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Weapons: Difference between revisions

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**Torpedos: slow short range but very damaging
**Torpedos: slow short range but very damaging
*[[Turrets]] are revolving modules that fire their ammunition in a straight line out from the ship. Turrets further break down into
*[[Turrets]] are revolving modules that fire their ammunition in a straight line out from the ship. Turrets further break down into
**Energy: laser beams, two kinds of damage
**Energy: laser beams
***Pulse lasers
***Pulse lasers: short range, two kinds of damage
***Beam lasers
***Beam lasers: long range, two kinds of damage
**Hybrid: charged particles, two kinds of damage
**Hybrid: charged particles, two kinds of damage
***Blasters
***Blasters: short range, two kinds of damage
***Railguns
***Railguns: long range, two kinds of damage
**Projectile: projectiles, any damage type
**Projectile: projectiles, any damage type
***Autocannon
***Autocannon: short range, any damage type
***Artillary
***Artillary: long range, any damage type
*[[Electronic Warfare|Electionic warfare]] (e-war) weapons operate by reducing the fighting capacity of the target. They use a wide variety of modular fittings and have multiple, unique characteristics.
*[[Electronic Warfare|Electionic warfare]] (e-war) weapons operate by reducing the fighting capacity of the target. They use a wide variety of modular fittings and have multiple, unique characteristics.
*[[Drones]] are semi-independent units that fly out to attack target ships. They are under the control of the pilot, and they do not use ammunition.
*[[Drones]] are semi-independent units that fly out to attack target ships. They are under the control of the pilot, and they do not use ammunition.