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== [[Drones]] == | == [[Drones]] == | ||
Combat drones are semi-independent mini-ships that fly out to damage and destroy enemy targets. Ships have space for a limited number of drones (some have none.) Some ships, known as [[Drone-capable ships|drone carriers]], have room for a large variety of drones and use them as their primary weapons. | |||
Drones are a large, somewhat complex, category of weapons. They require an investment in skill training, but since most larger ships carry at least a drone or two, improving their effectiveness can pay off over time. | |||
=== [[Drones#Combat_drones|Combat Drones]] === | |||
There are three sizes of basic combat drones: | |||
*Light: effective on frigate and cruiser-sized ships. | |||
*Medium: effective on cruisers and battlecruisers. | |||
*Large: effective on battleships. | |||
Each does one particular kinds of damage: thermal, kinetic, emp and explosive. Combat drones are launched when needed, will orbit the player's ship if not busy, and can be ordered back into the drone bay. | |||
=== [[Drones#Sentry_Drones|Sentry Drones]] === | |||
These behave like stationary long-range turrets. They come in each of the four damage types and with varying optimal distances. After sentry drones are launched, they remain in more or less the same place as the combat unfolds. The player ship must pick them up when it is ready to leave. | |||
Sentry drones can deal big damage at large distances, but they take up considerable room in a ship's drone bay, and only a few ships can use them effectively. | |||
=== [[Electronic_warfare#EWAR_drones|E-war Drones]] === | |||
Each of the racial e-war types (see above) has a corresponding drone with its own skill training. Drones for tackling and capacitor warfare are also available. | |||
== Skills == | == Skills == | ||