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Weapons | Weapons | ||
Weapons are modular systems that project effects to targeted entities. Most weapons are offensive and do damage to their targets. A few weapons act to weaken their targets, and a few are defensive in nature. This page gives a broad overview of EVE weapons systems. For detailed information follow the links to specific weapons topics. Weapons intended for [[capital ships]] are not included. | Weapons are modular systems that project effects to targeted entities. Most weapons are offensive and do damage to their targets. A few weapons act to weaken their targets, and a few are defensive in nature. This page gives a broad overview of EVE weapons systems. For detailed information follow the links to specific weapons topics. (Weapons intended for [[capital ships]] are not included here.) | ||
== Generic Weapon Types == | == Generic Weapon Types == | ||
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*[[Electronic Warfare|Electionic warfare]] (e-war) weapons operate by reducing the fighting capacity of the target. These weapons do not always use ammunition. | *[[Electronic Warfare|Electionic warfare]] (e-war) weapons operate by reducing the fighting capacity of the target. These weapons do not always use ammunition. | ||
*[[Electronic_Countermeasures|Electronic countermeasures]] are defensive weapons that act to reduce the fighting capacity of the attacking ship. These weapons do not always use ammunition. | *[[Electronic_Countermeasures|Electronic countermeasures]] are defensive weapons that act to reduce the fighting capacity of the attacking ship. These weapons do not always use ammunition. | ||
Launchers further break down into | |||
*Rockets | |||
*Missiles | |||
*Torpedos | |||
All of these use the same ammunition type but can do different kinds of damage. | |||
Turrets further break down into | |||
*Energy | |||
*Hybrid | |||
*Projectile | |||
Each uses a different type of ammunition. Projectiles can inflict multiple damage types, but hybrid and energy are limited in this regard. | |||
== Launchers and Turrets == | == Launchers and Turrets == | ||