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===[Maulus, PVP Basic Skills Maulus]=== | ===[Maulus, PVP Basic Skills Maulus]=== | ||
{{ | {{ShipSkillGuide2 | ||
|name=[Maulus, PVP Basic Skills Maulus] | |name=[Maulus, PVP Basic Skills Maulus] | ||
|high=125mm Railgun I<br>125mm Railgun I | |high=125mm Railgun I<br>125mm Railgun I | ||
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|drones=Hobgoblin I x2 | |drones=Hobgoblin I x2 | ||
|rigs= | |rigs= | ||
|recommended1= | |recommended1= | ||
Acceleration Control II<br> | Acceleration Control II<br> | ||
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|notes= | |notes= | ||
* The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.<br> | * The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.<br> | ||
* Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports. Like the incursus tackler, an optimal range of 7,500m is recommended for Uni fleets (uranium with recommended skills when using 125mm rails). | * Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays. Like the incursus tackler, an optimal range of 7,500m is recommended for Uni fleets (uranium with recommended skills when using 125mm rails). | ||
}} | }} | ||