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User:Qwer Stoneghost: Difference between revisions

4,051 editsJoined 10 December 2019
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=== Tactical Choices ===
=== Tactical Choices ===
Your choice of ship may be based on the racial weapons training that you have done in your early days. Luckily, each race offers a selection of [[frigates]], one of which can be used for close in fighting, and one of which can be used in long distance fighting. Thus, you can be sure that a Caldari frigate will use rockets or missiles, that an Amarr ship will use energy weapons, and so on. Cruisers and larger ships can deviate from this pattern.  
Drones are a specialty of the Gallente. The Tristan is the only frigate that can carry a full flight of light combat drones. This makes it an easy choice for players who want to focus on drones.


This chart shows typical frigate choices for the two types of tactics. These are just observations - you should always do a close analysis of a ship relative to your skills before you buy one.
These are just observations - you should always do a close analysis of a ship relative to your skills before you buy one.


{| class="wikitable"
{| class="wikitable"
|-
|-
! Tactical Approach !! Race !! Weapon !!Capacitor<br>Use !! Frigate
! E-war !! Race !! Weapon !!Fitting Slot !! Frigate
|-
|-
| '''Brawling''' || || || ||  
| || Amarr || Tracking<br>Disruption|| mid || [[Crucifier]]
|-
|-
| || Amarr || Pulse Laser|| yes || Punisher
| || Caldari || ECM || mid || [[Griffin]]
|-
|-
| || Caldari || Rocket || no || Merlin
| || Gallente|| Damping || mid || [[Maulus]]   
|-
| || Gallente|| Blaster || yes || Incursus 
|-
| || Minmatar|| Autocannon || no || Breacher
|-
| '''Sniping''' || || || ||
|-
| || Amarr || Beam Laser|| yes || Tormentor
|-
| || Caldari || Missile || no || Kestral
|-
| || Gallente|| Railgun<br>Drones || yes 
|-
| || Minmatar|| Artillary || no || Rifter
|}
 
 
| ''E-war'' || || || || || <span style="color:#77932A">kinetic and thermal</span> || || ||[[Turrets#Hybrid_turrets|Hybrid Turrets]]
|-
| Blaster|| short || fast || fast || high || low || medium ||hybrid
|-
| Railgun|| long || medium || medium || medium || medium || medium ||hybrid
|-
| ''Energy'' || || || || || <span style="color:#77932A">emp and thermal</span> || || ||[[Turrets#Energy_turrets|Energy Turrets]]
|-
| Pulse|| short || fast || none || high || low || high ||crystal
|-
| Beam|| long || medium || none || medium || medium || high ||crystal
|-
| ''Projectile'' || || || || || <span style="color:#77932A">all damage types</span> ||  || ||[[Turrets#Projectile_turrets|Projectile Turrets]]
|-
| Autocannon|| short || fast || fast || high || low || none ||projectile
|-
| Artillary|| long || medium || medium || medium || medium || none ||projectile
|-
|-
| || Minmatar|| Target<br>Painting || mid || [[Vigil]]
|}
|}