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*{{sk|Rockets}} : 5% bonus to rocket damage per skill level. | *{{sk|Rockets}} : 5% bonus to rocket damage per skill level. | ||
*{{sk|Small Hybrid Turret}} : 5% Bonus to small hybrid turret damage per level. | *{{sk|Small Hybrid Turret}} : 5% Bonus to small hybrid turret damage per level. | ||
*{{sk| Sharpshooter}} : 5% bonus to weapon turret optimal range per skill level. | *{{sk|Sharpshooter}} : 5% bonus to weapon turret optimal range per skill level. | ||
There are other skills that affect weapons damage but apply to the ship instead of the weapons systems. For example: | |||
*{{sk|Target Management}} : +1 extra target per skill level. | |||
*{{sk|Spaceship Command}} : 2% improved ship agility for all ships per skill level. | |||
New players are directed to the [[Basic Skills]] page which lists all of the skills relevant to beginning the game. Also [[The Magic 14]], a page that lists fourteen fundamental skills which apply to every ship that a player can pilot in eve | |||
=== Turret and Launcher Comparison === | === Turret and Launcher Comparison === | ||