum level queasiness, they reel back and start going around their business as usual. A short while later, one of your scanning modules reports readings of a similar electromagnetic anomaly in a system not so far away. |
First Location
Ungated pocket. You land among four Blood Raider Chapels. Shoot them to trigger escalation if none is gotten from the Dark Blood commander.
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Blood Raider Chapel |
Escalation dead-end |
---|
The cathedral erupts in a ball of flames, quickly subdued by the lack of oxygen. Then there is a second explosion, an enormously powerful nuclear thunder, accompanied by a huge electromagnetic pulse. Then a few milliseconds later, your instruments manage to pick up another pulse, much fainter, distant. You have no idea where it came from and the pulse seems to have confused your computer long enough that it has no record of the event. |
Escalation trigger |
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The cathedral erupts in a ball of flames, quickly subdued by the lack of oxygen. Then there is a second explosion, an enormously powerful nuclear thunder, accompanied by a huge electromagnetic pulse. Despite this local electric storm, your instruments manage to pick up another pulse a few milliseconds later, in another system not far away. How this distant pulse got here in such a short time is a mystery, but there it is, no doubt about it. |
Second Location
There are two possible scenarios for this second part: one which is fairly easy, and a harder one with the overseer spawn.
Easier scenario
In local (on warp-in) |
---|
Blood High Priest: It's them, the heathens! They destroyed our sacred church! Attack the non-believers, we shall burn them at the stake after they are captured! |
The Blood High Priest repairs other enemy ships until it is destroyed. Advise destroying it first if you want to take out the other rats.
In local (High Priest attacked) |
---|
The High Priest has started to send small repair drones in all directions, repairing nearby enemy vessels. |
Harder scenario
In local (on warp-in) |
---|
Blood High Priest: Intruders! I bet they've come to laugh at our misfortune. Grab them and bring them before me. |
Initial spawn
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Elite Cruiser Elder Corpum Dark Priest/Shadow Sage | ||||
3 x Battlecruiser Corpatis Exorcist/Phantom | ||||
7 x Battleship Corpus Archbishop/Harbinger | ||||
1 x Commander Battleship Blood High Priest |